Player Matchup

Anubis
Anubis
ShutDownHeart
Anubis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 163L
1,313 Elo+
Party 2
Cerberus
Cerberus
Unvaluedfall
Cerberus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,250 Elo+
Party 2
Medusa
Medusa
rotomics
Medusa
Level 18
God Stats
14W - 14L
1,357 SR
Queue Stats
20W - 24L
1,223 Elo+
Party 2
Team Averages
Level 43
1,452 SR
1,262 Elo+

VS

Team Averages
Level 118
1,573 SR
1,527 Elo+
Arachne
Arachne
TimeWielder
Arachne
Level 108
God Stats
4W - 4L
1,509 SR
Queue Stats
112W - 89L
1,597 Elo+
Party 1
Atlas
Atlas
lpw5218
Atlas
Level 127
God Stats
2W - 0L
1,576 SR
Queue Stats
10W - 11L
1,490 Elo+
Party 1
Hades
Hades
welocandela
Hades
Level 118
God Stats
1W - 0L
1,633 SR
Queue Stats
11W - 17L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,434
643
4,166
9,290
4,921
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Unvaluedfall
Cerberus
9
0 / 2 / 0
6,399
640
3,633
12,615
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
rotomics
Medusa
12
0 / 4 / 0
6,576
658
4,330
7,081
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
TimeWielder
Arachne
12
4 / 0 / 7
7,829
783
10,632
7,094
5,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Atlas
lpw5218
Atlas
13
4 / 0 / 7
8,477
848
6,835
8,530
7,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 0 / 8
7,902
790
7,396
2,681
1,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
34
0
Kills
12
12
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Arachne
TimeWielder
Arachne
4
0
7
7.5
L
Cerberus
Unvaluedfall
Cerberus
0
2
0
0
W
Atlas
lpw5218
Atlas
4
0
7
7.5
L
Medusa
rotomics
Medusa
0
4
0
0
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,129
Damage
24,863
28,986
Taken
18,305
16,927
Mitigated
14,385
5,975
Healing
7,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,166
0
151
1,826
9,290
4,921
0
5,191
4,099
25,627
0
W
Arachne
TimeWielder
Arachne
10,632
6,906
0
2,594
7,094
5,210
0
3,081
4,013
0
32,782
L
Cerberus
Unvaluedfall
Cerberus
3,633
504
75
3,239
12,615
8,747
0
6,502
6,113
14,676
0
W
Atlas
lpw5218
Atlas
6,835
3,347
0
2,357
8,530
7,834
297
3,751
4,779
21,368
0
L
Medusa
rotomics
Medusa
4,330
2,568
0
684
7,081
3,259
0
2,588
4,493
0
20,736
W
7,396
433
1,003
1,658
2,681
1,341
602
1,028
1,653
23,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,409
Gold Earned
24,208
126
Minions Killed
112
0
Camps Cleared
0
479,467
Distance Traveled
577,352
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,434
643
52
5
0
152,978
4
W
Arachne
7,829
783
41
4
0
212,708
1
L
Cerberus
6,399
640
44
4
0
174,341
2
W
Atlas
8,477
848
23
2
0
192,263
4
L
Medusa
6,576
658
30
3
0
152,148
0
W
Hades
7,902
790
48
5
0
172,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role