Player Matchup

Ravana
Ravana
Anti_Jume
Ravana
Level 49
God Stats
2W - 2L
1,619 SR
Queue Stats
96W - 97L
1,405 Elo+
Party 2
Khepri
Khepri
ThiccLil_G
Khepri
Level 86
God Stats
10W - 7L
1,597 SR
Queue Stats
217W - 227L
1,423 Elo+
Party 2
Skadi
Skadi
exonine
Skadi
Level 57
God Stats
18W - 15L
1,497 SR
Queue Stats
65W - 62L
1,401 Elo+
Party 2
Sun Wukong
Sun Wukong
tupapu999
Sun Wukong
Level 66
God Stats
5W - 4L
1,485 SR
Queue Stats
106W - 116L
1,343 Elo+
Solo
Ishtar
Ishtar
yaya51o-_-
Ishtar
Level 60
God Stats
3W - 7L
1,369 SR
Queue Stats
49W - 59L
1,373 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,389 Elo+

VS

Team Averages
Level 82
1,409 SR
1,408 Elo+
Raijin
Raijin
Ahouston
Raijin
Level 68
God Stats
1W - 1L
1,253 SR
Queue Stats
19W - 22L
1,386 Elo+
Party 3
King Arthur
King Arthur
Avaratiaa
King Arthur
Level 109
God Stats
14W - 28L
1,392 SR
Queue Stats
471W - 511L
1,459 Elo+
Party 1
Kumbhakarna
Kumbhakarna
BuuDs
Kumbhakarna
Level 42
God Stats
29W - 25L
1,411 SR
Queue Stats
125W - 134L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
TheMrHeaven777
Danzaburou
Level 127
God Stats
97W - 87L
1,492 SR
Queue Stats
829W - 840L
1,359 Elo+
Solo
Nemesis
Nemesis
yizzlG
Nemesis
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Anti_Jume
Ravana
16
1 / 7 / 8
10,554
391
8,028
20,804
11,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
ThiccLil_G
Khepri
16
1 / 2 / 6
11,210
415
8,295
21,927
28,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
exonine
Skadi
15
2 / 10 / 5
10,379
384
20,380
29,424
13,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
tupapu999
Sun Wukong
17
2 / 5 / 5
10,812
400
15,431
33,864
30,988
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
yaya51o-_-
Ishtar
17
4 / 3 / 3
11,537
427
13,012
18,361
9,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Ahouston
Raijin
19
9 / 2 / 6
14,334
531
33,310
19,699
10,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Avaratiaa
King Arthur
20
11 / 0 / 5
15,757
584
23,039
24,722
38,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
BuuDs
Kumbhakarna
16
1 / 3 / 14
12,613
467
10,832
24,356
33,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
TheMrHeaven777
Danzaburou
20
2 / 2 / 3
15,369
569
18,046
20,446
10,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
yizzlG
Nemesis
17
4 / 4 / 9
12,892
477
11,837
24,061
12,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
64
10
Kills
27
27
Deaths
11
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Raijin
Ahouston
Raijin
9
2
6
6
L
Ravana
Anti_Jume
Ravana
1
7
8
0.71
W
King Arthur
Avaratiaa
King Arthur
11
0
5
13.5
W
Kumbhakarna
BuuDs
Kumbhakarna
1
3
14
2.67
W
Danzaburou
TheMrHeaven777
Danzaburou
2
2
3
1.75
L
Khepri
ThiccLil_G
Khepri
1
2
6
2
L
Skadi
exonine
Skadi
2
10
5
0.45
L
Sun Wukong
tupapu999
Sun Wukong
2
5
5
0.9
L
Ishtar
yaya51o-_-
Ishtar
4
3
3
1.83
W
Nemesis
yizzlG
Nemesis
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,146
Damage
97,064
124,380
Taken
113,284
93,490
Mitigated
106,553
30,507
Healing
19,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Ahouston
Raijin
33,310
3,370
136
3,198
19,699
10,651
2,392
2,326
17,373
106,692
0
L
Ravana
Anti_Jume
Ravana
8,028
1,737
0
6,338
20,804
11,699
0
9,421
11,102
0
73,498
W
King Arthur
Avaratiaa
King Arthur
23,039
2,360
0
2,462
24,722
38,401
17
2,870
21,852
0
129,510
W
Kumbhakarna
BuuDs
Kumbhakarna
10,832
740
0
3,144
24,356
33,902
297
4,205
19,318
27,680
1,583
W
Danzaburou
TheMrHeaven777
Danzaburou
18,046
4,733
0
8,444
20,446
10,912
6,206
3,180
17,266
0
156,181
L
Khepri
ThiccLil_G
Khepri
8,295
1,161
683
4,352
21,927
28,127
0
7,900
13,796
39,326
0
L
Skadi
exonine
Skadi
20,380
11,145
0
3,163
29,424
13,268
42
10,091
18,673
0
89,234
L
Sun Wukong
tupapu999
Sun Wukong
15,431
3,788
0
8,779
33,864
30,988
0
7,682
25,904
0
88,832
L
Ishtar
yaya51o-_-
Ishtar
13,012
7,513
0
7,192
18,361
9,408
492
7,491
10,600
0
89,746
W
Nemesis
yizzlG
Nemesis
11,837
6,674
0
2,483
24,061
12,687
281
2,862
21,199
0
117,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,492
Gold Earned
70,965
523
Minions Killed
686
0
Camps Cleared
0
2,447,411
Distance Traveled
2,508,570
17
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
14,334
531
156
6
0
460,092
6
L
Ravana
10,554
391
90
3
0
537,381
6
W
King Arthur
15,757
584
183
7
0
522,373
6
W
Kumbhakarna
12,613
467
26
1
0
512,006
10
W
Danzaburou
15,369
569
204
8
0
457,451
0
L
Khepri
11,210
415
45
2
0
501,331
8
L
Skadi
10,379
384
119
4
0
397,186
1
L
Sun Wukong
10,812
400
114
4
0
541,788
0
L
Ishtar
11,537
427
155
6
0
469,725
2
W
Nemesis
12,892
477
117
4
0
556,648
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role