Player Matchup

Artio
Artio
 
Artio
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BBWsimp
Kukulkan
Level 145
God Stats
20W - 8L
1,688 SR
Queue Stats
464W - 404L
1,657 Elo+
Party 1
Danzaburou
Danzaburou
Jazonk
Danzaburou
Level 142
God Stats
19W - 4L
1,770 SR
Queue Stats
278W - 166L
1,673 Elo+
Party 1
Ishtar
Ishtar
Stǒrm
Ishtar
Level 158
God Stats
3W - 4L
1,458 SR
Queue Stats
176W - 109L
1,726 Elo+
Party 1
Thor
Thor
namechanged9698
Thor
Level 45
God Stats
12W - 4L
1,679 SR
Queue Stats
69W - 46L
1,660 Elo+
Party 1
Team Averages
Level 121
1,619 SR
1,643 Elo+

VS

Team Averages
Level 100
1,643 SR
1,565 Elo+
Ganesha
Ganesha
JosesinTilde
Ganesha
Level 125
God Stats
1W - 5L
1,633 SR
Queue Stats
146W - 129L
1,530 Elo+
Solo
Chang'e
Chang'e
LMarble
Chang'e
Level 76
God Stats
1W - 1L
1,778 SR
Queue Stats
68W - 70L
1,520 Elo+
Solo
Yemoja
Yemoja
SwatTeamIsClean
Yemoja
Level 86
God Stats
2W - 1L
1,645 SR
Queue Stats
227W - 203L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
Th3worst1
Erlang Shen
Level 67
God Stats
1W - 4L
1,263 SR
Queue Stats
127W - 98L
1,595 Elo+
Party 2
Da Ji
Da Ji
Zikze
Da Ji
Level 146
God Stats
2W - 1L
1,894 SR
Queue Stats
182W - 147L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
1 / 1 / 4
5,797
580
3,351
10,236
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
BBWsimp
Kukulkan
11
1 / 1 / 1
6,376
638
3,662
3,658
1,360
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
Jazonk
Danzaburou
10
2 / 1 / 3
6,474
647
10,665
8,516
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Stǒrm
Ishtar
11
3 / 1 / 2
6,705
671
8,725
6,852
2,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

10
4 / 1 / 2
6,349
635
5,377
7,306
2,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JosesinTilde
Ganesha
7
0 / 1 / 1
4,339
434
4,220
9,869
5,312
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
LMarble
Chang'e
9
1 / 1 / 2
5,644
564
3,667
6,121
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 2 / 0
5,284
528
4,668
8,866
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Th3worst1
Erlang Shen
9
0 / 4 / 1
5,210
521
3,489
10,003
4,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Zikze
Da Ji
10
3 / 3 / 1
6,108
611
6,277
9,590
3,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
11
Kills
5
5
Deaths
11
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
1
4
3
W
Kukulkan
BBWsimp
Kukulkan
1
1
1
1.5
W
Danzaburou
Jazonk
Danzaburou
2
1
3
3.5
L
Ganesha
JosesinTilde
Ganesha
0
1
1
0.5
L
Chang'e
LMarble
Chang'e
1
1
2
2
W
Ishtar
Stǒrm
Ishtar
3
1
2
4
L
1
2
0
0.5
L
Erlang Shen
Th3worst1
Erlang Shen
0
4
1
0.13
L
Da Ji
Zikze
Da Ji
3
3
1
1.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,780
Damage
22,321
36,568
Taken
44,449
14,890
Mitigated
18,870
15,757
Healing
14,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,351
591
460
3,642
10,236
5,268
0
4,590
5,409
11,587
0
W
Kukulkan
BBWsimp
Kukulkan
3,662
289
0
676
3,658
1,360
0
840
2,818
47,669
0
W
Danzaburou
Jazonk
Danzaburou
10,665
6,910
0
4,101
8,516
3,206
0
4,840
3,238
0
52,276
L
Ganesha
JosesinTilde
Ganesha
4,220
1,387
443
1,095
9,869
5,312
0
1,359
8,510
14,184
0
L
Chang'e
LMarble
Chang'e
3,667
224
928
2,331
6,121
2,212
0
2,215
3,906
33,748
0
W
Ishtar
Stǒrm
Ishtar
8,725
6,413
0
3,817
6,852
2,520
84
130
6,722
0
41,555
L
4,668
1,005
504
2,424
8,866
3,384
0
1,514
7,352
30,135
3,219
L
Erlang Shen
Th3worst1
Erlang Shen
3,489
2,481
0
3,271
10,003
4,269
0
0
10,003
0
25,968
L
Da Ji
Zikze
Da Ji
6,277
1,808
0
3,298
9,590
3,693
0
1,925
7,665
0
33,642
W
5,377
1,492
0
3,061
7,306
2,536
0
1,316
5,990
0
35,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,701
Gold Earned
26,585
332
Minions Killed
289
0
Camps Cleared
0
1,003,727
Distance Traveled
1,002,087
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,797
580
18
2
0
211,779
3
W
Kukulkan
6,376
638
94
9
0
200,420
4
W
Danzaburou
6,474
647
82
8
0
174,350
3
L
Ganesha
4,339
434
0
0
0
208,529
8
L
Chang'e
5,644
564
86
9
0
212,846
6
W
Ishtar
6,705
671
71
7
0
196,188
1
L
Yemoja
5,284
528
80
8
0
165,923
0
L
Erlang Shen
5,210
521
52
5
0
188,444
1
L
Da Ji
6,108
611
71
7
0
226,345
0
W
Thor
6,349
635
67
7
0
220,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role