Player Matchup

Chaac
Chaac
Kingroy10
Chaac
Level 68
God Stats
4W - 2L
1,532 SR
Queue Stats
77W - 68L
1,615 Elo+
Party 1
Thor
Thor
Nebys
Thor
Level 127
God Stats
2W - 0L
1,673 SR
Queue Stats
26W - 11L
1,688 Elo+
Party 1
Merlin
Merlin
Proeminence
Merlin
Level 69
God Stats
3W - 2L
1,743 SR
Queue Stats
30W - 15L
1,650 Elo+
Party 1
Team Averages
Level 88
1,649 SR
1,651 Elo+

VS

Team Averages
Level 79
1,366 SR
1,438 Elo+
Sylvanus
Sylvanus
CHUMPLOWSKI
Sylvanus
Level 64
God Stats
5W - 2L
1,516 SR
Queue Stats
8W - 9L
1,427 Elo+
Party 2
Maui
Maui
GentlemanEcho
Maui
Level 102
God Stats
0W - 1L
1,327 SR
Queue Stats
8W - 8L
1,466 Elo+
Party 2
Ymir
Ymir
jchap
Ymir
Level 70
God Stats
0W - 2L
1,257 SR
Queue Stats
8W - 11L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kingroy10
Chaac
16
0 / 3 / 7
10,337
646
12,979
15,609
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
Nebys
Thor
17
4 / 0 / 4
11,409
713
17,220
5,195
3,455
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
17
4 / 0 / 4
11,228
702
16,862
5,937
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CHUMPLOWSKI
Sylvanus
15
0 / 3 / 0
8,615
538
4,081
16,285
14,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
1 / 2 / 2
9,346
584
5,771
16,184
15,087
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ymir
jchap
Ymir
16
2 / 3 / 1
10,502
656
4,631
22,828
29,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CHUMPLOWSKI
Sylvanus
0
3
0
0
L
1
2
2
1
W
Chaac
Kingroy10
Chaac
0
3
7
1.17
W
Thor
Nebys
Thor
4
0
4
6
W
Merlin
4
0
4
6
L
Ymir
jchap
Ymir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,061
Damage
14,483
26,741
Taken
55,297
22,562
Mitigated
58,732
6,474
Healing
17,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CHUMPLOWSKI
Sylvanus
4,081
436
6,642
5,599
16,285
14,464
0
3,935
11,855
16,838
0
L
5,771
635
0
2,112
16,184
15,087
0
5,487
10,306
32,499
0
W
Chaac
Kingroy10
Chaac
12,979
2,022
0
4,549
15,609
16,194
0
7,753
7,856
0
48,267
W
Thor
Nebys
Thor
17,220
3,104
0
440
5,195
3,455
0
2,674
2,521
0
56,888
W
Merlin
16,862
281
0
1,485
5,937
2,913
0
4,130
1,807
53,431
0
L
Ymir
jchap
Ymir
4,631
711
222
3,020
22,828
29,181
0
7,530
14,771
32,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,974
Gold Earned
28,463
226
Minions Killed
131
0
Camps Cleared
0
913,556
Distance Traveled
795,125
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,615
538
34
2
0
262,686
1
L
Maui
9,346
584
47
3
0
278,678
4
W
Chaac
10,337
646
57
4
0
291,161
0
W
Thor
11,409
713
81
5
0
308,820
4
W
Merlin
11,228
702
88
6
0
313,575
0
L
Ymir
10,502
656
50
3
0
253,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role