Player Matchup

Cupid
Cupid
Gold III
XxBTTETANKxX
Cupid
Gold III
Level 107
God Stats
1W - 0L
1,515 SR
Queue Stats
12W - 3L
1,760 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
XxBTTExJokerxX
Cu Chulainn
Gold III
Level 149
God Stats
2W - 0L
1,656 SR
Queue Stats
12W - 3L
1,760 MMR
Party 1
Atlas
Atlas
Gold IV
xxbttexdeathxx
Atlas
Gold IV
Level 127
God Stats
1W - 0L
1,611 SR
Queue Stats
12W - 3L
1,760 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 128
1,594 SR
1,760 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,795 SR
1,503 MMR
Sobek
Sobek
Bronze III
K69YS420
Sobek
Bronze III
Level 96
God Stats
0W - 1L
1,890 SR
Queue Stats
12W - 2L
1,487 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
The Wood Inc
Aphrodite
Gold IV
Level 155
God Stats
4W - 5L
1,697 SR
Queue Stats
539W - 558L
1,523 MMR
Solo
Hou Yi
Hou Yi
Bronze V
Twitterpoll
Hou Yi
Bronze V
Level 84
God Stats
0W - 1L
1,797 SR
Queue Stats
3W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 7
14,153
674
16,405
12,142
6,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
XxBTTExJokerxX
Cu Chulainn
20
6 / 1 / 6
15,372
732
25,955
25,417
30,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 2 / 8
14,695
700
14,932
27,316
36,761
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
CabrakanShivaYmirGilgameshAnubis

VS

Bans
CerberusAchillesPoseidonAresBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
K69YS420
Sobek
18
0 / 2 / 5
13,922
663
17,158
29,132
45,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
The Wood Inc
Aphrodite
19
1 / 5 / 3
12,952
617
10,879
16,817
10,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
19
4 / 5 / 1
13,788
657
25,208
21,206
12,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
12
Kills
5
5
Deaths
12
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
K69YS420
Sobek
0
2
5
1.25
L
Aphrodite
The Wood Inc
Aphrodite
1
5
3
0.5
L
Hou Yi
4
5
1
0.9
W
4
2
7
3.75
W
Cu Chulainn
XxBTTExJokerxX
Cu Chulainn
6
1
6
9
W
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,292
Damage
53,245
64,875
Taken
67,155
73,802
Mitigated
68,314
22,778
Healing
30,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
K69YS420
Sobek
17,158
1,508
0
9,735
29,132
45,934
78
6,612
22,520
41,909
0
L
Aphrodite
The Wood Inc
Aphrodite
10,879
1,542
7,624
8,673
16,817
10,125
208
4,029
12,788
55,300
0
L
Hou Yi
25,208
12,549
0
4,595
21,206
12,255
1,258
4,717
16,489
22
102,854
W
16,405
10,387
2,407
3,006
12,142
6,917
2,031
4,427
7,435
0
81,786
W
Cu Chulainn
XxBTTExJokerxX
Cu Chulainn
25,955
3,640
0
9,018
25,417
30,124
0
11,562
13,634
71
87,466
W
14,932
5,408
974
7,373
27,316
36,761
395
10,998
15,105
44,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,220
Gold Earned
40,662
255
Minions Killed
251
0
Camps Cleared
0
1,189,278
Distance Traveled
1,072,603
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,922
663
35
2
0
400,546
2
L
Aphrodite
12,952
617
108
5
0
352,954
2
L
Hou Yi
13,788
657
108
5
0
319,103
1
W
Cupid
14,153
674
110
5
0
376,089
1
W
Cu Chulainn
15,372
732
97
5
0
422,695
2
W
Atlas
14,695
700
48
2
0
390,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role