Player Matchup

Chronos
Chronos
 
Chronos
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ElSalchichon973
Sylvanus
Level 104
God Stats
6W - 8L
1,466 SR
Queue Stats
59W - 67L
1,533 Elo+
Solo
Loki
Loki
OVOXO0134
Loki
Level 110
God Stats
2W - 2L
1,742 SR
Queue Stats
82W - 90L
1,470 Elo+
Party 2
Apollo
Apollo
The Fat Dragon
Apollo
Level 155
God Stats
14W - 19L
1,480 SR
Queue Stats
205W - 220L
1,492 Elo+
Solo
Chaac
Chaac
UneditedWolf
Chaac
Level 85
God Stats
3W - 5L
1,695 SR
Queue Stats
147W - 160L
1,485 Elo+
Solo
Team Averages
Level 112
1,577 SR
1,496 Elo+

VS

Team Averages
Level 127
1,618 SR
1,499 Elo+
Nu Wa
Nu Wa
I_RKO_Zaros
Nu Wa
Level 150
God Stats
9W - 2L
1,874 SR
Queue Stats
412W - 375L
1,555 Elo+
Solo
Anhur
Anhur
JESUSDONTHURTME
Anhur
Level 129
God Stats
2W - 0L
1,455 SR
Queue Stats
13W - 9L
1,293 Elo+
Party 1
Cliodhna
Cliodhna
Lokrim
Cliodhna
Level 132
God Stats
23W - 13L
1,494 SR
Queue Stats
127W - 112L
1,550 Elo+
Solo
Izanami
Izanami
ThekidKam
Izanami
Level 68
God Stats
37W - 12L
1,766 SR
Queue Stats
200W - 144L
1,605 Elo+
Party 1
Jormungandr
Jormungandr
WannabeRonin
Jormungandr
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 7L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
7
0 / 4 / 0
4,822
438
4,422
8,861
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sylvanus
7
0 / 5 / 0
4,892
445
3,697
13,933
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
10
1 / 0 / 2
5,881
535
1,333
5,228
1,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,085
553
2,860
7,857
2,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 1 / 0
6,968
633
4,856
7,192
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
6,342
577
3,322
5,671
2,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
5 / 1 / 2
6,751
614
10,749
7,462
3,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Lokrim
Cliodhna
11
1 / 0 / 2
6,193
563
3,131
8,622
3,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
ThekidKam
Izanami
12
3 / 1 / 0
6,862
624
8,588
8,678
3,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
WannabeRonin
Jormungandr
8
1 / 1 / 4
5,141
467
2,895
5,770
3,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
3
Kills
11
11
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
4
0
0
L
Sylvanus
0
5
0
0
W
1
1
0
1
W
5
1
2
6
W
Cliodhna
Lokrim
Cliodhna
1
0
2
2
L
Loki
1
0
2
2
L
1
1
0
1
W
Izanami
ThekidKam
Izanami
3
1
0
3
L
1
1
0
1
W
Jormungandr
WannabeRonin
Jormungandr
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
28,685
43,071
Taken
36,203
19,658
Mitigated
14,826
15,377
Healing
13,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,422
2,564
0
983
8,861
1,802
0
214
8,647
31,574
0
L
Sylvanus
3,697
1,375
1,044
4,055
13,933
7,923
0
1,237
12,696
18,736
0
W
3,322
1,914
0
1,841
5,671
2,375
0
0
5,150
40,995
0
W
10,749
6,776
0
4,471
7,462
3,049
1,452
4,381
3,081
0
51,616
W
Cliodhna
Lokrim
Cliodhna
3,131
783
0
1,425
8,622
3,013
0
840
7,692
0
52,268
L
Loki
1,333
230
0
1,814
5,228
1,558
85
960
4,268
0
24,981
L
2,860
1,773
0
4,266
7,857
2,231
0
792
7,065
0
41,597
W
Izanami
ThekidKam
Izanami
8,588
5,713
0
4,890
8,678
3,153
440
1,308
7,370
0
64,857
L
4,856
1,139
0
3,215
7,192
6,144
0
2,788
4,404
0
56,246
W
Jormungandr
WannabeRonin
Jormungandr
2,895
1,317
0
875
5,770
3,236
66
1,590
4,180
10,229
668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
31,289
306
Minions Killed
387
0
Camps Cleared
0
1,076,255
Distance Traveled
943,213
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,822
438
50
5
0
208,119
1
L
Sylvanus
4,892
445
31
3
0
179,787
0
W
Nu Wa
6,342
577
73
7
0
173,219
5
W
Anhur
6,751
614
94
9
0
196,897
1
W
Cliodhna
6,193
563
86
8
0
240,832
2
L
Loki
5,881
535
45
4
0
256,692
0
L
Apollo
6,085
553
76
7
0
205,372
4
W
Izanami
6,862
624
118
11
0
191,631
4
L
Chaac
6,968
633
104
9
0
226,285
2
W
Jormungandr
5,141
467
16
1
0
140,634
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role