Player Matchup

Tyr
Tyr
Elnoobnoob
Tyr
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 44L
1,690 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GamingObelisk
Ah Muzen Cab
Level 37
God Stats
2W - 1L
1,657 SR
Queue Stats
29W - 13L
1,725 Elo+
Party 1
Bastet
Bastet
Snorlaxor
Bastet
Level 103
God Stats
2W - 1L
1,737 SR
Queue Stats
35W - 17L
1,758 Elo+
Party 3
Cthulhu
Cthulhu
TheLaneTrain47
Cthulhu
Level 97
God Stats
1W - 0L
1,821 SR
Queue Stats
25W - 20L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
Thunrandor
Baron Samedi
Level 45
God Stats
2W - 3L
1,295 SR
Queue Stats
57W - 35L
1,661 Elo+
Party 3
Team Averages
Level 80
1,602 SR
1,677 Elo+

VS

Team Averages
Level 76
1,620 SR
1,469 Elo+
Mulan
Mulan
BigBappo
Mulan
Level 28
God Stats
4W - 1L
2,016 SR
Queue Stats
35W - 30L
1,549 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DaddyNOOJOO
Kumbhakarna
Level 155
God Stats
1W - 1L
1,753 SR
Queue Stats
69W - 58L
1,605 Elo+
Party 2
Kukulkan
Kukulkan
GerardoJCA
Kukulkan
Level 7
God Stats
42W - 46L
1,439 SR
Queue Stats
49W - 70L
1,367 Elo+
Party 4
Olorun
Olorun
Music_OPG
Olorun
Level 124
God Stats
7W - 8L
1,508 SR
Queue Stats
361W - 493L
1,427 Elo+
Party 4
Thanatos
Thanatos
farcry_1994
Thanatos
Level 67
God Stats
1W - 6L
1,385 SR
Queue Stats
318W - 439L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 19
13,533
752
23,868
22,516
28,146
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
GamingObelisk
Ah Muzen Cab
20
10 / 0 / 12
14,704
817
35,266
13,399
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
Snorlaxor
Bastet
20
4 / 3 / 18
13,178
732
18,888
18,735
9,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
1 / 2 / 19
13,218
734
14,414
23,074
37,448
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Thunrandor
Baron Samedi
20
7 / 2 / 11
13,485
749
14,186
12,778
8,876
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BigBappo
Mulan
18
2 / 7 / 5
11,231
624
19,863
28,974
29,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
DaddyNOOJOO
Kumbhakarna
17
1 / 5 / 5
11,067
615
10,050
27,722
39,253
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
GerardoJCA
Kukulkan
17
0 / 3 / 4
10,619
590
10,172
14,421
7,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Music_OPG
Olorun
19
1 / 6 / 1
11,587
644
12,086
27,761
16,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
farcry_1994
Thanatos
19
4 / 6 / 2
12,380
688
9,085
20,550
12,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
25
27
Kills
8
8
Deaths
27
79
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
BigBappo
Mulan
2
7
5
0.64
L
Kumbhakarna
DaddyNOOJOO
Kumbhakarna
1
5
5
0.7
W
5
1
19
14.5
W
Ah Muzen Cab
GamingObelisk
Ah Muzen Cab
10
0
12
16
L
Kukulkan
GerardoJCA
Kukulkan
0
3
4
0.67
L
Olorun
Music_OPG
Olorun
1
6
1
0.25
W
Bastet
Snorlaxor
Bastet
4
3
18
4.33
W
1
2
19
5.25
W
Baron Samedi
Thunrandor
Baron Samedi
7
2
11
6.25
L
Thanatos
farcry_1994
Thanatos
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,622
Damage
61,256
90,502
Taken
119,428
92,795
Mitigated
104,817
36,205
Healing
25,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BigBappo
Mulan
19,863
483
336
6,285
28,974
29,356
0
8,809
20,165
0
39,496
L
Kumbhakarna
DaddyNOOJOO
Kumbhakarna
10,050
736
0
3,125
27,722
39,253
0
8,597
19,125
29,413
0
W
23,868
4,512
0
7,179
22,516
28,146
623
8,575
12,997
370
66,711
W
Ah Muzen Cab
GamingObelisk
Ah Muzen Cab
35,266
16,361
0
9,236
13,399
8,480
5,494
4,028
9,371
22
96,508
L
Kukulkan
GerardoJCA
Kukulkan
10,172
686
0
98
14,421
7,133
0
3,788
10,633
31,001
0
L
Olorun
Music_OPG
Olorun
12,086
7,606
714
6,496
27,761
16,740
0
4,815
22,946
57,839
0
W
Bastet
Snorlaxor
Bastet
18,888
4,847
0
3,076
18,735
9,845
953
6,976
11,759
66
41,696
W
14,414
1,394
3,601
4,506
23,074
37,448
267
7,938
15,136
38,494
0
W
Baron Samedi
Thunrandor
Baron Samedi
14,186
989
4,902
3,705
12,778
8,876
693
4,791
7,987
45,600
0
L
Thanatos
farcry_1994
Thanatos
9,085
3,294
0
8,269
20,550
12,335
0
3,049
17,501
0
37,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,118
Gold Earned
56,884
365
Minions Killed
337
0
Camps Cleared
0
1,973,180
Distance Traveled
1,619,904
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,231
624
45
3
0
307,922
3
L
Kumbhakarna
11,067
615
52
3
0
340,397
8
W
Tyr
13,533
752
76
4
0
437,492
3
W
Ah Muzen Cab
14,704
817
105
6
0
388,064
2
L
Kukulkan
10,619
590
54
3
0
327,752
1
L
Olorun
11,587
644
124
7
0
300,386
0
W
Bastet
13,178
732
37
2
0
429,705
1
W
Cthulhu
13,218
734
47
3
0
358,001
0
W
Baron Samedi
13,485
749
100
6
0
359,918
0
L
Thanatos
12,380
688
62
3
0
343,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role