Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CmdrKodi13
King Arthur
Level 103
God Stats
0W - 3L
1,428 SR
Queue Stats
39W - 50L
1,557 Elo+
Party 2
Thoth
Thoth
MrFlowww
Thoth
Level 87
God Stats
0W - 2L
1,218 SR
Queue Stats
16W - 20L
1,496 Elo+
Party 2
Ares
Ares
Takedownpath
Ares
Level 125
God Stats
1W - 1L
1,866 SR
Queue Stats
10W - 16L
1,423 Elo+
Party 2
Heimdallr
Heimdallr
Threeski55
Heimdallr
Level 89
God Stats
1W - 5L
1,463 SR
Queue Stats
41W - 31L
1,553 Elo+
Party 2
Team Averages
Level 103
1,495 SR
1,506 Elo+

VS

Team Averages
Level 120
1,546 SR
1,573 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
CulBorson
Merlin
Level 82
God Stats
32W - 32L
1,544 SR
Queue Stats
378W - 380L
1,635 Elo+
Party 1
Cernunnos
Cernunnos
EagleEye78
Cernunnos
Level 65
God Stats
9W - 5L
1,645 SR
Queue Stats
224W - 217L
1,596 Elo+
Party 1
Gilgamesh
Gilgamesh
Xaltedd
Gilgamesh
Level 160
God Stats
10W - 7L
1,542 SR
Queue Stats
253W - 259L
1,526 Elo+
Solo
Sobek
Sobek
iNeroh
Sobek
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 178L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 3 / 0
6,855
490
7,890
10,365
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
CmdrKodi13
King Arthur
12
0 / 2 / 1
6,931
495
6,811
11,075
8,173
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
MrFlowww
Thoth
12
0 / 2 / 1
7,132
509
2,663
6,976
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 0 / 1
5,619
401
4,967
10,441
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Threeski55
Heimdallr
11
0 / 2 / 1
6,435
460
5,825
8,111
2,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
5 / 1 / 0
8,309
594
7,227
12,031
4,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
CulBorson
Merlin
14
0 / 0 / 0
8,177
584
3,428
3,460
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
EagleEye78
Cernunnos
14
2 / 1 / 2
8,535
610
7,996
10,413
4,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Xaltedd
Gilgamesh
10
0 / 0 / 3
7,096
507
5,350
11,856
7,882
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
iNeroh
Sobek
14
2 / 1 / 1
8,256
590
7,501
11,893
14,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
2
Kills
9
9
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
2
3
0
0.67
W
Thor
 
Thor
5
1
0
5
L
King Arthur
CmdrKodi13
King Arthur
0
2
1
0.25
W
Merlin
CulBorson
Merlin
0
0
0
0
W
Cernunnos
EagleEye78
Cernunnos
2
1
2
3
L
Thoth
MrFlowww
Thoth
0
2
1
0.25
L
0
0
1
0.5
L
Heimdallr
Threeski55
Heimdallr
0
2
1
0.25
W
Gilgamesh
Xaltedd
Gilgamesh
0
0
3
1.5
W
Sobek
iNeroh
Sobek
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,156
Damage
31,502
46,968
Taken
49,653
24,904
Mitigated
32,400
12,087
Healing
25,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
7,890
1,775
0
3,738
10,365
4,323
0
1,800
8,565
0
50,201
W
Thor
 
Thor
7,227
1,597
0
3,692
12,031
4,876
0
2,358
9,673
0
65,542
L
King Arthur
CmdrKodi13
King Arthur
6,811
1,609
0
3,149
11,075
8,173
0
5,567
5,508
0
48,411
W
Merlin
CulBorson
Merlin
3,428
223
0
757
3,460
1,248
846
435
3,025
68,218
0
W
Cernunnos
EagleEye78
Cernunnos
7,996
3,835
0
6,446
10,413
4,353
515
1,265
9,148
0
74,756
L
Thoth
MrFlowww
Thoth
2,663
198
0
577
6,976
2,372
0
2,098
4,878
54,078
0
L
4,967
532
0
1,396
10,441
7,346
0
1,396
9,045
24,320
0
L
Heimdallr
Threeski55
Heimdallr
5,825
3,461
0
3,227
8,111
2,690
0
68
8,043
0
49,567
W
Gilgamesh
Xaltedd
Gilgamesh
5,350
1,649
2,125
4,007
11,856
7,882
0
4,027
7,829
0
19,974
W
Sobek
iNeroh
Sobek
7,501
1,690
0
8,723
11,893
14,041
0
0
11,893
50,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,972
Gold Earned
40,373
406
Minions Killed
491
0
Camps Cleared
0
1,376,774
Distance Traveled
1,329,722
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,855
490
98
7
0
308,350
4
W
Thor
8,309
594
108
8
0
267,546
1
L
King Arthur
6,931
495
77
6
0
268,189
2
W
Merlin
8,177
584
145
10
0
272,270
4
W
Cernunnos
8,535
610
126
9
0
247,040
2
L
Thoth
7,132
509
120
9
0
257,756
1
L
Ares
5,619
401
27
2
0
292,714
3
L
Heimdallr
6,435
460
84
6
0
249,765
3
W
Gilgamesh
7,096
507
22
2
0
295,800
5
W
Sobek
8,256
590
90
6
0
247,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role