Player Matchup

Mulan
Mulan
ElFilly0
Mulan
Level 89
God Stats
8W - 8L
1,418 SR
Queue Stats
195W - 200L
1,381 Elo+
Solo
Da Ji
Da Ji
Erzxl_0
Da Ji
Level 89
God Stats
30W - 22L
1,503 SR
Queue Stats
409W - 441L
1,363 Elo+
Solo
Eset
Eset
NeroKinko_
Eset
Level 65
God Stats
3W - 7L
1,376 SR
Queue Stats
185W - 220L
1,467 Elo+
Solo
Ganesha
Ganesha
thesanity999
Ganesha
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 20L
1,205 Elo+
Solo
Neith
Neith
tigga111
Neith
Level 148
God Stats
12W - 13L
1,539 SR
Queue Stats
363W - 397L
1,403 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,364 Elo+

VS

Team Averages
Level 75
1,585 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
D9-TetraHydro
Hera
Level 78
God Stats
14W - 19L
1,603 SR
Queue Stats
250W - 269L
1,372 Elo+
Solo
Pele
Pele
Nawmasi
Pele
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
453W - 497L
1,480 Elo+
Solo
Bacchus
Bacchus
Omori_Sunny-
Bacchus
Level 44
God Stats
5W - 1L
1,600 SR
Queue Stats
170W - 103L
1,640 Elo+
Solo
Chaac
Chaac
gerardfranch
Chaac
Level 47
God Stats
4W - 8L
1,724 SR
Queue Stats
152W - 182L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElFilly0
Mulan
14
0 / 6 / 0
8,598
430
11,144
21,697
16,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Erzxl_0
Da Ji
15
4 / 0 / 1
9,073
454
4,088
11,208
6,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
6 / 6 / 3
9,480
474
11,665
16,717
7,125
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
thesanity999
Ganesha
13
0 / 3 / 1
8,361
418
4,201
13,554
17,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
tigga111
Neith
15
2 / 2 / 1
8,771
439
9,014
12,174
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
1 / 2 / 3
8,325
416
6,599
10,001
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 8 / 1
9,176
459
3,061
10,546
4,300
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Pele
Nawmasi
Pele
19
9 / 2 / 5
11,402
570
17,385
17,538
7,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Omori_Sunny-
Bacchus
20
6 / 0 / 5
12,411
621
16,157
17,156
13,838
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 0 / 4
9,266
463
7,159
10,525
11,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
12
Kills
17
17
Deaths
12
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
3
1.25
W
1
8
1
0.19
L
Mulan
ElFilly0
Mulan
0
6
0
0
L
Da Ji
Erzxl_0
Da Ji
4
0
1
4.5
W
Pele
Nawmasi
Pele
9
2
5
5.75
L
6
6
3
1.25
W
Bacchus
Omori_Sunny-
Bacchus
6
0
5
8.5
W
0
0
4
2
L
Ganesha
thesanity999
Ganesha
0
3
1
0.17
L
Neith
tigga111
Neith
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,112
Damage
50,361
75,350
Taken
65,766
53,532
Mitigated
41,606
27,632
Healing
21,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,599
1,701
0
3,854
10,001
3,930
299
3,550
6,451
58,284
7,887
W
3,061
1,665
0
648
10,546
4,300
3,517
5,305
5,241
51,852
0
L
Mulan
ElFilly0
Mulan
11,144
1,513
0
8,014
21,697
16,363
0
10,752
10,945
0
76,243
L
Da Ji
Erzxl_0
Da Ji
4,088
941
0
4,079
11,208
6,004
0
2,537
8,671
0
64,713
W
Pele
Nawmasi
Pele
17,385
4,242
0
2,537
17,538
7,979
0
4,360
13,178
0
104,415
L
11,665
1,138
28
6,117
16,717
7,125
49
5,251
11,466
74,294
1,427
W
Bacchus
Omori_Sunny-
Bacchus
16,157
2,784
0
9,023
17,156
13,838
0
628
15,591
98,985
0
W
7,159
529
0
4,963
10,525
11,559
154
1,193
9,332
0
38,826
L
Ganesha
thesanity999
Ganesha
4,201
360
0
3,540
13,554
17,792
0
4,446
9,108
18,649
8,001
L
Neith
tigga111
Neith
9,014
2,127
0
5,854
12,174
6,248
0
2,337
9,837
0
80,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,283
Gold Earned
50,580
483
Minions Killed
562
0
Camps Cleared
0
1,660,078
Distance Traveled
1,833,938
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,325
416
101
5
0
348,989
2
W
Hera
9,176
459
83
4
0
251,329
0
L
Mulan
8,598
430
114
6
0
312,646
2
L
Da Ji
9,073
454
111
6
0
350,148
1
W
Pele
11,402
570
134
7
0
457,391
3
L
Eset
9,480
474
94
5
0
341,112
5
W
Bacchus
12,411
621
187
9
0
387,092
4
W
Chaac
9,266
463
57
3
0
389,137
6
L
Ganesha
8,361
418
2
0
0
328,360
4
L
Neith
8,771
439
162
8
0
327,812
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role