Player Matchup

Izanami
Izanami
Platinum II
 
Izanami
Platinum II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
AaronMetallica
Sun Wukong
Diamond III
Level 160
God Stats
10W - 15L
1,603 SR
Queue Stats
164W - 177L
2,216 MMR
Solo
Janus
Janus
Masters
Frijolandante
Janus
Masters
Level 160
God Stats
21W - 17L
1,732 SR
Queue Stats
302W - 279L
2,627 MMR
Solo
Athena
Athena
Diamond I
KakashiSannx
Athena
Diamond I
Level 62
God Stats
0W - 2L
1,342 SR
Queue Stats
168W - 150L
2,753 MMR
Solo
Hun Batz
Hun Batz
Platinum II
ziamen
Hun Batz
Platinum II
Level 157
God Stats
8W - 12L
1,567 SR
Queue Stats
115W - 107L
1,947 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 139
1,549 SR
2,209 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,664 SR
2,299 MMR
Artemis
Artemis
Diamond I
Clappry
Artemis
Diamond I
Level 160
God Stats
11W - 9L
1,613 SR
Queue Stats
505W - 479L
2,441 MMR
Party 2
Ravana
Ravana
Diamond III
DefenderofAllah
Ravana
Diamond III
Level 160
God Stats
3W - 3L
1,545 SR
Queue Stats
104W - 95L
2,357 MMR
Party 1
Sol
Sol
Diamond III
Duffinator
Sol
Diamond III
Level 160
God Stats
2W - 2L
1,658 SR
Queue Stats
78W - 61L
2,505 MMR
Party 1
King Arthur
King Arthur
Platinum III
VissGames
King Arthur
Platinum III
Level 111
God Stats
3W - 0L
1,753 SR
Queue Stats
36W - 35L
1,859 MMR
Solo
Artio
Artio
Diamond II
XDannyeri
Artio
Diamond II
Level 160
God Stats
4W - 1L
1,751 SR
Queue Stats
173W - 151L
2,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 1 / 0
3,357
671
1,540
3,676
1,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
AaronMetallica
Sun Wukong
6
2 / 0 / 0
3,848
770
1,696
2,775
1,045
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 1 / 0
3,737
747
772
1,987
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
2
0 / 2 / 0
2,735
547
1,065
3,272
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
ziamen
Hun Batz
5
0 / 1 / 1
3,291
658
924
2,738
752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
SetSusanoThanatosHades

VS

Bans
KhepriAtlasThorNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Clappry
Artemis
6
1 / 0 / 0
3,540
708
643
3,457
1,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
1 / 0 / 1
3,527
705
1,072
1,269
478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
2 / 0 / 1
3,916
783
2,969
2,077
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
VissGames
King Arthur
5
0 / 2 / 0
3,151
630
1,499
3,354
1,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artio
XDannyeri
Artio
5
1 / 0 / 3
3,850
770
2,011
3,629
1,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
5
5
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
1
0
0
L
Sun Wukong
AaronMetallica
Sun Wukong
2
0
0
2
W
Artemis
Clappry
Artemis
1
0
0
1
W
1
0
1
1.5
W
2
0
1
2.5
L
0
1
0
0
L
Athena
0
2
0
0
W
King Arthur
VissGames
King Arthur
0
2
0
0
W
Artio
XDannyeri
Artio
1
0
3
2.5
L
Hun Batz
ziamen
Hun Batz
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,997
Damage
8,194
14,448
Taken
13,786
4,497
Mitigated
5,389
4,085
Healing
7,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,540
1,127
0
1,590
3,676
1,006
0
2,283
1,393
0
20,514
L
Sun Wukong
AaronMetallica
Sun Wukong
1,696
849
0
1,205
2,775
1,045
0
0
2,572
0
17,405
W
Artemis
Clappry
Artemis
643
201
0
2,331
3,457
1,152
0
740
2,717
0
16,899
W
1,072
487
0
1,032
1,269
478
0
32
1,237
0
14,237
W
2,969
1,741
0
1,319
2,077
611
0
340
1,737
20,492
4,057
L
772
78
0
500
1,987
466
0
0
1,987
23,211
0
L
Athena
1,065
312
0
700
3,272
1,228
0
1,951
1,321
3,794
0
W
King Arthur
VissGames
King Arthur
1,499
604
0
566
3,354
1,617
0
0
3,354
0
12,783
W
Artio
XDannyeri
Artio
2,011
723
93
2,452
3,629
1,531
0
725
2,904
7,595
1,985
L
Hun Batz
ziamen
Hun Batz
924
421
0
90
2,738
752
0
0
2,738
0
13,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,968
Gold Earned
17,984
165
Minions Killed
163
0
Camps Cleared
0
446,446
Distance Traveled
479,166
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,357
671
37
7
0
84,628
0
L
Sun Wukong
3,848
770
37
7
0
104,764
0
W
Artemis
3,540
708
35
7
0
80,067
0
W
Ravana
3,527
705
40
8
0
116,206
2
W
Sol
3,916
783
45
9
0
80,251
1
L
Janus
3,737
747
47
9
0
94,185
1
L
Athena
2,735
547
8
2
0
54,027
0
W
King Arthur
3,151
630
25
5
0
98,951
0
W
Artio
3,850
770
18
4
0
103,691
0
L
Hun Batz
3,291
658
36
7
0
108,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role