Player Matchup

Shiva
Shiva
Diamond IV
Arvp
Shiva
Diamond IV
Level 136
God Stats
36W - 12L
1,898 SR
Queue Stats
375W - 379L
2,115 MMR
Party 1
Discordia
Discordia
Diamond IV
DivineGoddessIvy
Discordia
Diamond IV
Level 158
God Stats
19W - 14L
1,648 SR
Queue Stats
555W - 535L
2,078 MMR
Party 1
Hou Yi
Hou Yi
Platinum I
JakecantJung
Hou Yi
Platinum I
Level 101
God Stats
7W - 0L
1,853 SR
Queue Stats
27W - 5L
2,387 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 132
1,800 SR
2,193 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 152
1,629 SR
1,994 MMR
Chang'e
Chang'e
Platinum II
 
Chang'e
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ganesha
Ganesha
Diamond II
DANi_REY_12
Ganesha
Diamond II
Level 141
God Stats
24W - 23L
1,530 SR
Queue Stats
258W - 285L
2,410 MMR
Solo
Chiron
Chiron
Platinum IV
i-Morfix
Chiron
Platinum IV
Level 160
God Stats
2W - 2L
1,857 SR
Queue Stats
49W - 44L
2,071 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Arvp
Shiva
18
3 / 1 / 6
13,285
738
17,418
21,501
30,020
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
17
2 / 4 / 6
12,276
682
13,841
12,727
4,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
20
6 / 1 / 4
13,463
748
39,921
21,716
10,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
CabrakanBaba YagaBacchusAchillesKumbhakarna

VS

Bans
Ah Muzen CabGuan YuScyllaChaacVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
3 / 7 / 2
11,536
641
16,246
22,969
7,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
DANi_REY_12
Ganesha
18
0 / 0 / 6
12,095
672
5,253
30,293
51,314
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chiron
i-Morfix
Chiron
16
2 / 4 / 2
11,416
634
12,134
23,413
9,607
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
11
Kills
5
6
Deaths
11
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
7
2
0.57
W
Shiva
Arvp
Shiva
3
1
6
6
L
Ganesha
DANi_REY_12
Ganesha
0
0
6
3
W
Discordia
2
4
6
1.25
W
Hou Yi
6
1
4
8
L
Chiron
i-Morfix
Chiron
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,180
Damage
33,633
55,944
Taken
76,675
44,922
Mitigated
68,848
12,439
Healing
27,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
16,246
353
5,693
8,846
22,969
7,927
172
3,101
19,868
50,526
0
W
Shiva
Arvp
Shiva
17,418
1,700
462
4,038
21,501
30,020
61
7,819
13,682
1,068
48,422
L
Ganesha
DANi_REY_12
Ganesha
5,253
388
0
6,991
30,293
51,314
341
6,128
24,165
31,195
0
W
Discordia
13,841
801
0
465
12,727
4,821
964
5,088
7,639
65,021
0
W
Hou Yi
39,921
24,952
0
7,474
21,716
10,081
1,899
8,898
12,818
0
105,563
L
Chiron
i-Morfix
Chiron
12,134
3,746
1,175
4,775
23,413
9,607
134
5,704
17,709
0
52,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
35,047
237
Minions Killed
197
0
Camps Cleared
0
1,092,851
Distance Traveled
1,004,933
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,536
641
93
5
0
309,698
7
W
Shiva
13,285
738
46
3
0
375,265
1
L
Ganesha
12,095
672
6
0
0
364,107
4
W
Discordia
12,276
682
89
5
0
333,199
1
W
Hou Yi
13,463
748
102
6
0
384,387
0
L
Chiron
11,416
634
98
5
0
331,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role