Player Matchup

Ymir
Ymir
Dr Dirtnap
Ymir
Level 105
God Stats
5W - 11L
1,373 SR
Queue Stats
56W - 71L
1,372 Elo+
Party 3
Thor
Thor
Duke_of_DILFs
Thor
Level 13
God Stats
0W - 5L
1,500 SR
Queue Stats
4W - 7L
1,766 Elo+
Party 2
Neith
Neith
Puska062
Neith
Level 18
God Stats
13W - 20L
1,419 SR
Queue Stats
14W - 26L
1,347 Elo+
Party 3
Poseidon
Poseidon
UndeadSeaman
Poseidon
Level 111
God Stats
9W - 26L
1,500 SR
Queue Stats
194W - 204L
1,378 Elo+
Party 2
Achilles
Achilles
syuuyuu85
Achilles
Level 64
God Stats
4W - 7L
1,436 SR
Queue Stats
150W - 198L
1,364 Elo+
Solo
Team Averages
Level 62
1,446 SR
1,445 Elo+

VS

Team Averages
Level 66
1,498 SR
1,454 Elo+
Cthulhu
Cthulhu
EZ_Jr101-_-
Cthulhu
Level 44
God Stats
3W - 1L
1,672 SR
Queue Stats
59W - 64L
1,317 Elo+
Party 1
Ymir
Ymir
FookUHiRez
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,558 Elo+
Party 4
Ra
Ra
OzGoDz678
Ra
Level 46
God Stats
1W - 2L
1,256 SR
Queue Stats
25W - 42L
1,415 Elo+
Solo
Loki
Loki
SS Radahn
Loki
Level 160
God Stats
24W - 15L
1,614 SR
Queue Stats
328W - 266L
1,671 Elo+
Party 4
Neith
Neith
Tatuz-_-
Neith
Level 64
God Stats
5W - 9L
1,446 SR
Queue Stats
85W - 89L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
5,946
372
4,547
8,370
4,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
4 / 5 / 2
8,082
505
7,496
17,160
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
Puska062
Neith
11
0 / 3 / 0
6,540
409
4,108
8,154
2,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
UndeadSeaman
Poseidon
13
4 / 8 / 2
7,892
493
4,379
12,109
4,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
syuuyuu85
Achilles
11
1 / 6 / 0
7,119
445
3,387
13,323
10,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EZ_Jr101-_-
Cthulhu
12
2 / 0 / 6
8,259
516
2,907
10,840
11,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
9 / 0 / 1
9,852
616
8,201
9,250
11,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 4 / 8
7,858
491
6,204
8,400
3,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
16
11 / 2 / 4
9,955
622
12,399
12,438
5,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Tatuz-_-
Neith
13
1 / 3 / 11
7,901
494
9,125
9,696
4,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
9
Kills
24
24
Deaths
9
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
4
5
2
1
W
Cthulhu
EZ_Jr101-_-
Cthulhu
2
0
6
5
W
9
0
1
9.5
W
1
4
8
1.25
L
Neith
Puska062
Neith
0
3
0
0
W
Loki
11
2
4
6.5
W
Neith
Tatuz-_-
Neith
1
3
11
2.17
L
Poseidon
UndeadSeaman
Poseidon
4
8
2
0.63
L
Achilles
syuuyuu85
Achilles
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,917
Damage
38,836
59,116
Taken
50,624
27,848
Mitigated
35,572
12,746
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,547
918
237
3,009
8,370
4,309
0
1,780
6,590
23,322
3,672
L
7,496
2,441
0
4,166
17,160
6,808
0
2,701
14,459
0
59,255
W
Cthulhu
EZ_Jr101-_-
Cthulhu
2,907
553
0
1,305
10,840
11,472
549
2,252
8,588
29,726
0
W
8,201
2,616
0
2,262
9,250
11,359
233
775
8,475
47,334
5,242
W
6,204
803
756
1,507
8,400
3,339
834
2,402
5,998
47,419
0
L
Neith
Puska062
Neith
4,108
1,951
0
3,374
8,154
2,669
0
434
7,720
0
42,075
W
Loki
12,399
4,588
0
4,878
12,438
5,215
390
852
11,586
0
64,466
W
Neith
Tatuz-_-
Neith
9,125
3,721
0
3,256
9,696
4,187
2,970
2,068
7,628
0
59,255
L
Poseidon
UndeadSeaman
Poseidon
4,379
557
0
1,196
12,109
4,051
0
5,269
6,840
36,029
0
L
Achilles
syuuyuu85
Achilles
3,387
536
0
764
13,323
10,011
188
6,628
6,695
0
34,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,579
Gold Earned
43,825
306
Minions Killed
427
0
Camps Cleared
0
1,177,824
Distance Traveled
1,478,241
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,946
372
42
3
0
176,171
4
L
Thor
8,082
505
92
6
0
291,965
3
W
Cthulhu
8,259
516
52
3
0
326,450
0
W
Ymir
9,852
616
99
6
0
268,997
0
W
Ra
7,858
491
65
4
0
282,564
1
L
Neith
6,540
409
74
5
0
194,438
0
W
Loki
9,955
622
112
7
0
332,508
4
W
Neith
7,901
494
99
6
0
267,722
2
L
Poseidon
7,892
493
64
4
0
254,989
1
L
Achilles
7,119
445
34
2
0
260,261
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role