Player Matchup

Zeus
Zeus
BTS_02
Zeus
Level 83
God Stats
2W - 6L
1,697 SR
Queue Stats
99W - 117L
1,426 Elo+
Solo
Pele
Pele
FilosTouNtafu
Pele
Level 27
God Stats
1W - 3L
1,503 SR
Queue Stats
2W - 4L
1,423 Elo+
Party 1
Hades
Hades
V1k1nG92
Hades
Level 159
God Stats
4W - 2L
1,724 SR
Queue Stats
734W - 753L
1,469 Elo+
Solo
Skadi
Skadi
npjensen90
Skadi
Level 106
God Stats
21W - 18L
1,548 SR
Queue Stats
516W - 527L
1,476 Elo+
Solo
Atlas
Atlas
ttgggt55
Atlas
Level 106
God Stats
3W - 4L
1,348 SR
Queue Stats
48W - 66L
1,433 Elo+
Party 1
Team Averages
Level 96
1,564 SR
1,445 Elo+

VS

Team Averages
Level 102
1,573 SR
1,410 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
HuntzManJack
Cernunnos
Level 86
God Stats
4W - 12L
1,254 SR
Queue Stats
248W - 304L
1,287 Elo+
Party 2
Maui
Maui
JaimechuValdez19
Maui
Level 67
God Stats
3W - 0L
1,882 SR
Queue Stats
69W - 81L
1,359 Elo+
Solo
Anubis
Anubis
PowerHaven
Anubis
Level 105
God Stats
16W - 20L
1,415 SR
Queue Stats
319W - 376L
1,308 Elo+
Party 2
Awilix
Awilix
Zenchux
Awilix
Level 141
God Stats
3W - 2L
1,817 SR
Queue Stats
58W - 48L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
BTS_02
Zeus
11
0 / 1 / 0
5,829
486
2,840
6,546
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
0 / 3 / 0
4,832
403
2,342
8,489
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
V1k1nG92
Hades
11
0 / 2 / 0
6,474
540
2,851
9,342
6,095
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Skadi
9
1 / 1 / 0
5,392
449
6,200
6,170
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ttgggt55
Atlas
10
0 / 0 / 1
6,087
507
3,408
7,776
5,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 0 / 1
7,648
637
6,989
9,959
5,748
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cernunnos
HuntzManJack
Cernunnos
11
1 / 1 / 0
6,473
539
4,274
6,876
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
0 / 0 / 2
6,043
504
2,836
7,839
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Anubis
PowerHaven
Anubis
12
0 / 0 / 1
6,901
575
979
4,886
2,323
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Awilix
Zenchux
Awilix
11
4 / 0 / 0
6,698
558
6,161
7,461
2,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
2
0
1
2.5
L
Zeus
BTS_02
Zeus
0
1
0
0
L
0
3
0
0
W
Cernunnos
HuntzManJack
Cernunnos
1
1
0
1
W
0
0
2
1
W
Anubis
PowerHaven
Anubis
0
0
1
0.5
L
Hades
V1k1nG92
Hades
0
2
0
0
W
Awilix
Zenchux
Awilix
4
0
0
4
L
Skadi
1
1
0
1
L
Atlas
ttgggt55
Atlas
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,641
Damage
21,239
38,323
Taken
37,021
17,658
Mitigated
18,415
13,902
Healing
18,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,989
1,087
0
4,134
9,959
5,748
0
2,041
7,898
0
67,788
L
Zeus
BTS_02
Zeus
2,840
199
0
2,133
6,546
1,929
0
928
5,618
39,498
0
L
2,342
290
0
162
8,489
2,459
0
581
7,908
0
22,223
W
Cernunnos
HuntzManJack
Cernunnos
4,274
1,359
0
3,828
6,876
2,598
0
1,446
5,430
0
47,985
W
2,836
631
0
2,186
7,839
5,158
0
1,664
6,135
23,882
1,854
W
Anubis
PowerHaven
Anubis
979
51
0
3,481
4,886
2,323
45
2,031
2,645
54,228
0
L
Hades
V1k1nG92
Hades
2,851
633
41
5,735
9,342
6,095
0
51
9,291
52,052
0
W
Awilix
Zenchux
Awilix
6,161
2,526
0
4,526
7,461
2,588
0
1,615
5,814
0
43,655
L
Skadi
6,200
2,587
249
2,602
6,170
1,817
0
641
5,529
0
43,346
L
Atlas
ttgggt55
Atlas
3,408
1,447
0
2,980
7,776
5,358
0
1,371
6,405
20,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,614
Gold Earned
33,763
334
Minions Killed
433
0
Camps Cleared
0
1,117,197
Distance Traveled
1,235,742
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,648
637
119
10
0
272,491
7
L
Zeus
5,829
486
79
7
0
203,059
4
L
Pele
4,832
403
40
3
0
281,772
3
W
Cernunnos
6,473
539
86
7
0
223,266
4
W
Maui
6,043
504
36
3
0
232,369
2
W
Anubis
6,901
575
111
9
0
222,644
2
L
Hades
6,474
540
107
9
0
200,323
3
W
Awilix
6,698
558
81
7
0
284,972
4
L
Skadi
5,392
449
66
6
0
202,616
2
L
Atlas
6,087
507
42
4
0
229,427
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role