Player Matchup

Kuzenbo
Kuzenbo
Bronze IV
BagedByTaint
Kuzenbo
Bronze IV
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,478 MMR
Party 1
Merlin
Merlin
Silver I
TicTacSlay
Merlin
Silver I
Level 64
God Stats
6W - 6L
1,565 SR
Queue Stats
81W - 79L
826 MMR
Party 1
Medusa
Medusa
Bronze V
lil gtg
Medusa
Bronze V
Level 157
God Stats
0W - 1L
1,408 SR
Queue Stats
2W - 1L
1,581 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 85
1,491 SR
1,295 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 121
1,648 SR
1,790 MMR
Apollo
Apollo
Platinum I
JakecantJung
Apollo
Platinum I
Level 101
God Stats
2W - 0L
1,889 SR
Queue Stats
27W - 5L
2,372 MMR
Solo
Yemoja
Yemoja
Silver II
akuls42
Yemoja
Silver II
Level 125
God Stats
7W - 4L
1,481 SR
Queue Stats
56W - 79L
1,242 MMR
Solo
King Arthur
King Arthur
Gold I
parzival_ZQ
King Arthur
Gold I
Level 138
God Stats
15W - 17L
1,573 SR
Queue Stats
94W - 96L
1,757 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BagedByTaint
Kuzenbo
14
1 / 0 / 1
8,632
664
5,582
15,241
26,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
TicTacSlay
Merlin
13
1 / 2 / 1
8,030
618
11,266
9,104
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
lil gtg
Medusa
10
0 / 3 / 1
7,310
562
3,422
9,460
2,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AtlasBacchusShivaKumbhakarnaArtio

VS

Bans
Guan YuChronosGilgameshVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
2 / 1 / 3
9,203
708
14,623
8,545
3,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
akuls42
Yemoja
14
1 / 0 / 4
9,796
754
3,900
8,040
8,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

King Arthur
parzival_ZQ
King Arthur
15
2 / 1 / 2
9,052
696
9,726
13,435
11,992
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
BagedByTaint
Kuzenbo
1
0
1
1.5
W
Apollo
2
1
3
3.5
L
Merlin
TicTacSlay
Merlin
1
2
1
0.75
W
Yemoja
akuls42
Yemoja
1
0
4
3
L
Medusa
lil gtg
Medusa
0
3
1
0.17
W
King Arthur
parzival_ZQ
King Arthur
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,270
Damage
28,249
33,805
Taken
30,020
33,642
Mitigated
24,881
6,839
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
BagedByTaint
Kuzenbo
5,582
2,084
268
4,391
15,241
26,605
0
2,174
13,067
19,378
0
W
Apollo
14,623
9,981
0
3,322
8,545
3,988
2,626
4,211
4,334
0
65,738
L
Merlin
TicTacSlay
Merlin
11,266
570
0
1,330
9,104
4,042
0
827
8,277
34,809
0
W
Yemoja
akuls42
Yemoja
3,900
698
1,695
3,158
8,040
8,901
0
5,848
2,192
20,296
0
L
Medusa
lil gtg
Medusa
3,422
1,617
0
850
9,460
2,995
0
989
8,471
0
22,479
W
King Arthur
parzival_ZQ
King Arthur
9,726
1,605
317
1,839
13,435
11,992
208
6,811
6,624
0
37,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,972
Gold Earned
28,051
116
Minions Killed
183
0
Camps Cleared
0
655,194
Distance Traveled
723,932
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,632
664
21
2
0
277,601
2
W
Apollo
9,203
708
107
8
0
225,283
0
L
Merlin
8,030
618
56
4
0
200,263
4
W
Yemoja
9,796
754
32
2
0
231,342
4
L
Medusa
7,310
562
39
3
0
177,330
2
W
King Arthur
9,052
696
44
3
0
267,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role