Player Matchup

Chaac
Chaac
 
Chaac
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ABushyStraw
Guan Yu
Level 160
God Stats
4W - 2L
1,587 SR
Queue Stats
179W - 192L
1,466 Elo+
Party 1
Loki
Loki
Broke Legacy
Loki
Level 128
God Stats
7W - 8L
1,480 SR
Queue Stats
454W - 456L
1,437 Elo+
Solo
Vamana
Vamana
SupersizedOREO
Vamana
Level 132
God Stats
10W - 7L
1,623 SR
Queue Stats
493W - 450L
1,494 Elo+
Solo
Hun Batz
Hun Batz
UalreadyKnowTho
Hun Batz
Level 81
God Stats
2W - 2L
1,412 SR
Queue Stats
131W - 144L
1,435 Elo+
Solo
Team Averages
Level 128
1,520 SR
1,466 Elo+

VS

Team Averages
Level 102
1,511 SR
1,460 Elo+
Ullr
Ullr
Jackswastedlife
Ullr
Level 127
God Stats
29W - 31L
1,522 SR
Queue Stats
838W - 851L
1,481 Elo+
Party 2
Baba Yaga
Baba Yaga
OhSorryEh
Baba Yaga
Level 43
God Stats
1W - 1L
1,688 SR
Queue Stats
37W - 50L
1,433 Elo+
Solo
Ra
Ra
Savag37
Ra
Level 154
God Stats
4W - 6L
1,440 SR
Queue Stats
603W - 591L
1,518 Elo+
Party 2
Zhong Kui
Zhong Kui
SwaggerStep
Zhong Kui
Level 89
God Stats
0W - 2L
1,334 SR
Queue Stats
16W - 24L
1,424 Elo+
Solo
Merlin
Merlin
Warrior0910
Merlin
Level 95
God Stats
9W - 7L
1,571 SR
Queue Stats
536W - 610L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
0 / 2 / 19
12,116
757
17,610
33,249
40,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Guan Yu
ABushyStraw
Guan Yu
16
0 / 5 / 16
11,041
690
12,094
31,264
23,069
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
7 / 3 / 9
12,975
811
16,961
15,229
8,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
9 / 5 / 4
12,537
784
20,046
35,910
35,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
18
6 / 7 / 12
11,901
744
20,274
19,303
10,841
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 10
10,114
632
18,698
19,885
10,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baba Yaga
OhSorryEh
Baba Yaga
19
7 / 2 / 13
11,647
728
22,778
16,720
8,700
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 4 / 12
11,794
737
16,192
23,510
11,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
SwaggerStep
Zhong Kui
16
3 / 4 / 13
9,804
613
20,277
17,284
20,224
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Merlin
15
1 / 7 / 11
9,507
594
16,047
13,782
6,273
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
81
22
Kills
22
22
Deaths
22
60
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
0
2
19
4.75
W
Guan Yu
ABushyStraw
Guan Yu
0
5
16
1.6
W
7
3
9
3.83
L
4
5
10
1.8
L
Baba Yaga
OhSorryEh
Baba Yaga
7
2
13
6.75
L
7
4
12
3.25
W
9
5
4
2.2
L
Zhong Kui
SwaggerStep
Zhong Kui
3
4
13
2.38
W
Hun Batz
6
7
12
1.71
L
Merlin
1
7
11
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,985
Damage
93,992
134,955
Taken
91,181
118,125
Mitigated
57,659
78,215
Healing
38,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
17,610
1,803
5,167
13,471
33,249
40,541
464
17,685
15,564
0
42,435
W
Guan Yu
ABushyStraw
Guan Yu
12,094
776
17,172
13,107
31,264
23,069
1,418
18,286
12,978
1,177
24,223
W
16,961
2,449
503
4,020
15,229
8,475
1,884
8,129
7,100
0
37,795
L
18,698
7,082
370
870
19,885
10,658
0
22
19,469
0
26,819
L
Baba Yaga
OhSorryEh
Baba Yaga
22,778
2,061
2,065
5,419
16,720
8,700
0
104
16,090
45,918
0
L
16,192
404
13,913
10,571
23,510
11,804
0
71
22,706
42,202
0
W
20,046
9,496
5,698
14,420
35,910
35,199
1,358
19,826
16,084
0
33,143
L
Zhong Kui
SwaggerStep
Zhong Kui
20,277
4,450
1,414
3,151
17,284
20,224
240
78
16,911
24,301
0
W
Hun Batz
20,274
2,238
1,391
3,266
19,303
10,841
2,633
11,368
7,935
0
37,504
L
Merlin
16,047
415
658
509
13,782
6,273
0
46
13,534
28,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,570
Gold Earned
52,866
166
Minions Killed
161
0
Camps Cleared
0
1,566,401
Distance Traveled
1,477,645
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,116
757
51
3
0
345,351
0
W
Guan Yu
11,041
690
17
1
0
322,011
0
W
Loki
12,975
811
37
2
0
284,914
0
L
Ullr
10,114
632
11
1
0
284,092
0
L
Baba Yaga
11,647
728
49
3
0
328,085
2
L
Ra
11,794
737
64
4
0
336,989
1
W
Vamana
12,537
784
27
2
0
316,153
0
L
Zhong Kui
9,804
613
10
1
0
270,639
2
W
Hun Batz
11,901
744
34
2
0
297,972
3
L
Merlin
9,507
594
27
2
0
257,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role