Player Matchup

Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
 
Cupid
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zallish
Cthulhu
Level 160
God Stats
2W - 3L
1,498 SR
Queue Stats
414W - 378L
1,561 Elo+
Party 1
Vulcan
Vulcan
angryintrovert
Vulcan
Level 56
God Stats
1W - 1L
1,716 SR
Queue Stats
103W - 121L
1,484 Elo+
Solo
Nike
Nike
问玉zz
Nike
Level 124
God Stats
2W - 1L
1,546 SR
Queue Stats
217W - 191L
1,525 Elo+
Solo
Team Averages
Level 123
1,552 SR
1,514 Elo+

VS

Team Averages
Level 147
1,534 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
DANTE0077
Ah Muzen Cab
Level 160
God Stats
1W - 2L
1,409 SR
Queue Stats
388W - 384L
1,527 Elo+
Solo
Sol
Sol
ItachiU
Sol
Level 154
God Stats
33W - 26L
1,621 SR
Queue Stats
223W - 222L
1,472 Elo+
Solo
Cabrakan
Cabrakan
arimaxx
Cabrakan
Level 108
God Stats
9W - 8L
1,571 SR
Queue Stats
265W - 248L
1,502 Elo+
Solo
Vulcan
Vulcan
一小虾米一
Vulcan
Level 158
God Stats
6W - 5L
1,588 SR
Queue Stats
457W - 425L
1,575 Elo+
Party 2
Thor
Thor
丶深入且持久
Thor
Level 155
God Stats
4W - 4L
1,480 SR
Queue Stats
254W - 228L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
8
1 / 2 / 2
5,047
561
3,899
5,148
2,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cupid
 
Cupid
9
0 / 0 / 1
4,995
555
2,419
4,138
1,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Zallish
Cthulhu
7
2 / 0 / 0
4,883
543
2,440
6,440
3,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 0 / 1
4,571
508
3,999
3,245
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nike
10
0 / 1 / 1
5,341
593
5,635
8,449
3,705
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DANTE0077
Ah Muzen Cab
5
0 / 0 / 0
4,048
450
2,077
1,059
313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
11
1 / 1 / 0
6,184
687
6,119
8,732
3,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
arimaxx
Cabrakan
8
1 / 0 / 0
5,172
575
2,277
5,844
3,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 2 / 2
5,071
563
2,423
5,852
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 0
4,848
539
2,495
7,598
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
3
Kills
3
3
Deaths
3
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
2
1
W
Cupid
 
Cupid
0
0
1
0.5
L
Ah Muzen Cab
DANTE0077
Ah Muzen Cab
0
0
0
0
L
Sol
1
1
0
1
W
Cthulhu
Zallish
Cthulhu
2
0
0
2
W
0
0
1
0.5
L
Cabrakan
arimaxx
Cabrakan
1
0
0
1
L
0
2
2
0.5
L
1
0
0
1
W
Nike
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,392
Damage
15,391
27,420
Taken
29,085
11,916
Mitigated
12,251
8,350
Healing
14,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
3,899
1,088
0
481
5,148
2,218
0
1,296
3,852
0
26,094
W
Cupid
 
Cupid
2,419
1,453
48
2,412
4,138
1,235
0
593
3,545
0
37,090
L
Ah Muzen Cab
DANTE0077
Ah Muzen Cab
2,077
926
0
805
1,059
313
0
144
915
0
20,145
L
Sol
6,119
3,018
0
6,008
8,732
3,013
1,224
77
8,655
41,638
6,737
W
Cthulhu
Zallish
Cthulhu
2,440
335
314
1,720
6,440
3,515
0
1,427
5,013
15,762
0
W
3,999
1,126
0
450
3,245
1,243
0
1,424
1,821
31,177
0
L
Cabrakan
arimaxx
Cabrakan
2,277
468
0
2,886
5,844
3,710
0
1,207
4,637
13,644
1,503
L
2,423
545
0
1,000
5,852
2,436
0
3,101
2,751
26,087
0
L
2,495
481
0
3,462
7,598
2,779
0
2,062
5,536
0
25,179
W
Nike
5,635
1,048
0
2,925
8,449
3,705
0
4,877
3,572
0
37,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,837
Gold Earned
25,323
265
Minions Killed
244
0
Camps Cleared
0
906,167
Distance Traveled
818,697
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,047
561
44
5
0
195,658
1
W
Cupid
4,995
555
71
8
0
157,038
2
L
Ah Muzen Cab
4,048
450
32
4
0
92,926
2
L
Sol
6,184
687
86
10
0
163,350
1
W
Cthulhu
4,883
543
22
2
0
156,650
1
W
Vulcan
4,571
508
51
6
0
198,617
5
L
Cabrakan
5,172
575
17
2
0
178,857
0
L
Vulcan
5,071
563
63
7
0
186,215
1
L
Thor
4,848
539
46
5
0
197,349
1
W
Nike
5,341
593
77
9
0
198,204
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role