Player Matchup

The Morrigan
The Morrigan
Görter
The Morrigan
Level 155
God Stats
6W - 5L
1,445 SR
Queue Stats
92W - 80L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
Papishmoop11
Cthulhu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,255 Elo+
Party 2
Guan Yu
Guan Yu
aidang4265
Guan Yu
Level 85
God Stats
1W - 2L
1,210 SR
Queue Stats
44W - 51L
1,421 Elo+
Party 2
Anhur
Anhur
david339886
Anhur
Level 146
God Stats
4W - 2L
1,752 SR
Queue Stats
132W - 108L
1,617 Elo+
Party 2
Fenrir
Fenrir
puchka
Fenrir
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 37L
1,469 Elo+
Party 2
Team Averages
Level 104
1,481 SR
1,467 Elo+

VS

Team Averages
Level 81
1,501 SR
1,388 Elo+
King Arthur
King Arthur
Bakerboy5550
King Arthur
Level 124
God Stats
4W - 10L
1,363 SR
Queue Stats
217W - 238L
1,503 Elo+
Party 3
Izanami
Izanami
Foxswallows
Izanami
Level 45
God Stats
1W - 6L
1,491 SR
Queue Stats
10W - 24L
1,223 Elo+
Party 1
Ares
Ares
Gwalters870
Ares
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,209 Elo+
Party 1
Bakasura
Bakasura
PrinceFlumph
Bakasura
Level 88
God Stats
4W - 6L
1,566 SR
Queue Stats
196W - 215L
1,503 Elo+
Party 3
Ah Puch
Ah Puch
The-UwU-Warrior
Ah Puch
Level 105
God Stats
10W - 9L
1,584 SR
Queue Stats
203W - 217L
1,503 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Görter
The Morrigan
14
4 / 0 / 3
8,251
589
10,398
5,783
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Papishmoop11
Cthulhu
12
1 / 0 / 7
7,584
542
3,738
9,473
8,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
aidang4265
Guan Yu
12
0 / 1 / 1
6,470
462
2,852
8,857
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
6 / 1 / 2
7,665
548
12,078
8,387
3,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fenrir
puchka
Fenrir
13
5 / 4 / 0
7,857
561
8,371
14,368
7,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bakerboy5550
King Arthur
14
3 / 2 / 0
8,534
610
9,371
13,499
7,180
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Foxswallows
Izanami
9
1 / 2 / 0
5,910
422
6,318
9,198
1,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 4 / 1
6,319
451
4,326
12,279
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
PrinceFlumph
Bakasura
11
0 / 2 / 3
6,856
490
2,341
11,296
4,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 6 / 0
7,249
518
5,432
13,950
4,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
16
Kills
5
6
Deaths
16
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bakerboy5550
King Arthur
3
2
0
1.5
L
Izanami
Foxswallows
Izanami
1
2
0
0.5
L
0
4
1
0.13
W
The Morrigan
Görter
The Morrigan
4
0
3
5.5
W
Cthulhu
Papishmoop11
Cthulhu
1
0
7
4.5
L
Bakasura
PrinceFlumph
Bakasura
0
2
3
0.75
L
1
6
0
0.17
W
Guan Yu
aidang4265
Guan Yu
0
1
1
0.5
W
6
1
2
7
W
Fenrir
puchka
Fenrir
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,437
Damage
27,788
46,868
Taken
60,222
29,878
Mitigated
27,686
15,517
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bakerboy5550
King Arthur
9,371
2,173
0
5,441
13,499
7,180
56
949
11,961
0
66,234
L
Izanami
Foxswallows
Izanami
6,318
4,678
0
796
9,198
1,795
0
78
9,120
0
37,898
L
4,326
95
0
2,713
12,279
9,321
0
2,878
9,401
18,208
2,441
W
The Morrigan
Görter
The Morrigan
10,398
2,430
0
722
5,783
2,500
0
2,983
2,800
64,973
4,596
W
Cthulhu
Papishmoop11
Cthulhu
3,738
799
131
2,487
9,473
8,179
490
2,472
6,849
18,858
0
L
Bakasura
PrinceFlumph
Bakasura
2,341
1,677
0
1,950
11,296
4,569
0
2,835
8,419
0
41,615
L
5,432
390
0
5,800
13,950
4,821
38
3,640
10,310
55,184
0
W
Guan Yu
aidang4265
Guan Yu
2,852
161
150
3,016
8,857
9,069
0
0
8,737
0
32,742
W
12,078
6,596
0
3,749
8,387
3,038
227
1,388
6,944
0
69,292
W
Fenrir
puchka
Fenrir
8,371
2,494
0
5,262
14,368
7,092
0
2,710
11,603
0
58,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,827
Gold Earned
34,868
425
Minions Killed
378
0
Camps Cleared
0
1,383,008
Distance Traveled
1,398,390
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,534
610
116
8
0
291,847
7
L
Izanami
5,910
422
61
4
0
267,081
2
L
Ares
6,319
451
26
2
0
264,603
4
W
The Morrigan
8,251
589
132
9
0
280,834
1
W
Cthulhu
7,584
542
23
2
0
283,226
0
L
Bakasura
6,856
490
91
7
0
335,095
6
L
Ah Puch
7,249
518
84
6
0
239,764
5
W
Guan Yu
6,470
462
57
4
0
263,761
0
W
Anhur
7,665
548
119
9
0
266,345
4
W
Fenrir
7,857
561
94
7
0
288,842
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role