Player Matchup

Merlin
Merlin
Booya99
Merlin
Level 121
God Stats
2W - 3L
1,592 SR
Queue Stats
147W - 89L
1,744 Elo+
Party 1
Vamana
Vamana
Overway951
Vamana
Level 121
God Stats
3W - 1L
1,788 SR
Queue Stats
154W - 95L
1,763 Elo+
Party 1
Cabrakan
Cabrakan
ScoutTeemoJr
Cabrakan
Level 27
God Stats
3W - 0L
1,981 SR
Queue Stats
36W - 8L
1,931 Elo+
Party 1
Ishtar
Ishtar
TheOtherEditor
Ishtar
Level 106
God Stats
5W - 2L
1,602 SR
Queue Stats
141W - 100L
1,649 Elo+
Party 1
Bastet
Bastet
sirlogan155
Bastet
Level 157
God Stats
5W - 1L
1,778 SR
Queue Stats
215W - 121L
1,759 Elo+
Party 1
Team Averages
Level 106
1,748 SR
1,769 Elo+

VS

Team Averages
Level 117
1,538 SR
1,578 Elo+
Ganesha
Ganesha
Dethhhh
Ganesha
Level 160
God Stats
0W - 2L
1,663 SR
Queue Stats
127W - 64L
1,736 Elo+
Party 2
Merlin
Merlin
FreewillGull210
Merlin
Level 108
God Stats
2W - 2L
1,649 SR
Queue Stats
195W - 207L
1,468 Elo+
Solo
Nemesis
Nemesis
ShizaStuffer
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 2L
1,970 Elo+
Party 2
He Bo
He Bo
Yomm1
He Bo
Level 160
God Stats
0W - 3L
1,495 SR
Queue Stats
45W - 78L
1,330 Elo+
Solo
Neith
Neith
hmmm_idk
Neith
Level 129
God Stats
2W - 5L
1,382 SR
Queue Stats
251W - 249L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Booya99
Merlin
20
8 / 5 / 15
12,635
842
22,289
15,637
8,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Overway951
Vamana
17
2 / 5 / 8
11,359
757
12,905
21,894
21,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
ScoutTeemoJr
Cabrakan
16
0 / 6 / 16
10,600
707
6,721
22,916
35,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

19
8 / 4 / 15
12,140
809
23,593
14,477
8,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
20
15 / 5 / 6
13,471
898
21,254
17,670
9,670
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dethhhh
Ganesha
17
0 / 8 / 21
10,812
721
9,065
26,282
37,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
3 / 5 / 7
10,209
681
14,640
15,817
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
ShizaStuffer
Nemesis
19
11 / 6 / 6
12,344
823
25,653
27,014
30,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

He Bo
Yomm1
He Bo
19
6 / 5 / 9
11,472
765
11,075
11,302
7,024
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
hmmm_idk
Neith
17
4 / 9 / 5
11,167
744
13,248
22,335
12,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
72
33
Kills
24
25
Deaths
33
60
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
Booya99
Merlin
8
5
15
3.1
L
Ganesha
Dethhhh
Ganesha
0
8
21
1.31
L
3
5
7
1.3
W
Vamana
Overway951
Vamana
2
5
8
1.2
W
Cabrakan
ScoutTeemoJr
Cabrakan
0
6
16
1.33
L
Nemesis
ShizaStuffer
Nemesis
11
6
6
2.33
W
8
4
15
3.88
L
He Bo
Yomm1
He Bo
6
5
9
2.1
L
Neith
hmmm_idk
Neith
4
9
5
0.72
W
Bastet
15
5
6
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,762
Damage
73,681
92,594
Taken
102,750
83,463
Mitigated
94,426
16,692
Healing
15,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Booya99
Merlin
22,289
1,482
0
1,029
15,637
8,908
1,153
5,697
9,940
59,734
0
L
Ganesha
Dethhhh
Ganesha
9,065
1,958
179
3,734
26,282
37,111
0
8,590
17,692
17,177
0
L
14,640
870
170
1,846
15,817
7,563
0
6,355
9,462
34,892
0
W
Vamana
Overway951
Vamana
12,905
6,107
1,720
5,015
21,894
21,550
1,854
7,913
13,981
0
35,886
W
Cabrakan
ScoutTeemoJr
Cabrakan
6,721
1,633
0
3,891
22,916
35,208
0
7,733
15,183
11,504
0
L
Nemesis
ShizaStuffer
Nemesis
25,653
11,986
0
4,666
27,014
30,627
0
7,604
19,410
0
44,458
W
23,593
17,685
0
2,288
14,477
8,127
1,088
8,138
6,339
0
48,703
L
He Bo
Yomm1
He Bo
11,075
111
0
0
11,302
7,024
0
1,392
9,910
32,235
0
L
Neith
hmmm_idk
Neith
13,248
4,824
846
4,527
22,335
12,101
192
5,069
17,266
0
54,772
W
Bastet
21,254
4,985
0
2,749
17,670
9,670
1,271
5,299
12,371
0
51,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,205
Gold Earned
56,004
243
Minions Killed
226
0
Camps Cleared
0
1,454,041
Distance Traveled
1,297,676
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,635
842
94
6
0
273,749
0
L
Ganesha
10,812
721
3
0
0
227,796
2
L
Merlin
10,209
681
57
4
0
262,171
1
W
Vamana
11,359
757
51
3
0
287,260
2
W
Cabrakan
10,600
707
8
1
0
282,850
2
L
Nemesis
12,344
823
46
3
0
281,470
2
W
Ishtar
12,140
809
36
2
0
283,555
1
L
He Bo
11,472
765
51
3
0
291,649
0
L
Neith
11,167
744
69
5
0
234,590
2
W
Bastet
13,471
898
54
4
0
326,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role