Player Matchup

Cu Chulainn
Cu Chulainn
Jaguar_PR
Cu Chulainn
Level 138
God Stats
1W - 3L
1,304 SR
Queue Stats
23W - 41L
1,340 Elo+
Party 2
Sol
Sol
Ryukly_
Sol
Level 87
God Stats
3W - 3L
1,556 SR
Queue Stats
7W - 15L
1,222 Elo+
Party 2
Izanami
Izanami
Tikyu
Izanami
Level 64
God Stats
6W - 4L
1,606 SR
Queue Stats
140W - 159L
1,469 Elo+
Solo
Maui
Maui
foknutz69
Maui
Level 135
God Stats
1W - 0L
1,408 SR
Queue Stats
57W - 70L
1,430 Elo+
Party 2
Arachne
Arachne
trolex_98
Arachne
Level 103
God Stats
5W - 2L
1,489 SR
Queue Stats
22W - 37L
1,373 Elo+
Party 2
Team Averages
Level 105
1,472 SR
1,367 Elo+

VS

Team Averages
Level 75
1,464 SR
1,449 Elo+
Thanatos
Thanatos
Apxasasn
Thanatos
Level 52
God Stats
9W - 12L
1,543 SR
Queue Stats
51W - 61L
1,427 Elo+
Solo
King Arthur
King Arthur
Boomkiller117
King Arthur
Level 99
God Stats
0W - 5L
1,201 SR
Queue Stats
51W - 53L
1,490 Elo+
Party 1
Merlin
Merlin
G_FlazeBlade
Merlin
Level 81
God Stats
3W - 1L
1,575 SR
Queue Stats
103W - 88L
1,476 Elo+
Party 1
Cabrakan
Cabrakan
Gambiinnoo
Cabrakan
Level 95
God Stats
9W - 7L
1,659 SR
Queue Stats
394W - 367L
1,460 Elo+
Party 3
Neith
Neith
KarmaTheGoat147
Neith
Level 47
God Stats
14W - 25L
1,342 SR
Queue Stats
93W - 109L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Jaguar_PR
Cu Chulainn
20
5 / 4 / 9
13,908
580
14,320
29,050
26,409
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
20
13 / 2 / 6
14,178
591
23,994
23,047
10,544
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Tikyu
Izanami
20
3 / 4 / 5
13,917
580
19,172
22,217
10,801
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Maui
18
3 / 1 / 14
12,400
517
5,872
22,134
28,902
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
trolex_98
Arachne
20
9 / 3 / 6
13,859
577
17,661
24,053
13,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Apxasasn
Thanatos
13
2 / 10 / 2
9,135
381
9,349
24,721
12,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Boomkiller117
King Arthur
15
2 / 4 / 3
9,859
411
9,740
21,323
23,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
2 / 3 / 4
11,443
477
18,066
15,301
5,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
Gambiinnoo
Cabrakan
18
7 / 8 / 2
12,411
517
13,969
27,074
27,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 8 / 3
8,667
361
6,315
18,176
8,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
27
33
Kills
13
14
Deaths
33
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Apxasasn
Thanatos
2
10
2
0.3
L
King Arthur
Boomkiller117
King Arthur
2
4
3
0.88
L
Merlin
2
3
4
1.33
L
Cabrakan
Gambiinnoo
Cabrakan
7
8
2
1
W
Cu Chulainn
Jaguar_PR
Cu Chulainn
5
4
9
2.38
L
0
8
3
0.19
W
Sol
13
2
6
8
W
Izanami
Tikyu
Izanami
3
4
5
1.38
W
Maui
3
1
14
10
W
Arachne
trolex_98
Arachne
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,019
Damage
57,439
120,501
Taken
106,595
89,894
Mitigated
77,291
51,235
Healing
28,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Apxasasn
Thanatos
9,349
2,463
0
12,194
24,721
12,618
0
8,779
15,942
0
58,727
L
King Arthur
Boomkiller117
King Arthur
9,740
1,349
1,177
3,004
21,323
23,072
0
4,285
16,547
0
47,904
L
Merlin
18,066
1,566
0
2,065
15,301
5,587
0
1,756
13,545
101,199
1,908
L
Cabrakan
Gambiinnoo
Cabrakan
13,969
2,403
0
7,260
27,074
27,733
0
11,576
15,498
74,350
0
W
Cu Chulainn
Jaguar_PR
Cu Chulainn
14,320
2,959
0
7,189
29,050
26,409
1,504
4,734
21,644
4,270
93,890
L
6,315
1,864
138
2,889
18,176
8,281
1,340
4,120
14,056
0
53,073
W
Sol
23,994
12,911
0
18,595
23,047
10,544
9,042
9,208
13,513
129,044
0
W
Izanami
Tikyu
Izanami
19,172
13,954
0
10,754
22,217
10,801
2,935
10,968
11,165
0
150,068
W
Maui
5,872
1,482
367
1,522
22,134
28,902
499
2,678
19,404
44,766
1,873
W
Arachne
trolex_98
Arachne
17,661
12,319
0
12,808
24,053
13,238
2,141
6,927
16,676
0
141,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,262
Gold Earned
51,515
742
Minions Killed
508
0
Camps Cleared
0
2,265,857
Distance Traveled
2,042,625
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,135
381
83
3
0
419,142
15
L
King Arthur
9,859
411
68
3
0
468,655
0
L
Merlin
11,443
477
165
7
0
422,678
0
L
Cabrakan
12,411
517
118
5
0
384,335
6
W
Cu Chulainn
13,908
580
148
6
0
451,620
0
L
Neith
8,667
361
74
3
0
347,815
2
W
Sol
14,178
591
171
7
0
437,005
2
W
Izanami
13,917
580
183
8
0
405,904
5
W
Maui
12,400
517
72
3
0
474,571
2
W
Arachne
13,859
577
168
7
0
496,757
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role