Player Matchup

Kukulkan
Kukulkan
FinDaHuman
Kukulkan
Level 29
God Stats
3W - 0L
1,634 SR
Queue Stats
102W - 39L
1,748 Elo+
Party 1
Ishtar
Ishtar
SIRKYLE51
Ishtar
Level 146
God Stats
23W - 19L
1,569 SR
Queue Stats
58W - 58L
1,524 Elo+
Party 1
Sylvanus
Sylvanus
SeaBlasty
Sylvanus
Level 103
God Stats
9W - 6L
1,611 SR
Queue Stats
158W - 81L
1,714 Elo+
Party 1
Team Averages
Level 93
1,605 SR
1,662 Elo+

VS

Team Averages
Level 93
1,394 SR
1,357 Elo+
Chaac
Chaac
OxygenSR3
Chaac
Level 82
God Stats
1W - 4L
1,364 SR
Queue Stats
24W - 40L
1,363 Elo+
Solo
Ra
Ra
Rat_Maestro
Ra
Level 126
God Stats
0W - 1L
1,630 SR
Queue Stats
24W - 46L
1,359 Elo+
Party 2
Neith
Neith
mexicanpizza5
Neith
Level 72
God Stats
1W - 4L
1,188 SR
Queue Stats
56W - 87L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FinDaHuman
Kukulkan
20
5 / 3 / 5
13,658
719
19,842
12,853
7,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
SIRKYLE51
Ishtar
19
3 / 3 / 5
13,244
697
14,867
18,615
10,641
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SeaBlasty
Sylvanus
20
3 / 1 / 8
14,695
773
14,543
28,486
39,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
OxygenSR3
Chaac
16
3 / 2 / 3
11,841
623
18,562
25,973
27,219
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

18
2 / 5 / 5
12,416
653
14,009
16,278
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 4 / 3
12,160
640
14,780
17,558
8,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
7
7
Deaths
11
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FinDaHuman
Kukulkan
5
3
5
2.5
L
Chaac
OxygenSR3
Chaac
3
2
3
2.25
L
2
5
5
0.9
W
Ishtar
SIRKYLE51
Ishtar
3
3
5
1.83
W
Sylvanus
SeaBlasty
Sylvanus
3
1
8
7
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,252
Damage
47,351
59,954
Taken
59,809
57,310
Mitigated
43,277
24,009
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FinDaHuman
Kukulkan
19,842
1,851
0
2,711
12,853
7,521
900
2,875
9,978
93,532
0
L
Chaac
OxygenSR3
Chaac
18,562
3,516
0
5,739
25,973
27,219
297
11,925
14,048
0
57,405
L
14,009
1,458
2,768
5,273
16,278
7,721
29
10,700
5,578
60,410
0
W
Ishtar
SIRKYLE51
Ishtar
14,867
8,944
0
4,647
18,615
10,641
2,522
5,108
13,507
0
68,428
W
Sylvanus
SeaBlasty
Sylvanus
14,543
1,966
4,747
11,904
28,486
39,148
186
6,229
22,257
32,786
0
L
14,780
9,057
0
4,726
17,558
8,337
903
11,880
5,678
0
50,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,597
Gold Earned
36,417
263
Minions Killed
234
0
Camps Cleared
0
961,722
Distance Traveled
992,263
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,658
719
128
7
0
322,572
3
L
Chaac
11,841
623
59
3
0
355,614
2
L
Ra
12,416
653
105
6
0
317,088
0
W
Ishtar
13,244
697
105
6
0
294,106
3
W
Sylvanus
14,695
773
30
2
0
345,044
2
L
Neith
12,160
640
70
4
0
319,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role