Player Matchup

Eset
Eset
EcliKazeX
Eset
Level 133
God Stats
3W - 2L
1,338 SR
Queue Stats
301W - 243L
1,561 Elo+
Party 1
King Arthur
King Arthur
GavinGetsRekt
King Arthur
Level 129
God Stats
6W - 5L
1,584 SR
Queue Stats
369W - 366L
1,592 Elo+
Solo
Sol
Sol
Oxothnk007
Sol
Level 101
God Stats
8W - 1L
1,612 SR
Queue Stats
296W - 240L
1,554 Elo+
Party 1
Awilix
Awilix
Watchoutformyult
Awilix
Level 157
God Stats
22W - 15L
1,653 SR
Queue Stats
340W - 346L
1,522 Elo+
Solo
Ne Zha
Ne Zha
mannyfrezz
Ne Zha
Level 81
God Stats
5W - 4L
1,550 SR
Queue Stats
207W - 153L
1,610 Elo+
Party 1
Team Averages
Level 120
1,548 SR
1,568 Elo+

VS

Team Averages
Level 104
1,571 SR
1,409 Elo+
Vulcan
Vulcan
DATJAG
Vulcan
Level 125
God Stats
0W - 1L
1,475 SR
Queue Stats
305W - 267L
1,668 Elo+
Solo
Cliodhna
Cliodhna
DreamedOsiris
Cliodhna
Level 127
God Stats
9W - 6L
1,849 SR
Queue Stats
175W - 236L
1,353 Elo+
Party 2
Sol
Sol
TheDeanBeech
Sol
Level 99
God Stats
1W - 2L
1,364 SR
Queue Stats
218W - 311L
1,314 Elo+
Party 2
Horus
Horus
TrueMugi
Horus
Level 105
God Stats
5W - 6L
1,508 SR
Queue Stats
67W - 95L
1,381 Elo+
Party 2
Achilles
Achilles
ZingyCloth73583
Achilles
Level 64
God Stats
1W - 1L
1,661 SR
Queue Stats
116W - 172L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
20
5 / 5 / 13
15,169
542
18,418
15,515
7,662
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
GavinGetsRekt
King Arthur
20
7 / 5 / 11
15,741
562
24,014
34,670
43,019
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
17 / 1 / 4
19,091
682
42,654
27,078
14,150
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 2 / 3
16,927
605
14,350
31,065
16,065
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
mannyfrezz
Ne Zha
20
10 / 2 / 21
16,977
606
24,718
27,534
36,325
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DATJAG
Vulcan
20
5 / 9 / 6
13,365
477
17,907
19,852
8,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
DreamedOsiris
Cliodhna
19
4 / 7 / 7
12,768
456
16,993
31,759
16,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 10 / 4
12,082
432
12,804
32,112
15,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
TrueMugi
Horus
17
3 / 9 / 6
11,524
412
9,978
33,585
31,837
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
16
2 / 12 / 4
10,594
378
10,453
31,774
31,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
42
47
Kills
15
15
Deaths
47
52
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DATJAG
Vulcan
5
9
6
0.89
L
Cliodhna
DreamedOsiris
Cliodhna
4
7
7
1.07
W
Eset
5
5
13
2.3
W
King Arthur
GavinGetsRekt
King Arthur
7
5
11
2.5
W
17
1
4
19
L
1
10
4
0.3
L
Horus
TrueMugi
Horus
3
9
6
0.67
W
8
2
3
4.75
L
Achilles
2
12
4
0.33
W
Ne Zha
mannyfrezz
Ne Zha
10
2
21
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,154
Damage
68,135
135,862
Taken
149,082
117,221
Mitigated
104,098
50,198
Healing
38,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DATJAG
Vulcan
17,907
4,220
0
904
19,852
8,909
0
8,123
11,729
100,470
0
L
Cliodhna
DreamedOsiris
Cliodhna
16,993
2,419
0
9,770
31,759
16,624
0
11,848
19,911
0
115,960
W
Eset
18,418
592
1,392
1,775
15,515
7,662
407
6,308
9,108
120,718
0
W
King Arthur
GavinGetsRekt
King Arthur
24,014
2,881
0
5,242
34,670
43,019
13
4,712
29,021
0
115,062
W
42,654
26,174
0
21,649
27,078
14,150
9,628
6,357
20,030
194,270
8,372
L
12,804
3,318
503
11,032
32,112
15,116
0
13,901
18,211
87,773
13,336
L
Horus
TrueMugi
Horus
9,978
5,240
4,433
6,978
33,585
31,837
0
13,194
20,391
0
59,260
W
14,350
4,965
0
14,836
31,065
16,065
3,180
4,494
26,425
0
215,659
L
Achilles
10,453
3,690
0
5,195
31,774
31,612
0
12,817
18,957
101
45,148
W
Ne Zha
mannyfrezz
Ne Zha
24,718
6,140
0
5,304
27,534
36,325
1,332
9,219
18,133
0
88,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,905
Gold Earned
60,333
927
Minions Killed
623
0
Camps Cleared
0
2,716,145
Distance Traveled
2,500,923
37
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,365
477
151
5
0
461,278
3
L
Cliodhna
12,768
456
157
6
0
588,360
5
W
Eset
15,169
542
178
6
0
510,108
11
W
King Arthur
15,741
562
174
6
0
523,090
3
W
Sol
19,091
682
242
9
0
455,764
8
L
Sol
12,082
432
177
6
0
444,489
3
L
Horus
11,524
412
81
3
0
531,596
11
W
Awilix
16,927
605
251
9
0
672,207
5
L
Achilles
10,594
378
57
2
0
475,200
4
W
Ne Zha
16,977
606
82
3
0
554,976
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role