Player Matchup

Sol
Sol
JokerTGE
Sol
Level 121
God Stats
3W - 3L
1,451 SR
Queue Stats
44W - 42L
1,372 Elo+
Solo
Thor
Thor
SrPie
Thor
Level 125
God Stats
3W - 0L
1,339 SR
Queue Stats
77W - 37L
1,830 Elo+
Party 1
Maui
Maui
WorstCapi
Maui
Level 139
God Stats
1W - 0L
1,282 SR
Queue Stats
16W - 7L
1,793 Elo+
Party 1
Team Averages
Level 128
1,357 SR
1,665 Elo+

VS

Team Averages
Level 116
1,501 SR
1,507 Elo+
King Arthur
King Arthur
 
King Arthur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
ParadoxDestro
Artemis
Level 99
God Stats
1W - 3L
1,370 SR
Queue Stats
80W - 89L
1,436 Elo+
Party 2
Sol
Sol
TrippyTraps
Sol
Level 140
God Stats
27W - 17L
1,634 SR
Queue Stats
66W - 65L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,731
773
8,060
7,608
4,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thor
SrPie
Thor
12
6 / 3 / 3
8,183
818
10,601
10,937
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Maui
13
0 / 0 / 8
7,833
783
4,028
9,693
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 4 / 3
6,281
628
8,705
12,740
9,154
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
11
3 / 3 / 0
6,958
696
4,184
6,254
2,648
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 3
6,742
674
7,790
7,589
3,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
3
0.38
W
3
0
5
5.5
L
Artemis
3
3
0
1
W
Thor
SrPie
Thor
6
3
3
2.5
L
0
2
3
0.75
W
Maui
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,689
Damage
20,679
28,238
Taken
26,583
20,342
Mitigated
15,012
6,929
Healing
5,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,705
282
253
1,028
12,740
9,154
0
5,733
7,007
0
17,096
W
8,060
3,462
0
4,112
7,608
4,200
1,944
1,763
5,845
32,548
3,454
L
Artemis
4,184
1,238
0
748
6,254
2,648
298
2,752
3,502
0
15,405
W
Thor
SrPie
Thor
10,601
1,416
0
460
10,937
5,221
0
2,880
8,057
0
34,420
L
7,790
1,942
0
3,034
7,589
3,210
369
2,525
5,064
32,265
3,248
W
Maui
4,028
713
0
2,357
9,693
10,921
0
2,602
7,091
13,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,747
Gold Earned
19,981
128
Minions Killed
98
0
Camps Cleared
0
541,191
Distance Traveled
561,142
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,281
628
26
3
0
197,772
3
W
Sol
7,731
773
70
7
0
172,782
0
L
Artemis
6,958
696
27
3
0
169,739
2
W
Thor
8,183
818
37
4
0
184,205
1
L
Sol
6,742
674
45
5
0
193,631
2
W
Maui
7,833
783
21
2
0
184,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role