Player Matchup

Scylla
Scylla
Papa Mac8330
Scylla
Level 149
God Stats
1W - 1L
1,641 SR
Queue Stats
8W - 13L
1,430 Elo+
Party 2
Anhur
Anhur
SakSZN
Anhur
Level 159
God Stats
0W - 2L
1,538 SR
Queue Stats
2W - 7L
1,419 Elo+
Party 2
Guan Yu
Guan Yu
xT1PP3Rx
Guan Yu
Level 16
God Stats
1W - 2L
1,651 SR
Queue Stats
2W - 4L
1,400 Elo+
Party 2
Team Averages
Level 108
1,610 SR
1,416 Elo+

VS

Team Averages
Level 32
1,625 SR
1,356 Elo+
Kali
Kali
Barack_Bootler
Kali
Level 28
God Stats
2W - 0L
1,695 SR
Queue Stats
18W - 21L
1,378 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JH_Westbrook
Morgan Le Fay
Level 41
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 24L
1,349 Elo+
Party 1
Atlas
Atlas
J_Crockpot
Atlas
Level 26
God Stats
6W - 1L
1,680 SR
Queue Stats
7W - 6L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
3 / 3 / 5
8,045
731
11,627
7,840
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
SakSZN
Anhur
14
3 / 2 / 6
8,710
792
13,024
12,073
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
xT1PP3Rx
Guan Yu
14
3 / 0 / 6
9,008
819
4,593
9,375
8,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 3
6,629
603
2,337
9,297
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morgan Le Fay
JH_Westbrook
Morgan Le Fay
14
5 / 2 / 0
8,380
762
9,351
11,734
4,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
12
0 / 2 / 4
7,290
663
5,973
13,239
6,873
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
5
5
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
5
3
0.3
W
Morgan Le Fay
JH_Westbrook
Morgan Le Fay
5
2
0
2.5
W
Atlas
0
2
4
1
L
Scylla
3
3
5
1.83
L
Anhur
SakSZN
Anhur
3
2
6
3
L
Guan Yu
xT1PP3Rx
Guan Yu
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,244
Damage
17,661
29,288
Taken
34,270
16,607
Mitigated
14,075
8,801
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,337
780
0
1,058
9,297
3,195
0
4,435
4,862
0
10,859
W
Morgan Le Fay
JH_Westbrook
Morgan Le Fay
9,351
365
0
3,396
11,734
4,007
0
4,205
7,529
33,481
0
W
Atlas
5,973
1,979
0
705
13,239
6,873
0
3,051
10,188
16,222
0
L
Scylla
11,627
1,209
0
873
7,840
3,115
508
5,095
2,745
27,140
0
L
Anhur
SakSZN
Anhur
13,024
7,268
0
3,523
12,073
5,012
427
6,484
5,589
0
50,192
L
Guan Yu
xT1PP3Rx
Guan Yu
4,593
59
2,006
2,399
9,375
8,480
126
3,784
5,591
0
12,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,763
Gold Earned
22,299
128
Minions Killed
89
0
Camps Cleared
0
600,795
Distance Traveled
565,371
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,629
603
20
2
0
191,180
0
W
Morgan Le Fay
8,380
762
46
4
0
181,261
1
W
Atlas
7,290
663
23
2
0
192,930
0
L
Scylla
8,045
731
31
3
0
179,774
0
L
Anhur
8,710
792
74
7
0
169,822
3
L
Guan Yu
9,008
819
23
2
0
251,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role