Player Matchup

Sol
Sol
FinalisOmega
Sol
Level 105
God Stats
1W - 0L
1,472 SR
Queue Stats
78W - 85L
1,435 Elo+
Party 3
Arachne
Arachne
HolySimonSays
Arachne
Level 88
God Stats
27W - 19L
1,407 SR
Queue Stats
241W - 233L
1,452 Elo+
Party 3
Hera
Hera
LeGITxXsaber
Hera
Level 99
God Stats
4W - 2L
1,550 SR
Queue Stats
155W - 161L
1,408 Elo+
Party 3
Sun Wukong
Sun Wukong
PrettyJoey95429
Sun Wukong
Level 88
God Stats
3W - 3L
1,775 SR
Queue Stats
133W - 133L
1,436 Elo+
Party 3
Xing Tian
Xing Tian
SoyMateoT
Xing Tian
Level 129
God Stats
2W - 3L
1,189 SR
Queue Stats
359W - 389L
1,399 Elo+
Party 3
Team Averages
Level 102
1,479 SR
1,426 Elo+

VS

Team Averages
Level 78
1,618 SR
1,367 Elo+
Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
ROGU3CRUSAD3R1
Xing Tian
Level 65
God Stats
2W - 1L
1,808 SR
Queue Stats
24W - 40L
1,383 Elo+
Party 2
Ao Kuang
Ao Kuang
XProLilRavenX
Ao Kuang
Level 22
God Stats
1W - 1L
1,676 SR
Queue Stats
10W - 24L
1,206 Elo+
Party 1
Baron Samedi
Baron Samedi
heartless1820
Baron Samedi
Level 110
God Stats
8W - 11L
1,332 SR
Queue Stats
174W - 232L
1,294 Elo+
Solo
Hun Batz
Hun Batz
xTuCo_PoG0-
Hun Batz
Level 88
God Stats
4W - 3L
1,774 SR
Queue Stats
145W - 131L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 1
7,262
559
11,039
8,509
3,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
11
2 / 0 / 5
6,780
522
6,641
7,437
2,764
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
4 / 1 / 1
7,488
576
5,227
4,625
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
PrettyJoey95429
Sun Wukong
14
2 / 0 / 2
8,303
639
7,233
7,512
5,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
SoyMateoT
Xing Tian
11
1 / 0 / 7
7,591
584
5,661
11,609
10,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 4 / 0
4,872
375
3,675
10,623
4,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
ROGU3CRUSAD3R1
Xing Tian
10
0 / 0 / 0
5,526
425
2,604
9,953
6,619
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
XProLilRavenX
Ao Kuang
9
0 / 3 / 0
5,081
391
2,510
9,296
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
heartless1820
Baron Samedi
9
1 / 3 / 0
5,329
410
4,914
8,537
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
xTuCo_PoG0-
Hun Batz
10
1 / 2 / 0
6,038
464
4,405
11,954
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
2
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
4
0
0
W
3
1
1
3.5
W
Arachne
2
0
5
4.5
W
4
1
1
4.5
W
Sun Wukong
PrettyJoey95429
Sun Wukong
2
0
2
3
L
Xing Tian
ROGU3CRUSAD3R1
Xing Tian
0
0
0
0
W
Xing Tian
SoyMateoT
Xing Tian
1
0
7
4.5
L
Ao Kuang
XProLilRavenX
Ao Kuang
0
3
0
0
L
Baron Samedi
heartless1820
Baron Samedi
1
3
0
0.33
L
Hun Batz
xTuCo_PoG0-
Hun Batz
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,801
Damage
18,108
39,692
Taken
50,363
24,201
Mitigated
21,655
13,935
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,675
1,854
0
2,139
10,623
4,060
0
7,945
2,678
0
27,045
W
11,039
3,944
0
4,429
8,509
3,895
4,167
1,461
7,048
45,358
10,587
W
Arachne
6,641
5,224
0
2,844
7,437
2,764
0
1,214
6,223
0
37,457
W
5,227
1,587
0
1,320
4,625
1,927
185
2,170
2,455
43,538
0
W
Sun Wukong
PrettyJoey95429
Sun Wukong
7,233
1,436
0
3,350
7,512
5,160
54
1,862
5,650
0
59,959
L
Xing Tian
ROGU3CRUSAD3R1
Xing Tian
2,604
236
311
1,929
9,953
6,619
468
5,991
3,962
25,499
0
W
Xing Tian
SoyMateoT
Xing Tian
5,661
778
0
1,992
11,609
10,455
598
3,321
7,622
19,968
0
L
Ao Kuang
XProLilRavenX
Ao Kuang
2,510
398
0
3,361
9,296
3,088
43
919
8,377
18,183
0
L
Baron Samedi
heartless1820
Baron Samedi
4,914
96
1,027
3,517
8,537
3,692
320
3,356
5,181
26,998
0
L
Hun Batz
xTuCo_PoG0-
Hun Batz
4,405
865
0
3,980
11,954
4,196
0
2,098
9,856
0
42,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,424
Gold Earned
26,846
361
Minions Killed
231
0
Camps Cleared
0
1,307,907
Distance Traveled
1,202,836
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,872
375
42
3
0
234,198
1
W
Sol
7,262
559
87
7
0
237,046
1
W
Arachne
6,780
522
54
4
0
299,458
1
W
Hera
7,488
576
83
6
0
242,653
1
W
Sun Wukong
8,303
639
114
9
0
250,476
5
L
Xing Tian
5,526
425
37
3
0
252,832
0
W
Xing Tian
7,591
584
23
2
0
278,274
1
L
Ao Kuang
5,081
391
29
2
0
207,760
0
L
Baron Samedi
5,329
410
41
3
0
219,423
0
L
Hun Batz
6,038
464
82
6
0
288,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role