Player Matchup

Anubis
Anubis
Cascavell
Anubis
Level 128
God Stats
6W - 8L
1,612 SR
Queue Stats
123W - 138L
1,483 Elo+
Party 1
Atlas
Atlas
Tamaito
Atlas
Level 156
God Stats
19W - 20L
1,523 SR
Queue Stats
317W - 310L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
joaonetto
Xbalanque
Level 68
God Stats
5W - 5L
1,474 SR
Queue Stats
37W - 52L
1,400 Elo+
Solo
Team Averages
Level 117
1,536 SR
1,461 Elo+

VS

Team Averages
Level 90
1,691 SR
1,619 Elo+
Shiva
Shiva
PuddinnDeDolly
Shiva
Level 20
God Stats
0W - 1L
1,709 SR
Queue Stats
3W - 5L
1,376 Elo+
Party 2
Anhur
Anhur
Silentssauro
Anhur
Level 160
God Stats
7W - 2L
1,862 SR
Queue Stats
938W - 151L
2,052 Elo+
Solo
Chang'e
Chang'e
biladero31
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cascavell
Anubis
20
7 / 2 / 3
13,591
715
21,307
15,132
7,972
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Tamaito
Atlas
20
3 / 0 / 8
14,497
763
17,920
21,668
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
joaonetto
Xbalanque
18
1 / 2 / 6
11,984
631
14,146
15,771
6,605
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 1
10,579
557
7,829
20,301
20,186
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
3 / 1 / 0
14,122
743
24,580
21,110
10,703
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
biladero31
Chang'e
15
0 / 6 / 1
10,756
566
10,440
18,121
7,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
4
4
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cascavell
Anubis
7
2
3
4.25
L
1
4
1
0.38
L
3
1
0
3
W
Atlas
Tamaito
Atlas
3
0
8
7
L
Chang'e
biladero31
Chang'e
0
6
1
0.08
W
Xbalanque
joaonetto
Xbalanque
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,373
Damage
42,849
52,571
Taken
59,532
43,539
Mitigated
38,838
21,343
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cascavell
Anubis
21,307
884
0
9,698
15,132
7,972
828
4,224
10,908
83,630
0
L
7,829
1,306
364
1,459
20,301
20,186
0
12,645
7,656
0
19,435
L
24,580
9,864
0
10,158
21,110
10,703
43
13,050
8,060
0
120,155
W
Atlas
Tamaito
Atlas
17,920
7,512
0
7,666
21,668
28,962
169
4,444
17,224
47,849
0
L
Chang'e
biladero31
Chang'e
10,440
1,297
2,261
4,503
18,121
7,949
0
13,613
4,508
33,816
0
W
Xbalanque
joaonetto
Xbalanque
14,146
7,715
0
3,979
15,771
6,605
76
2,558
13,213
0
61,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,072
Gold Earned
35,457
259
Minions Killed
252
0
Camps Cleared
0
972,340
Distance Traveled
962,395
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,591
715
131
7
0
301,229
3
L
Shiva
10,579
557
19
1
0
306,310
1
L
Anhur
14,122
743
183
10
0
325,668
5
W
Atlas
14,497
763
35
2
0
360,276
6
L
Chang'e
10,756
566
50
3
0
330,417
1
W
Xbalanque
11,984
631
93
5
0
310,835
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role