Player Matchup

Yu Huang
Yu Huang
Silver II
Clivias
Yu Huang
Silver II
Level 59
God Stats
0W - 3L
1,405 SR
Queue Stats
77W - 67L
845 MMR
Solo
Osiris
Osiris
Platinum IV
ImInMyBag
Osiris
Platinum IV
Level 160
God Stats
38W - 33L
1,654 SR
Queue Stats
706W - 720L
1,794 MMR
Solo
Yemoja
Yemoja
Silver II
ShakeyWakey
Yemoja
Silver II
Level 126
God Stats
5W - 5L
1,575 SR
Queue Stats
17W - 25L
1,303 MMR
Solo
Hou Yi
Hou Yi
Silver II
Squatchx
Hou Yi
Silver II
Level 137
God Stats
0W - 1L
1,481 SR
Queue Stats
35W - 48L
1,265 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Wansu
Gilgamesh
Silver I
Level 156
God Stats
1W - 3L
1,383 SR
Queue Stats
331W - 343L
1,177 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 128
1,500 SR
1,277 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,651 SR
1,251 MMR
Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Bronze II
ButtGoblin69
Anhur
Bronze II
Level 85
God Stats
25W - 36L
1,503 SR
Queue Stats
369W - 388L
222 MMR
Solo
Hercules
Hercules
Platinum IV
TenderToeNails
Hercules
Platinum IV
Level 143
God Stats
134W - 149L
1,562 SR
Queue Stats
1,043W - 1,056L
1,486 MMR
Solo
Ares
Ares
Silver I
VisigodoRC
Ares
Silver I
Level 106
God Stats
9W - 5L
1,958 SR
Queue Stats
178W - 182L
1,235 MMR
Solo
Baron Samedi
Baron Samedi
Platinum IV
VissGames
Baron Samedi
Platinum IV
Level 111
God Stats
4W - 2L
1,734 SR
Queue Stats
36W - 35L
1,814 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Clivias
Yu Huang
10
0 / 1 / 1
6,092
469
3,955
7,973
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Osiris
ImInMyBag
Osiris
10
2 / 5 / 1
6,527
502
6,819
11,267
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Yemoja
9
1 / 3 / 0
6,006
462
2,829
13,307
8,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hou Yi
Squatchx
Hou Yi
11
0 / 2 / 1
6,455
497
5,313
13,286
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Wansu
Gilgamesh
10
0 / 4 / 1
6,125
471
5,708
12,697
7,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
AtlasFreyaGebKhepri

VS

Bans
ThorKaliMauiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
6 / 0 / 5
7,868
605
10,263
9,371
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 1 / 2
7,764
597
7,365
7,625
3,030
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
13
1 / 1 / 6
8,122
625
6,904
12,280
9,476
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 1 / 3
7,738
595
5,274
10,607
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
VissGames
Baron Samedi
14
3 / 0 / 4
8,202
631
10,380
6,259
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
15
15
Deaths
3
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
0
5
8.5
W
2
1
2
3
L
Yu Huang
Clivias
Yu Huang
0
1
1
0.5
L
Osiris
ImInMyBag
Osiris
2
5
1
0.5
L
Yemoja
1
3
0
0.33
L
Hou Yi
Squatchx
Hou Yi
0
2
1
0.25
W
Hercules
1
1
6
4
W
3
1
3
4.5
W
Baron Samedi
VissGames
Baron Samedi
3
0
4
5
L
Gilgamesh
Wansu
Gilgamesh
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,624
Damage
40,186
58,530
Taken
46,142
29,143
Mitigated
29,541
16,347
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,263
4,610
0
1,877
9,371
3,329
0
1,196
8,175
0
55,327
W
7,365
4,669
0
3,115
7,625
3,030
817
355
7,270
0
56,257
L
Yu Huang
Clivias
Yu Huang
3,955
169
0
1,250
7,973
3,243
0
4,307
3,666
42,674
0
L
Osiris
ImInMyBag
Osiris
6,819
2,864
0
2,489
11,267
6,493
0
792
10,475
0
42,863
L
Yemoja
2,829
581
2,274
2,290
13,307
8,503
0
8,206
5,101
20,205
0
L
Hou Yi
Squatchx
Hou Yi
5,313
3,535
0
6,606
13,286
3,274
0
1,125
12,161
0
52,644
W
Hercules
6,904
2,576
0
5,335
12,280
9,476
88
0
12,280
0
56,855
W
5,274
110
0
2,330
10,607
10,287
409
2,480
7,851
23,228
5,877
W
Baron Samedi
VissGames
Baron Samedi
10,380
411
681
2,638
6,259
3,419
771
3,149
3,110
70,966
0
L
Gilgamesh
Wansu
Gilgamesh
5,708
2,186
0
1,438
12,697
7,630
0
217
12,480
0
36,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,205
Gold Earned
39,694
329
Minions Killed
442
0
Camps Cleared
0
1,258,797
Distance Traveled
1,312,108
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,868
605
68
5
0
313,084
4
W
Anhur
7,764
597
112
9
0
196,048
0
L
Yu Huang
6,092
469
77
6
0
267,548
4
L
Osiris
6,527
502
76
6
0
273,294
0
L
Yemoja
6,006
462
26
2
0
245,427
4
L
Hou Yi
6,455
497
80
6
0
191,590
4
W
Hercules
8,122
625
113
9
0
268,300
5
W
Ares
7,738
595
23
2
0
267,361
6
W
Baron Samedi
8,202
631
126
10
0
267,315
2
L
Gilgamesh
6,125
471
70
5
0
280,938
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role