Player Matchup

Vamana
Vamana
PortalMaster
Vamana
Level 121
God Stats
1W - 1L
1,336 SR
Queue Stats
26W - 29L
1,501 Elo+
Party 1
Nemesis
Nemesis
ReaIRazor
Nemesis
Level 46
God Stats
2W - 1L
1,244 SR
Queue Stats
24W - 22L
1,499 Elo+
Party 1
Terra
Terra
RealAutisticGod
Terra
Level 120
God Stats
7W - 5L
1,645 SR
Queue Stats
32W - 38L
1,492 Elo+
Party 1
Discordia
Discordia
WalnutTax41182
Discordia
Level 117
God Stats
3W - 2L
1,500 SR
Queue Stats
39W - 44L
1,491 Elo+
Party 1
Skadi
Skadi
cliipzcri
Skadi
Level 116
God Stats
2W - 0L
1,285 SR
Queue Stats
29W - 34L
1,472 Elo+
Party 1
Team Averages
Level 104
1,402 SR
1,491 Elo+

VS

Team Averages
Level 52
1,401 SR
1,454 Elo+
Cthulhu
Cthulhu
Aqualyn
Cthulhu
Level 47
God Stats
3W - 3L
1,228 SR
Queue Stats
15W - 16L
1,461 Elo+
Party 2
Anhur
Anhur
DemonicAres
Anhur
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,438 Elo+
Party 2
Lancelot
Lancelot
JohnnyTacos
Lancelot
Level 37
God Stats
3W - 5L
1,307 SR
Queue Stats
24W - 25L
1,536 Elo+
Solo
Bellona
Bellona
Kangrixx
Bellona
Level 44
God Stats
3W - 4L
1,500 SR
Queue Stats
161W - 176L
1,490 Elo+
Solo
Aphrodite
Aphrodite
ParkJiminSsi
Aphrodite
Level 31
God Stats
1W - 2L
1,471 SR
Queue Stats
1W - 4L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 3 / 2
16,456
588
28,066
35,354
40,609
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
ReaIRazor
Nemesis
20
4 / 2 / 7
13,321
476
9,486
23,627
12,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
1 / 0 / 12
13,158
470
10,376
24,866
34,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
WalnutTax41182
Discordia
20
9 / 1 / 6
16,671
595
23,670
12,574
6,758
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
cliipzcri
Skadi
20
4 / 3 / 7
13,120
469
19,201
20,385
10,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aqualyn
Cthulhu
17
1 / 6 / 2
10,557
377
16,174
21,424
21,016
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 4 / 1
10,996
393
15,259
23,743
9,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
JohnnyTacos
Lancelot
18
3 / 7 / 3
12,085
432
13,457
23,207
10,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Kangrixx
Bellona
19
2 / 4 / 2
13,003
464
21,957
31,967
40,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
ParkJiminSsi
Aphrodite
17
1 / 7 / 1
10,824
387
4,764
23,308
9,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
28
Kills
9
9
Deaths
28
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aqualyn
Cthulhu
1
6
2
0.33
L
2
4
1
0.63
L
Lancelot
JohnnyTacos
Lancelot
3
7
3
0.64
L
Bellona
Kangrixx
Bellona
2
4
2
0.75
L
Aphrodite
ParkJiminSsi
Aphrodite
1
7
1
0.21
W
Vamana
10
3
2
3.67
W
Nemesis
ReaIRazor
Nemesis
4
2
7
3.75
W
1
0
12
7
W
Discordia
WalnutTax41182
Discordia
9
1
6
12
W
Skadi
cliipzcri
Skadi
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,799
Damage
71,611
116,806
Taken
123,649
105,240
Mitigated
91,294
45,194
Healing
38,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aqualyn
Cthulhu
16,174
791
1,069
3,731
21,424
21,016
0
8,594
12,830
63,657
0
L
15,259
6,742
0
9,305
23,743
9,287
332
10,015
13,728
0
101,925
L
Lancelot
JohnnyTacos
Lancelot
13,457
3,432
0
350
23,207
10,879
927
3,216
19,991
283
93,600
L
Bellona
Kangrixx
Bellona
21,957
5,341
0
12,053
31,967
40,180
115
5,131
26,836
0
118,723
L
Aphrodite
ParkJiminSsi
Aphrodite
4,764
480
2,323
9,401
23,308
9,932
357
6,001
17,307
79,056
0
W
Vamana
28,066
12,637
0
13,041
35,354
40,609
3,962
1,280
34,074
0
159,838
W
Nemesis
ReaIRazor
Nemesis
9,486
3,642
0
3,652
23,627
12,962
1,141
3,287
20,340
0
123,746
W
10,376
2,253
3,781
12,082
24,866
34,662
560
7,525
17,341
50,931
8,024
W
Discordia
WalnutTax41182
Discordia
23,670
1,123
0
2,804
12,574
6,758
0
2,771
9,803
192,901
0
W
Skadi
cliipzcri
Skadi
19,201
10,382
0
9,834
20,385
10,249
3,301
7,613
12,772
0
130,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,726
Gold Earned
57,465
920
Minions Killed
705
0
Camps Cleared
0
2,818,859
Distance Traveled
2,526,358
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,557
377
104
4
0
520,859
2
L
Anhur
10,996
393
153
5
0
467,645
0
L
Lancelot
12,085
432
124
4
0
544,820
1
L
Bellona
13,003
464
196
7
0
517,792
4
L
Aphrodite
10,824
387
128
5
0
475,242
0
W
Vamana
16,456
588
247
9
0
543,667
3
W
Nemesis
13,321
476
140
5
0
665,382
0
W
Terra
13,158
470
86
3
0
540,667
7
W
Discordia
16,671
595
273
10
0
567,856
5
W
Skadi
13,120
469
174
6
0
501,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role