Player Matchup

Cliodhna
Cliodhna
AcidTabsBoi
Cliodhna
Level 126
God Stats
2W - 2L
1,291 SR
Queue Stats
220W - 234L
1,439 Elo+
Party 1
Atlas
Atlas
GhettoMouse
Atlas
Level 59
God Stats
4W - 3L
1,500 SR
Queue Stats
203W - 203L
1,789 Elo+
Solo
Izanami
Izanami
Ihitthosebro465
Izanami
Level 124
God Stats
7W - 4L
1,507 SR
Queue Stats
276W - 283L
1,493 Elo+
Party 1
Fenrir
Fenrir
KING_Fireball_1
Fenrir
Level 109
God Stats
22W - 22L
1,502 SR
Queue Stats
154W - 155L
1,501 Elo+
Solo
Sol
Sol
Lokrim
Sol
Level 132
God Stats
6W - 4L
1,577 SR
Queue Stats
127W - 112L
1,527 Elo+
Solo
Team Averages
Level 110
1,475 SR
1,550 Elo+

VS

Team Averages
Level 139
1,540 SR
1,487 Elo+
Ravana
Ravana
 
Ravana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Buckcare
Thoth
Level 160
God Stats
1W - 2L
1,381 SR
Queue Stats
156W - 141L
1,523 Elo+
Solo
Xbalanque
Xbalanque
De4mo1ni2c412
Xbalanque
Level 156
God Stats
8W - 10L
1,598 SR
Queue Stats
480W - 505L
1,439 Elo+
Solo
Atlas
Atlas
Illuician
Atlas
Level 107
God Stats
1W - 4L
1,509 SR
Queue Stats
24W - 27L
1,457 Elo+
Solo
Eset
Eset
sasaint1
Eset
Level 145
God Stats
1W - 1L
1,710 SR
Queue Stats
95W - 106L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AcidTabsBoi
Cliodhna
17
1 / 4 / 3
10,861
494
4,545
14,303
5,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 4 / 4
9,313
423
6,759
22,293
25,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 5 / 6
11,341
516
9,679
21,710
8,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
10 / 3 / 4
12,301
559
16,149
16,536
8,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sol
Lokrim
Sol
20
9 / 2 / 2
12,790
581
22,241
28,889
14,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
3 / 0 / 8
10,907
496
11,811
11,874
9,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thoth
Buckcare
Thoth
18
6 / 5 / 3
12,089
550
11,236
11,854
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xbalanque
De4mo1ni2c412
Xbalanque
15
2 / 8 / 3
9,988
454
17,637
19,052
9,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Atlas
Illuician
Atlas
14
3 / 6 / 6
10,291
468
14,616
25,414
30,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Eset
18
4 / 4 / 3
12,465
567
15,761
15,572
13,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
23
Kills
18
18
Deaths
23
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
0
8
7
W
Cliodhna
AcidTabsBoi
Cliodhna
1
4
3
0.63
L
Thoth
Buckcare
Thoth
6
5
3
1.5
L
Xbalanque
De4mo1ni2c412
Xbalanque
2
8
3
0.44
W
1
4
4
0.75
W
2
5
6
1
L
Atlas
Illuician
Atlas
3
6
6
1
W
10
3
4
4
W
Sol
Lokrim
Sol
9
2
2
5
L
Eset
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,373
Damage
71,061
103,731
Taken
83,766
61,896
Mitigated
67,968
35,127
Healing
17,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
11,811
2,806
0
4,626
11,874
9,585
0
3,758
8,116
0
83,533
W
Cliodhna
AcidTabsBoi
Cliodhna
4,545
399
0
1,992
14,303
5,454
1,089
7,918
6,385
0
74,636
L
Thoth
Buckcare
Thoth
11,236
804
0
1,765
11,854
4,803
534
964
10,890
98,043
0
L
Xbalanque
De4mo1ni2c412
Xbalanque
17,637
7,984
0
2,015
19,052
9,583
0
11,138
7,914
0
79,308
W
6,759
2,832
0
1,376
22,293
25,547
0
8,455
13,838
26,515
162
W
9,679
7,963
0
7,004
21,710
8,167
292
10,380
11,330
0
106,096
L
Atlas
Illuician
Atlas
14,616
5,268
413
4,680
25,414
30,835
0
9,408
16,006
53,807
4,538
W
16,149
7,018
0
5,162
16,536
8,095
0
6,702
9,834
0
86,323
W
Sol
Lokrim
Sol
22,241
11,206
0
19,593
28,889
14,633
0
7,874
21,015
126,735
18,708
L
Eset
15,761
1,619
169
3,400
15,572
13,162
832
954
14,618
107,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,606
Gold Earned
55,740
640
Minions Killed
641
0
Camps Cleared
0
2,150,640
Distance Traveled
1,999,067
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,907
496
113
5
0
494,030
5
W
Cliodhna
10,861
494
143
7
0
441,119
1
L
Thoth
12,089
550
163
7
0
411,900
2
L
Xbalanque
9,988
454
118
5
0
355,183
1
W
Atlas
9,313
423
22
1
0
413,757
0
W
Izanami
11,341
516
160
7
0
401,762
5
L
Atlas
10,291
468
58
3
0
396,600
0
W
Fenrir
12,301
559
120
5
0
495,499
5
W
Sol
12,790
581
195
9
0
398,503
0
L
Eset
12,465
567
189
9
0
341,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role