Player Matchup

Da Ji
Da Ji
Kazidrake
Da Ji
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,404 Elo+
Party 1
Thanatos
Thanatos
LordArkenIII
Thanatos
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,381 Elo+
Party 1
Jormungandr
Jormungandr
SuperLucky10
Jormungandr
Level 48
God Stats
1W - 2L
1,575 SR
Queue Stats
6W - 22L
1,277 Elo+
Party 1
Team Averages
Level 19
1,525 SR
1,354 Elo+

VS

Team Averages
Level 50
1,457 SR
1,385 Elo+
Sol
Sol
BearHugsAllDay
Sol
Level 129
God Stats
1W - 0L
1,300 SR
Queue Stats
8W - 11L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
SaItyDoggy
Hun Batz
Level 7
God Stats
1W - 0L
1,644 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 2
Bellona
Bellona
metrey69s
Bellona
Level 15
God Stats
6W - 10L
1,425 SR
Queue Stats
9W - 16L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Kazidrake
Da Ji
16
9 / 5 / 1
10,960
783
11,438
14,739
7,176
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
LordArkenIII
Thanatos
14
0 / 10 / 7
8,807
629
5,321
13,108
7,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SuperLucky10
Jormungandr
15
1 / 2 / 8
9,993
714
12,209
15,361
16,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
10,257
733
15,152
15,470
5,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
SaItyDoggy
Hun Batz
15
3 / 5 / 11
10,584
756
6,435
12,621
5,385
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
metrey69s
Bellona
17
11 / 1 / 5
11,645
832
16,328
12,358
8,939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
17
17
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
5
12
1.8
L
Da Ji
Kazidrake
Da Ji
9
5
1
1.9
L
Thanatos
LordArkenIII
Thanatos
0
10
7
0.35
W
Hun Batz
SaItyDoggy
Hun Batz
3
5
11
1.7
L
Jormungandr
SuperLucky10
Jormungandr
1
2
8
2.5
W
Bellona
metrey69s
Bellona
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,968
Damage
37,915
43,208
Taken
40,449
31,240
Mitigated
20,224
4,419
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,152
3,343
594
5,627
15,470
5,900
1,030
4,252
11,103
52,081
0
L
Da Ji
Kazidrake
Da Ji
11,438
3,540
0
0
14,739
7,176
701
5,891
8,848
0
18,190
L
Thanatos
LordArkenIII
Thanatos
5,321
911
0
3,212
13,108
7,096
501
3,827
9,281
0
15,837
W
Hun Batz
SaItyDoggy
Hun Batz
6,435
1,738
0
774
12,621
5,385
671
4,474
7,979
0
34,195
L
Jormungandr
SuperLucky10
Jormungandr
12,209
2,509
0
1,207
15,361
16,968
336
5,460
9,901
49,363
0
W
Bellona
metrey69s
Bellona
16,328
7,266
0
4,385
12,358
8,939
1,465
4,160
7,824
0
47,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,760
Gold Earned
32,486
105
Minions Killed
166
0
Camps Cleared
0
665,228
Distance Traveled
734,869
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,257
733
62
4
0
218,346
3
L
Da Ji
10,960
783
15
1
0
248,778
3
L
Thanatos
8,807
629
22
2
0
195,344
4
W
Hun Batz
10,584
756
48
3
0
241,800
3
L
Jormungandr
9,993
714
68
5
0
221,106
3
W
Bellona
11,645
832
56
4
0
274,723
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role