Player Matchup

Neith
Neith
GarrettDoesWork
Neith
Level 109
God Stats
8W - 9L
1,383 SR
Queue Stats
626W - 621L
1,492 Elo+
Solo
Ullr
Ullr
KinGKonG3773
Ullr
Level 123
God Stats
6W - 8L
1,409 SR
Queue Stats
314W - 330L
1,533 Elo+
Solo
Cernunnos
Cernunnos
MrAngryBiscuit
Cernunnos
Level 116
God Stats
3W - 1L
1,843 SR
Queue Stats
106W - 84L
1,572 Elo+
Party 2
Bakasura
Bakasura
aguacatico94
Bakasura
Level 69
God Stats
2W - 2L
1,685 SR
Queue Stats
140W - 147L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
schimmy77
Baron Samedi
Level 129
God Stats
0W - 1L
1,516 SR
Queue Stats
100W - 77L
1,573 Elo+
Party 2
Team Averages
Level 109
1,567 SR
1,540 Elo+

VS

Team Averages
Level 119
1,527 SR
1,574 Elo+
Anubis
Anubis
Diese
Anubis
Level 126
God Stats
2W - 1L
1,624 SR
Queue Stats
53W - 26L
1,614 Elo+
Party 1
Shiva
Shiva
KarayoKun
Shiva
Level 102
God Stats
1W - 0L
1,602 SR
Queue Stats
12W - 9L
1,555 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MeowForMePls
Ah Muzen Cab
Level 87
God Stats
2W - 0L
1,409 SR
Queue Stats
71W - 45L
1,585 Elo+
Party 1
Artemis
Artemis
crimewaveeee
Artemis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,595 Elo+
Solo
Kuzenbo
Kuzenbo
iamI0D
Kuzenbo
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
196W - 184L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
9,522
680
9,260
15,911
7,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
2 / 6 / 7
9,495
678
8,915
17,124
7,270
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
MrAngryBiscuit
Cernunnos
16
1 / 5 / 10
9,059
647
12,179
14,229
6,051
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
aguacatico94
Bakasura
16
3 / 5 / 9
10,113
722
5,513
18,048
14,013
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
schimmy77
Baron Samedi
19
5 / 5 / 6
11,292
807
22,527
15,118
8,806
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Diese
Anubis
16
6 / 3 / 8
10,625
759
14,364
15,924
9,309
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
KarayoKun
Shiva
18
4 / 3 / 20
10,577
756
16,287
18,195
26,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
MeowForMePls
Ah Muzen Cab
18
5 / 2 / 9
11,254
804
14,854
10,869
6,158
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
crimewaveeee
Artemis
20
8 / 3 / 13
11,368
812
18,698
15,501
8,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
iamI0D
Kuzenbo
16
3 / 3 / 14
10,761
769
8,122
18,587
29,511
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
90
14
Kills
26
26
Deaths
14
39
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Anubis
Diese
Anubis
6
3
8
3.33
L
3
5
7
1.3
W
Shiva
KarayoKun
Shiva
4
3
20
4.67
L
2
6
7
0.92
W
Ah Muzen Cab
MeowForMePls
Ah Muzen Cab
5
2
9
4.75
L
Cernunnos
MrAngryBiscuit
Cernunnos
1
5
10
1.2
L
Bakasura
aguacatico94
Bakasura
3
5
9
1.5
W
Artemis
crimewaveeee
Artemis
8
3
13
4.83
W
Kuzenbo
iamI0D
Kuzenbo
3
3
14
3.33
L
Baron Samedi
schimmy77
Baron Samedi
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,394
Damage
72,325
80,430
Taken
79,076
43,148
Mitigated
80,168
29,498
Healing
27,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Diese
Anubis
14,364
335
1,561
6,242
15,924
9,309
1,825
4,479
10,893
37,203
0
L
9,260
1,198
1,753
5,090
15,911
7,008
1,018
2,673
13,238
0
16,069
W
Shiva
KarayoKun
Shiva
16,287
1,340
3,179
2,953
18,195
26,326
656
3,371
14,405
51
24,305
L
8,915
2,277
1,769
2,133
17,124
7,270
1,159
5,261
11,863
0
21,292
W
Ah Muzen Cab
MeowForMePls
Ah Muzen Cab
14,854
3,922
1,074
3,116
10,869
6,158
2,342
3,263
7,068
0
38,580
L
Cernunnos
MrAngryBiscuit
Cernunnos
12,179
4,054
739
2,587
14,229
6,051
1,366
3,211
11,018
0
26,015
L
Bakasura
aguacatico94
Bakasura
5,513
3,129
1,028
5,276
18,048
14,013
1,137
6,833
11,215
0
6,816
W
Artemis
crimewaveeee
Artemis
18,698
5,526
755
3,954
15,501
8,864
3,224
5,917
9,249
0
38,571
W
Kuzenbo
iamI0D
Kuzenbo
8,122
2,019
1,920
2,311
18,587
29,511
501
5,497
12,638
15,332
0
L
Baron Samedi
schimmy77
Baron Samedi
22,527
852
5,013
4,110
15,118
8,806
786
4,559
10,559
44,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,481
Gold Earned
54,585
160
Minions Killed
162
0
Camps Cleared
0
1,176,894
Distance Traveled
1,238,865
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,625
759
53
4
0
224,893
1
L
Neith
9,522
680
19
1
0
243,175
2
W
Shiva
10,577
756
19
1
0
270,624
1
L
Ullr
9,495
678
24
2
0
219,165
0
W
Ah Muzen Cab
11,254
804
45
3
0
229,063
1
L
Cernunnos
9,059
647
24
2
0
209,670
3
L
Bakasura
10,113
722
30
2
0
289,582
3
W
Artemis
11,368
812
31
2
0
236,385
1
W
Kuzenbo
10,761
769
14
1
0
277,900
0
L
Baron Samedi
11,292
807
63
5
0
215,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role