Player Matchup

Skadi
Skadi
Koiffeine
Skadi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,683 Elo+
Party 1
Mercury
Mercury
TheHungerGames69
Mercury
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,455 Elo+
Solo
Jormungandr
Jormungandr
Thraiyne
Jormungandr
Level 157
God Stats
1W - 1L
1,782 SR
Queue Stats
147W - 65L
1,794 Elo+
Party 1
Team Averages
Level 115
1,594 SR
1,644 Elo+

VS

Team Averages
Level 117
1,883 SR
1,653 Elo+
Izanami
Izanami
Kheel
Izanami
Level 139
God Stats
2W - 0L
1,962 SR
Queue Stats
67W - 39L
1,666 Elo+
Party 2
Bacchus
Bacchus
Leodronicus
Bacchus
Level 65
God Stats
6W - 1L
1,935 SR
Queue Stats
24W - 13L
1,708 Elo+
Party 2
Horus
Horus
tensotinso
Horus
Level 147
God Stats
12W - 5L
1,752 SR
Queue Stats
116W - 78L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Koiffeine
Skadi
16
2 / 6 / 4
10,411
694
12,904
15,272
7,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 9 / 4
11,067
738
9,731
16,828
7,155
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Thraiyne
Jormungandr
15
4 / 8 / 3
11,425
762
15,504
19,089
11,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kheel
Izanami
18
11 / 5 / 10
13,054
870
16,178
14,449
6,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Leodronicus
Bacchus
17
10 / 3 / 8
11,903
794
14,793
14,689
12,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
18
2 / 2 / 17
11,483
766
12,649
18,041
21,416
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
10
Kills
23
23
Deaths
10
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Kheel
Izanami
11
5
10
3.2
L
Skadi
Koiffeine
Skadi
2
6
4
0.67
W
Bacchus
Leodronicus
Bacchus
10
3
8
4.67
L
4
9
4
0.67
L
Jormungandr
Thraiyne
Jormungandr
4
8
3
0.69
W
Horus
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,139
Damage
43,620
51,189
Taken
47,179
26,071
Mitigated
40,454
4,762
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Kheel
Izanami
16,178
9,556
0
2,789
14,449
6,097
1,994
5,724
8,725
0
71,995
L
Skadi
Koiffeine
Skadi
12,904
5,126
0
993
15,272
7,754
96
6,252
8,708
0
44,896
W
Bacchus
Leodronicus
Bacchus
14,793
1,648
0
3,188
14,689
12,941
0
4,911
9,778
35,026
0
L
9,731
3,864
0
1,379
16,828
7,155
0
3,173
13,445
0
45,723
L
Jormungandr
Thraiyne
Jormungandr
15,504
4,787
0
2,390
19,089
11,162
32
4,768
13,907
44,783
0
W
Horus
12,649
4,805
1,807
5,170
18,041
21,416
0
4,946
13,095
0
30,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,903
Gold Earned
36,440
194
Minions Killed
191
0
Camps Cleared
0
704,991
Distance Traveled
827,642
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
13,054
870
102
7
0
233,750
1
L
Skadi
10,411
694
71
5
0
230,969
1
W
Bacchus
11,903
794
52
3
0
286,493
3
L
Mercury
11,067
738
57
4
0
256,033
3
L
Jormungandr
11,425
762
66
4
0
217,989
0
W
Horus
11,483
766
37
2
0
307,399
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role