Player Matchup

Ullr
Ullr
 
Ullr
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
caribbeanJen
Eset
Level 127
God Stats
1W - 2L
1,600 SR
Queue Stats
414W - 473L
1,456 Elo+
Solo
Janus
Janus
kcKacey
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,552 Elo+
Party 2
Da Ji
Da Ji
wiwicho6
Da Ji
Level 156
God Stats
45W - 53L
1,447 SR
Queue Stats
535W - 604L
1,404 Elo+
Solo
Scylla
Scylla
xSweatyBettyx
Scylla
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 19L
1,326 Elo+
Party 2
Team Averages
Level 78
1,509 SR
1,448 Elo+

VS

Team Averages
Level 72
1,609 SR
1,517 Elo+
Hera
Hera
Art3mia
Hera
Level 38
God Stats
30W - 21L
1,614 SR
Queue Stats
39W - 28L
1,543 Elo+
Party 1
Cerberus
Cerberus
Blasphemian3852
Cerberus
Level 35
God Stats
50W - 39L
1,544 SR
Queue Stats
54W - 55L
1,464 Elo+
Party 3
Amaterasu
Amaterasu
Fiesh
Amaterasu
Level 128
God Stats
2W - 2L
1,799 SR
Queue Stats
63W - 37L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
NeonStrings
Danzaburou
Level 49
God Stats
1W - 4L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Arachne
Arachne
XaquaXroyalX
Arachne
Level 108
God Stats
110W - 88L
1,590 SR
Queue Stats
348W - 355L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
3 / 6 / 3
10,392
1,039
11,438
16,461
8,317
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 3 / 5
9,290
929
7,378
12,325
5,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
kcKacey
Janus
14
1 / 3 / 5
9,357
936
13,848
12,345
5,344
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
wiwicho6
Da Ji
14
0 / 5 / 5
8,894
889
6,057
9,153
4,238
15
2 / 3 / 4
9,666
967
6,853
10,002
4,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

146

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Art3mia
Hera
18
5 / 1 / 12
12,153
1,215
17,300
7,406
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
17
1 / 1 / 11
11,110
1,111
10,563
19,183
26,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Amaterasu
Fiesh
Amaterasu
17
8 / 3 / 7
12,430
1,243
15,074
18,524
17,559
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
NeonStrings
Danzaburou
14
0 / 0 / 0
8,144
814
0
0
0
Arachne
XaquaXroyalX
Arachne
17
6 / 1 / 9
11,370
1,137
14,117
7,459
4,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
59
6
Kills
20
20
Deaths
6
22
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
3
0.75
W
Hera
Art3mia
Hera
5
1
12
11
W
Cerberus
1
1
11
6.5
W
Amaterasu
Fiesh
Amaterasu
8
3
7
3.83
W
Danzaburou
NeonStrings
Danzaburou
0
0
0
0
W
Arachne
XaquaXroyalX
Arachne
6
1
9
10.5
L
0
3
5
0.83
L
Janus
kcKacey
Janus
1
3
5
1.17
L
Da Ji
wiwicho6
Da Ji
0
5
5
0.5
L
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,574
Damage
57,054
60,286
Taken
52,572
27,926
Mitigated
52,229
2,262
Healing
14,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
11,438
7,302
170
755
16,461
8,317
0
6,661
9,800
0
27,451
W
Hera
Art3mia
Hera
17,300
3,878
266
2,337
7,406
3,297
0
3,392
4,014
60,505
0
W
Cerberus
10,563
483
0
2,573
19,183
26,427
0
11,444
7,739
18,260
0
W
Amaterasu
Fiesh
Amaterasu
15,074
7,103
2,058
4,298
18,524
17,559
0
10,029
8,495
171
28,270
W
Danzaburou
NeonStrings
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Arachne
XaquaXroyalX
Arachne
14,117
9,252
561
2,014
7,459
4,946
0
3,214
4,245
0
29,680
L
7,378
1,382
172
321
12,325
5,641
0
5,567
6,758
32,704
0
L
Janus
kcKacey
Janus
13,848
2,164
0
621
12,345
5,344
0
5,704
6,641
29,160
0
L
Da Ji
wiwicho6
Da Ji
6,057
1,706
0
0
9,153
4,238
0
4,239
4,914
0
13,545
L
6,853
2,726
0
223
10,002
4,386
0
5,747
4,255
16,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,599
Gold Earned
55,207
176
Minions Killed
199
5
Camps Cleared
10
819,879
Distance Traveled
852,220
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,392
1,039
50
5
1
174,968
0
W
Hera
12,153
1,215
124
12
2
195,427
0
W
Cerberus
11,110
1,111
14
1
1
224,667
2
W
Amaterasu
12,430
1,243
34
3
0
199,230
0
W
Danzaburou
8,144
814
0
0
0
0
0
W
Arachne
11,370
1,137
27
3
7
232,896
1
L
Eset
9,290
929
54
5
0
170,184
0
L
Janus
9,357
936
33
3
0
197,361
0
L
Da Ji
8,894
889
14
1
2
110,915
0
L
Scylla
9,666
967
25
3
2
166,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role