Player Matchup

Thanatos
Thanatos
CBBbackwards
Thanatos
Level 108
God Stats
6W - 1L
1,452 SR
Queue Stats
180W - 87L
1,720 Elo+
Party 1
Ganesha
Ganesha
PhenomD
Ganesha
Level 106
God Stats
2W - 0L
1,616 SR
Queue Stats
154W - 73L
1,690 Elo+
Party 1
Anhur
Anhur
RibbedForHer
Anhur
Level 126
God Stats
5W - 7L
1,387 SR
Queue Stats
452W - 322L
1,582 Elo+
Party 1
Anubis
Anubis
RibberForHim
Anubis
Level 112
God Stats
171W - 120L
1,620 SR
Queue Stats
426W - 381L
1,552 Elo+
Party 1
Hercules
Hercules
iChefZay
Hercules
Level 120
God Stats
3W - 3L
1,603 SR
Queue Stats
210W - 118L
1,641 Elo+
Party 1
Team Averages
Level 114
1,535 SR
1,637 Elo+

VS

Team Averages
Level 124
1,611 SR
1,554 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AjaxTW1696
Tiamat
Level 109
God Stats
1W - 1L
1,787 SR
Queue Stats
2W - 3L
1,439 Elo+
Party 2
Hou Yi
Hou Yi
Crawler Skarth
Hou Yi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,576 Elo+
Party 2
Yu Huang
Yu Huang
ObscureMorgoth7
Yu Huang
Level 121
God Stats
7W - 9L
1,636 SR
Queue Stats
84W - 71L
1,626 Elo+
Party 2
Heimdallr
Heimdallr
Osukay
Heimdallr
Level 85
God Stats
27W - 20L
1,631 SR
Queue Stats
52W - 41L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CBBbackwards
Thanatos
18
20 / 3 / 1
11,675
614
15,418
15,766
7,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
PhenomD
Ganesha
16
0 / 1 / 12
10,089
531
4,968
12,530
12,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 1 / 5
10,863
572
11,860
16,074
6,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
16
3 / 2 / 4
9,993
526
11,778
13,768
8,051
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
iChefZay
Hercules
17
2 / 0 / 5
10,537
555
9,743
12,521
13,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
3 / 6 / 2
8,294
437
11,758
17,272
11,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
AjaxTW1696
Tiamat
11
0 / 7 / 3
7,051
371
1,212
15,789
7,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 0
8,274
435
6,487
13,321
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
14
2 / 6 / 4
8,840
465
6,181
14,106
4,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
Osukay
Heimdallr
13
0 / 6 / 0
7,788
410
3,312
15,338
6,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
28
Kills
6
7
Deaths
29
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
6
2
0.67
L
Tiamat
AjaxTW1696
Tiamat
0
7
3
0.21
W
Thanatos
CBBbackwards
Thanatos
20
3
1
6.83
L
1
4
0
0.25
L
Yu Huang
2
6
4
0.67
L
Heimdallr
Osukay
Heimdallr
0
6
0
0
W
Ganesha
PhenomD
Ganesha
0
1
12
6
W
3
1
5
5.5
W
Anubis
3
2
4
2.5
W
Hercules
iChefZay
Hercules
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,767
Damage
28,950
70,659
Taken
75,826
47,470
Mitigated
31,879
46,939
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
11,758
2,999
0
1,309
17,272
11,091
0
5,099
12,173
0
41,541
L
Tiamat
AjaxTW1696
Tiamat
1,212
417
0
1,981
15,789
7,188
0
2,853
12,936
44,964
0
W
Thanatos
CBBbackwards
Thanatos
15,418
5,326
0
16,652
15,766
7,550
0
1,529
14,020
0
80,519
L
6,487
1,487
0
2,836
13,321
3,217
1,196
941
12,380
0
66,985
L
Yu Huang
6,181
357
0
1,750
14,106
4,067
0
7,475
6,577
55,138
0
L
Heimdallr
Osukay
Heimdallr
3,312
1,526
0
3,581
15,338
6,316
0
0
14,503
0
45,742
W
Ganesha
PhenomD
Ganesha
4,968
1,061
3,776
3,528
12,530
12,236
0
1,934
10,271
42,573
2,189
W
11,860
5,814
0
8,563
16,074
6,342
95
356
15,449
0
97,182
W
Anubis
11,778
305
0
7,690
13,768
8,051
0
4,047
9,416
91,285
0
W
Hercules
iChefZay
Hercules
9,743
2,518
0
6,730
12,521
13,291
51
77
12,444
0
60,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,157
Gold Earned
40,247
612
Minions Killed
421
0
Camps Cleared
0
1,895,264
Distance Traveled
1,590,603
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,294
437
56
3
0
333,889
6
L
Tiamat
7,051
371
61
3
0
304,111
1
W
Thanatos
11,675
614
131
7
0
421,554
0
L
Hou Yi
8,274
435
102
5
0
304,911
7
L
Yu Huang
8,840
465
115
6
0
316,135
8
L
Heimdallr
7,788
410
87
5
0
331,557
1
W
Ganesha
10,089
531
11
1
0
369,368
11
W
Anhur
10,863
572
174
9
0
334,227
3
W
Anubis
9,993
526
164
9
0
346,496
4
W
Hercules
10,537
555
132
7
0
423,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role