Player Matchup

Horus
Horus
JAG7368
Horus
Level 155
God Stats
3W - 2L
1,673 SR
Queue Stats
1,728W - 1,820L
1,307 Elo+
Party 1
Mulan
Mulan
Kylepowers
Mulan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,422 Elo+
Party 3
Da Ji
Da Ji
SnatchyWinner76
Da Ji
Level 159
God Stats
1W - 5L
1,370 SR
Queue Stats
448W - 493L
1,321 Elo+
Party 1
Maui
Maui
Uckstartyerface
Maui
Level 124
God Stats
1W - 3L
1,175 SR
Queue Stats
212W - 234L
1,398 Elo+
Party 3
Zhong Kui
Zhong Kui
Umbrica
Zhong Kui
Level 90
God Stats
1W - 2L
1,535 SR
Queue Stats
263W - 279L
1,399 Elo+
Party 3
Team Averages
Level 115
1,450 SR
1,369 Elo+

VS

Team Averages
Level 102
1,549 SR
1,432 Elo+
Horus
Horus
FugitiveIowa
Horus
Level 123
God Stats
5W - 0L
1,647 SR
Queue Stats
80W - 74L
1,437 Elo+
Party 2
Janus
Janus
GrimlyCrimson
Janus
Level 74
God Stats
7W - 4L
1,367 SR
Queue Stats
208W - 237L
1,464 Elo+
Party 2
Vulcan
Vulcan
MReed24
Vulcan
Level 88
God Stats
1W - 0L
1,619 SR
Queue Stats
45W - 45L
1,480 Elo+
Party 2
Medusa
Medusa
SoHighStoner420
Medusa
Level 99
God Stats
2W - 0L
1,394 SR
Queue Stats
195W - 247L
1,402 Elo+
Party 2
Skadi
Skadi
calvadian
Skadi
Level 127
God Stats
2W - 1L
1,718 SR
Queue Stats
186W - 189L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
JAG7368
Horus
17
1 / 6 / 9
9,329
666
5,536
26,755
32,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
18
5 / 8 / 10
11,157
797
15,729
22,649
24,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
5 / 8 / 9
11,055
790
11,628
17,917
11,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 6 / 8
9,984
713
4,710
21,185
31,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Zhong Kui
Umbrica
Zhong Kui
17
4 / 8 / 5
10,078
720
19,617
20,195
18,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 25
11,402
814
6,121
29,502
30,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
10 / 4 / 15
11,876
848
22,668
10,948
4,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
MReed24
Vulcan
19
4 / 3 / 21
11,421
816
25,882
8,509
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 18
11,610
829
22,493
16,023
7,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Skadi
calvadian
Skadi
18
11 / 5 / 15
11,833
845
23,786
16,365
8,515
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
130
18
Kills
36
36
Deaths
19
41
Assists
94
Player
Kills
Deaths
Assists
KDA
W
2
3
25
4.83
W
10
4
15
4.38
L
Horus
JAG7368
Horus
1
6
9
0.92
L
Mulan
5
8
10
1.25
W
Vulcan
MReed24
Vulcan
4
3
21
4.83
L
5
8
9
1.19
W
9
4
18
4.5
L
3
6
8
1.17
L
Zhong Kui
Umbrica
Zhong Kui
4
8
5
0.81
W
Skadi
calvadian
Skadi
11
5
15
3.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,220
Damage
100,950
108,701
Taken
81,347
118,000
Mitigated
55,752
23,901
Healing
37,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,121
3,248
7,782
15,585
29,502
30,474
475
9,270
20,232
0
13,091
W
22,668
1,591
955
1,088
10,948
4,939
335
3,760
7,188
39,233
0
L
Horus
JAG7368
Horus
5,536
2,048
4,528
5,134
26,755
32,991
0
13,684
13,071
401
13,267
L
Mulan
15,729
2,616
2,313
2,672
22,649
24,196
398
10,571
12,078
0
31,049
W
Vulcan
MReed24
Vulcan
25,882
16,322
2,629
723
8,509
4,211
28
3,274
5,235
50,263
0
L
11,628
2,886
1,122
719
17,917
11,241
721
5,652
12,265
0
22,970
W
22,493
12,214
943
3,500
16,023
7,613
1,364
4,676
11,347
0
32,975
L
4,710
1,068
1,223
2,207
21,185
31,190
140
10,518
10,667
14,339
0
L
Zhong Kui
Umbrica
Zhong Kui
19,617
2,395
1,312
2,671
20,195
18,382
562
8,125
12,070
38,634
0
W
Skadi
calvadian
Skadi
23,786
11,195
162
3,674
16,365
8,515
5,001
3,650
12,715
0
40,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,603
Gold Earned
58,142
126
Minions Killed
153
0
Camps Cleared
0
1,052,866
Distance Traveled
1,309,609
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,402
814
9
1
0
290,589
1
W
Janus
11,876
848
37
3
0
241,001
0
L
Horus
9,329
666
7
1
0
215,617
0
L
Mulan
11,157
797
27
2
0
202,729
0
W
Vulcan
11,421
816
45
3
0
305,234
0
L
Da Ji
11,055
790
31
2
0
220,302
0
W
Medusa
11,610
829
15
1
0
256,271
0
L
Maui
9,984
713
14
1
0
236,269
1
L
Zhong Kui
10,078
720
47
3
0
177,949
0
W
Skadi
11,833
845
47
3
0
216,514
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role