Player Matchup

Athena
Athena
Blackwaolf
Athena
Level 100
God Stats
69W - 84L
1,466 SR
Queue Stats
200W - 218L
1,405 Elo+
Party 2
Rama
Rama
Bullfroge
Rama
Level 108
God Stats
2W - 4L
1,443 SR
Queue Stats
95W - 105L
1,477 Elo+
Party 3
Loki
Loki
SauceBaus99
Loki
Level 37
God Stats
0W - 1L
1,626 SR
Queue Stats
44W - 45L
1,503 Elo+
Party 3
Persephone
Persephone
Sorin_Markov6
Persephone
Level 113
God Stats
1W - 3L
1,385 SR
Queue Stats
172W - 226L
1,356 Elo+
Party 2
Cthulhu
Cthulhu
play_wicked
Cthulhu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
156W - 183L
1,391 Elo+
Party 2
Team Averages
Level 93
1,484 SR
1,426 Elo+

VS

Team Averages
Level 83
1,651 SR
1,507 Elo+
Geb
Geb
Mamonk
Geb
Level 97
God Stats
4W - 3L
1,586 SR
Queue Stats
19W - 17L
1,533 Elo+
Party 1
Anubis
Anubis
Resistance500
Anubis
Level 66
God Stats
20W - 14L
1,699 SR
Queue Stats
32W - 23L
1,573 Elo+
Party 1
Neith
Neith
SirLagsa
Neith
Level 28
God Stats
2W - 0L
1,789 SR
Queue Stats
9W - 6L
1,532 Elo+
Party 1
Thor
Thor
ZarCab
Thor
Level 128
God Stats
2W - 0L
1,907 SR
Queue Stats
22W - 13L
1,588 Elo+
Party 1
Erlang Shen
Erlang Shen
blusterfiend17
Erlang Shen
Level 98
God Stats
3W - 6L
1,273 SR
Queue Stats
183W - 236L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Blackwaolf
Athena
5
0 / 2 / 0
4,282
428
3,278
7,135
2,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rama
8
0 / 2 / 1
4,889
489
4,121
6,589
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 2 / 0
4,902
490
3,827
6,014
1,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Persephone
Sorin_Markov6
Persephone
5
0 / 4 / 0
4,122
412
1,880
3,849
1,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
play_wicked
Cthulhu
5
0 / 2 / 0
4,211
421
1,368
3,498
1,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Mamonk
Geb
8
1 / 1 / 5
5,847
585
1,666
8,608
4,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 0 / 3
6,384
638
4,554
5,995
2,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SirLagsa
Neith
10
2 / 0 / 0
6,118
612
2,397
3,259
1,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
ZarCab
Thor
9
3 / 0 / 3
6,212
621
4,363
6,427
2,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Erlang Shen
blusterfiend17
Erlang Shen
11
1 / 0 / 1
6,549
655
2,436
7,630
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
1
Kills
11
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
Blackwaolf
Athena
0
2
0
0
L
Rama
0
2
1
0.25
W
Geb
Mamonk
Geb
1
1
5
3.5
W
4
0
3
5.5
L
1
2
0
0.5
W
Neith
SirLagsa
Neith
2
0
0
2
L
Persephone
Sorin_Markov6
Persephone
0
4
0
0
W
Thor
ZarCab
Thor
3
0
3
4.5
W
Erlang Shen
blusterfiend17
Erlang Shen
1
0
1
1.5
L
Cthulhu
play_wicked
Cthulhu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,474
Damage
15,416
27,085
Taken
31,919
9,814
Mitigated
14,608
8,590
Healing
14,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Blackwaolf
Athena
3,278
705
43
2,037
7,135
2,958
0
2,721
4,414
11,959
2,675
L
Rama
4,121
3,140
0
3,032
6,589
2,041
0
1,311
5,278
0
31,557
W
Geb
Mamonk
Geb
1,666
297
246
2,816
8,608
4,925
0
2,588
6,020
11,103
0
W
4,554
825
174
3,638
5,995
2,826
307
1,927
4,068
36,594
0
L
3,827
1,517
0
2,242
6,014
1,958
0
301
5,713
0
23,909
W
Neith
SirLagsa
Neith
2,397
934
172
1,513
3,259
1,230
1,740
381
2,878
0
35,579
L
Persephone
Sorin_Markov6
Persephone
1,880
0
0
405
3,849
1,022
0
1,836
2,009
11,750
0
W
Thor
ZarCab
Thor
4,363
513
0
2,079
6,427
2,287
170
330
6,097
0
27,628
W
Erlang Shen
blusterfiend17
Erlang Shen
2,436
1,462
0
4,057
7,630
3,340
2,666
1,193
6,262
0
34,357
L
Cthulhu
play_wicked
Cthulhu
1,368
501
0
831
3,498
1,835
156
48
3,450
12,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
31,110
179
Minions Killed
268
0
Camps Cleared
0
735,156
Distance Traveled
922,429
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,282
428
30
3
0
134,391
2
L
Rama
4,889
489
53
5
0
167,845
0
W
Geb
5,847
585
15
2
0
199,708
1
W
Anubis
6,384
638
65
7
0
180,369
2
L
Loki
4,902
490
49
5
0
209,937
0
W
Neith
6,118
612
63
6
0
177,400
1
L
Persephone
4,122
412
18
2
0
111,422
0
W
Thor
6,212
621
50
5
0
202,356
3
W
Erlang Shen
6,549
655
75
8
0
162,596
1
L
Cthulhu
4,211
421
29
3
0
111,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role