Player Matchup

Neith
Neith
hydralisk247
Neith
Level 124
God Stats
7W - 11L
1,226 SR
Queue Stats
214W - 402L
1,327 Elo+
Party 1
Yemoja
Yemoja
wildenightmare
Yemoja
Level 48
God Stats
0W - 4L
1,260 SR
Queue Stats
165W - 340L
1,217 Elo+
Party 1
Vulcan
Vulcan
zPiccoIo
Vulcan
Level 88
God Stats
4W - 6L
1,437 SR
Queue Stats
71W - 67L
1,528 Elo+
Solo
Team Averages
Level 87
1,308 SR
1,357 Elo+

VS

Team Averages
Level 93
1,542 SR
1,471 Elo+
Achilles
Achilles
SenorChoco86
Achilles
Level 103
God Stats
2W - 0L
1,587 SR
Queue Stats
8W - 5L
1,525 Elo+
Solo
Maui
Maui
dragon5layer111
Maui
Level 110
God Stats
2W - 1L
1,507 SR
Queue Stats
40W - 56L
1,414 Elo+
Solo
Scylla
Scylla
kartzz
Scylla
Level 65
God Stats
56W - 60L
1,532 SR
Queue Stats
141W - 175L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,745
645
8,449
9,072
3,736
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 3 / 1
8,057
671
3,616
11,503
8,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
zPiccoIo
Vulcan
11
0 / 2 / 0
7,079
590
9,975
6,119
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SenorChoco86
Achilles
12
2 / 1 / 4
7,980
665
5,153
9,388
11,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 0 / 5
8,627
719
2,842
9,896
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Scylla
kartzz
Scylla
14
5 / 0 / 2
8,930
744
10,514
7,832
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Achilles
SenorChoco86
Achilles
2
1
4
4
W
1
0
5
3.5
L
1
3
0
0.33
W
Scylla
kartzz
Scylla
5
0
2
6
L
0
3
1
0.17
L
Vulcan
zPiccoIo
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,040
Damage
18,509
26,694
Taken
27,116
14,886
Mitigated
22,994
7,116
Healing
7,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
SenorChoco86
Achilles
5,153
1,018
0
328
9,388
11,186
30
4,214
5,174
0
14,831
W
2,842
625
0
3,205
9,896
8,721
0
5,378
4,518
14,726
0
L
8,449
1,598
537
1,938
9,072
3,736
548
3,539
5,321
0
25,501
W
Scylla
kartzz
Scylla
10,514
1,418
0
3,751
7,832
3,087
192
4,038
3,794
45,635
0
L
3,616
803
1,996
2,440
11,503
8,664
0
6,965
4,081
12,992
0
L
Vulcan
zPiccoIo
Vulcan
9,975
4,514
0
205
6,119
2,486
314
2,060
3,895
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,881
Gold Earned
25,537
114
Minions Killed
133
0
Camps Cleared
0
585,956
Distance Traveled
682,166
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,980
665
22
2
0
227,488
1
W
Maui
8,627
719
22
2
0
227,633
0
L
Neith
7,745
645
39
3
0
203,927
1
W
Scylla
8,930
744
89
7
0
227,045
0
L
Yemoja
8,057
671
18
2
0
187,587
0
L
Vulcan
7,079
590
57
5
0
194,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role