Player Matchup

Ymir
Ymir
DaddyBass728
Ymir
Level 26
God Stats
3W - 0L
1,734 SR
Queue Stats
29W - 16L
1,629 Elo+
Party 1
Zeus
Zeus
DonDagda
Zeus
Level 123
God Stats
18W - 22L
1,660 SR
Queue Stats
121W - 112L
1,627 Elo+
Party 1
Ratatoskr
Ratatoskr
GertBerts
Ratatoskr
Level 71
God Stats
9W - 5L
1,782 SR
Queue Stats
74W - 51L
1,569 Elo+
Party 1
Izanami
Izanami
HDawg36
Izanami
Level 20
God Stats
31W - 13L
1,713 SR
Queue Stats
68W - 28L
1,647 Elo+
Party 1
Baron Samedi
Baron Samedi
Schalky
Baron Samedi
Level 156
God Stats
8W - 9L
1,865 SR
Queue Stats
327W - 275L
1,664 Elo+
Party 1
Team Averages
Level 79
1,751 SR
1,627 Elo+

VS

Team Averages
Level 96
1,621 SR
1,628 Elo+
Cupid
Cupid
E Z RIDER 2001
Cupid
Level 117
God Stats
7W - 6L
1,606 SR
Queue Stats
124W - 73L
1,658 Elo+
Party 2
Bastet
Bastet
GRADIO231
Bastet
Level 149
God Stats
30W - 9L
1,807 SR
Queue Stats
137W - 89L
1,690 Elo+
Party 2
Achilles
Achilles
MisNalgasHD
Achilles
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,440 Elo+
Solo
Geb
Geb
SicariusOra
Geb
Level 28
God Stats
4W - 2L
1,535 SR
Queue Stats
86W - 47L
1,676 Elo+
Party 2
Yu Huang
Yu Huang
spider513
Yu Huang
Level 155
God Stats
18W - 9L
1,657 SR
Queue Stats
135W - 79L
1,676 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 0
8,048
619
8,580
9,306
7,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zeus
12
2 / 1 / 3
7,099
546
8,318
7,158
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
GertBerts
Ratatoskr
11
2 / 0 / 5
6,957
535
3,652
9,409
3,427
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
HDawg36
Izanami
12
1 / 0 / 3
6,948
534
5,133
5,005
2,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
Schalky
Baron Samedi
11
2 / 0 / 4
7,222
556
6,164
10,322
8,030
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,056
466
4,816
7,740
2,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
GRADIO231
Bastet
12
2 / 1 / 0
7,132
549
2,310
11,709
4,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Achilles
MisNalgasHD
Achilles
8
1 / 4 / 1
5,767
444
5,522
10,475
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8
0 / 3 / 1
5,668
436
3,516
13,239
8,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
spider513
Yu Huang
12
0 / 2 / 0
6,855
527
5,884
7,004
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
11
Kills
3
3
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
2
0
2
W
Zeus
2
1
3
3.5
L
0
1
0
0
L
Bastet
GRADIO231
Bastet
2
1
0
2
W
Ratatoskr
GertBerts
Ratatoskr
2
0
5
4.5
W
Izanami
HDawg36
Izanami
1
0
3
2.5
L
Achilles
MisNalgasHD
Achilles
1
4
1
0.38
W
Baron Samedi
Schalky
Baron Samedi
2
0
4
4
L
0
3
1
0.17
L
Yu Huang
spider513
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,847
Damage
22,048
41,200
Taken
50,167
23,778
Mitigated
25,761
10,909
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,580
3,653
0
1,071
9,306
7,518
0
597
7,940
51,414
0
W
Zeus
8,318
552
0
1,421
7,158
2,699
0
3,545
3,613
51,684
0
L
4,816
2,052
1,019
4,262
7,740
2,591
0
2,904
4,836
0
45,004
L
Bastet
GRADIO231
Bastet
2,310
936
0
6,124
11,709
4,605
0
2,145
9,506
0
53,764
W
Ratatoskr
GertBerts
Ratatoskr
3,652
1,305
0
453
9,409
3,427
0
1,760
7,649
0
46,599
W
Izanami
HDawg36
Izanami
5,133
3,909
0
2,322
5,005
2,104
105
1,176
3,829
0
53,062
L
Achilles
MisNalgasHD
Achilles
5,522
1,847
0
798
10,475
7,947
0
6,962
3,185
0
22,336
W
Baron Samedi
Schalky
Baron Samedi
6,164
1,027
741
4,901
10,322
8,030
0
1,903
8,419
34,153
1,938
L
3,516
669
0
2,180
13,239
8,013
0
4,920
8,319
11,844
2,546
L
Yu Huang
spider513
Yu Huang
5,884
280
0
992
7,004
2,605
0
5,221
1,783
54,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,274
Gold Earned
31,478
425
Minions Killed
341
0
Camps Cleared
0
1,255,447
Distance Traveled
1,237,496
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,048
619
118
9
0
224,527
0
W
Zeus
7,099
546
89
7
0
240,917
2
L
Cupid
6,056
466
93
7
0
228,761
2
L
Bastet
7,132
549
104
8
0
256,112
0
W
Ratatoskr
6,957
535
67
5
0
314,851
1
W
Izanami
6,948
534
104
8
0
231,317
0
L
Achilles
5,767
444
24
2
0
238,451
0
W
Baron Samedi
7,222
556
47
4
0
243,835
0
L
Geb
5,668
436
14
1
0
263,069
2
L
Yu Huang
6,855
527
106
8
0
251,103
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role