Player Matchup

Atlas
Atlas
Otaymaster
Atlas
Level 160
God Stats
201W - 32L
1,907 SR
Queue Stats
529W - 142L
1,800 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
a67spartanman
Morgan Le Fay
Level 129
God Stats
7W - 1L
1,973 SR
Queue Stats
65W - 12L
1,798 Elo+
Party 2
Anhur
Anhur
minishuav
Anhur
Level 13
God Stats
4W - 0L
1,807 SR
Queue Stats
41W - 1L
1,736 Elo+
Party 2
Team Averages
Level 101
1,896 SR
1,778 Elo+

VS

Team Averages
Level 101
1,684 SR
1,678 Elo+
Amaterasu
Amaterasu
BowToUrSensi
Amaterasu
Level 120
God Stats
3W - 2L
1,501 SR
Queue Stats
231W - 157L
1,603 Elo+
Party 1
Jing Wei
Jing Wei
MagicMan4207534
Jing Wei
Level 22
God Stats
2W - 1L
1,669 SR
Queue Stats
49W - 16L
1,664 Elo+
Party 1
Baron Samedi
Baron Samedi
Stirgiophoenix
Baron Samedi
Level 160
God Stats
13W - 3L
1,882 SR
Queue Stats
1,377W - 668L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
1 / 2 / 8
11,273
752
11,281
15,747
22,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
a67spartanman
Morgan Le Fay
17
1 / 2 / 8
10,149
677
13,794
9,319
5,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
minishuav
Anhur
18
7 / 1 / 2
11,464
764
16,070
13,416
6,856
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BowToUrSensi
Amaterasu
14
0 / 3 / 3
9,902
660
5,006
20,678
16,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
15
1 / 3 / 4
9,706
647
7,242
9,836
3,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Stirgiophoenix
Baron Samedi
15
4 / 3 / 1
10,174
678
14,894
20,278
16,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
9
Kills
5
5
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BowToUrSensi
Amaterasu
0
3
3
0.5
L
Jing Wei
1
3
4
1
W
Atlas
1
2
8
2.5
L
Baron Samedi
Stirgiophoenix
Baron Samedi
4
3
1
1.5
W
Morgan Le Fay
a67spartanman
Morgan Le Fay
1
2
8
2.5
W
Anhur
minishuav
Anhur
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
27,142
38,482
Taken
50,792
34,124
Mitigated
37,558
12,550
Healing
20,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BowToUrSensi
Amaterasu
5,006
2,433
2,562
6,322
20,678
16,932
263
10,134
10,544
0
24,075
L
Jing Wei
7,242
4,492
0
1,678
9,836
3,967
796
5,808
4,028
0
32,969
W
Atlas
11,281
4,580
0
3,377
15,747
22,255
165
4,771
10,292
36,907
0
L
Baron Samedi
Stirgiophoenix
Baron Samedi
14,894
996
2,353
7,542
20,278
16,659
455
9,228
11,050
43,265
0
W
Morgan Le Fay
a67spartanman
Morgan Le Fay
13,794
1,078
275
2,510
9,319
5,013
778
3,654
5,465
41,320
0
W
Anhur
minishuav
Anhur
16,070
9,809
0
6,388
13,416
6,856
1,964
5,042
7,752
0
70,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
29,782
193
Minions Killed
141
0
Camps Cleared
0
860,374
Distance Traveled
816,436
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,902
660
29
2
0
299,471
0
L
Jing Wei
9,706
647
62
4
0
272,241
1
W
Atlas
11,273
752
27
2
0
289,527
4
L
Baron Samedi
10,174
678
50
3
0
244,724
2
W
Morgan Le Fay
10,149
677
66
4
0
284,575
2
W
Anhur
11,464
764
100
7
0
286,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role