Player Matchup

Atlas
Atlas
 
Atlas
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AliceZKiller
Medusa
Level 18
God Stats
23W - 33L
1,449 SR
Queue Stats
48W - 58L
1,439 Elo+
Party 1
Aphrodite
Aphrodite
AuntieAnts
Aphrodite
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 57L
1,437 Elo+
Solo
Fenrir
Fenrir
D34TH1127
Fenrir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,302 Elo+
Solo
Team Averages
Level 74
1,490 SR
1,436 Elo+

VS

Team Averages
Level 47
1,539 SR
1,511 Elo+
Bastet
Bastet
BuckNasty88
Bastet
Level 18
God Stats
1W - 2L
1,298 SR
Queue Stats
21W - 46L
1,326 Elo+
Solo
Sol
Sol
MaverickZero425
Sol
Level 29
God Stats
3W - 2L
1,590 SR
Queue Stats
64W - 67L
1,452 Elo+
Solo
Chernobog
Chernobog
StoneCliffton
Chernobog
Level 123
God Stats
13W - 9L
1,653 SR
Queue Stats
374W - 395L
1,510 Elo+
Solo
Tyr
Tyr
eancheta
Tyr
Level 47
God Stats
13W - 8L
1,655 SR
Queue Stats
67W - 77L
1,440 Elo+
Solo
Poseidon
Poseidon
iSharrieff
Poseidon
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,827 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
2 / 2 / 1
8,467
770
9,117
15,720
16,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
 
Shiva
15
1 / 5 / 3
7,967
724
7,833
15,150
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
13
0 / 2 / 1
7,149
650
4,123
8,725
4,328
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
AuntieAnts
Aphrodite
13
0 / 5 / 1
6,934
630
4,622
10,570
5,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
D34TH1127
Fenrir
13
2 / 5 / 0
7,329
666
4,852
13,984
8,249
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
14
0 / 0 / 0
7,909
719
1,682
4,399
1,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 0 / 9
8,956
814
14,726
10,893
5,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
StoneCliffton
Chernobog
14
2 / 2 / 7
7,948
723
7,077
9,882
4,505
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 1 / 9
8,251
750
7,972
10,512
7,366
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
iSharrieff
Poseidon
17
9 / 2 / 8
9,655
878
20,687
10,709
4,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
5
Kills
19
19
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
1
1.25
L
Shiva
 
Shiva
1
5
3
0.5
L
Medusa
0
2
1
0.25
L
Aphrodite
AuntieAnts
Aphrodite
0
5
1
0.1
W
Bastet
0
0
0
0
L
Fenrir
D34TH1127
Fenrir
2
5
0
0.4
W
4
0
9
8.5
W
Chernobog
StoneCliffton
Chernobog
2
2
7
2.75
W
4
1
9
8.5
W
Poseidon
iSharrieff
Poseidon
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,547
Damage
52,144
64,149
Taken
46,395
44,326
Mitigated
22,995
12,456
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,117
3,568
0
1,933
15,720
16,261
0
5,943
9,777
25,412
0
L
Shiva
 
Shiva
7,833
728
164
2,022
15,150
10,128
0
9,115
6,035
0
27,215
L
Medusa
4,123
2,453
0
622
8,725
4,328
0
3,625
5,100
0
22,290
L
Aphrodite
AuntieAnts
Aphrodite
4,622
170
3,229
3,221
10,570
5,360
0
7,328
3,242
18,449
0
W
Bastet
1,682
966
0
1,298
4,399
1,648
0
118
4,157
0
25,666
L
Fenrir
D34TH1127
Fenrir
4,852
1,347
0
1,265
13,984
8,249
0
7,810
6,174
0
10,443
W
14,726
6,128
0
6,069
10,893
5,130
1,165
4,483
6,362
49,138
4,648
W
Chernobog
StoneCliffton
Chernobog
7,077
3,816
0
2,090
9,882
4,505
608
3,269
6,566
0
20,266
W
7,972
1,058
0
1,565
10,512
7,366
0
3,091
7,224
0
14,557
W
Poseidon
iSharrieff
Poseidon
20,687
4,127
0
432
10,709
4,346
64
2,778
7,700
40,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,846
Gold Earned
42,719
173
Minions Killed
228
0
Camps Cleared
0
1,111,652
Distance Traveled
1,074,067
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,467
770
20
2
0
219,601
0
L
Shiva
7,967
724
45
4
0
214,319
3
L
Medusa
7,149
650
48
4
0
247,175
0
L
Aphrodite
6,934
630
41
4
0
210,960
0
W
Bastet
7,909
719
54
5
0
161,529
1
L
Fenrir
7,329
666
19
2
0
219,597
0
W
Sol
8,956
814
61
6
0
203,943
4
W
Chernobog
7,948
723
28
3
0
212,701
1
W
Tyr
8,251
750
22
2
0
248,779
3
W
Poseidon
9,655
878
63
6
0
247,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role