Player Matchup

Cthulhu
Cthulhu
Amolric
Cthulhu
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,498 Elo+
Party 2
Xing Tian
Xing Tian
Chubbs2002
Xing Tian
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
1,839 Elo+
Party 2
Medusa
Medusa
DarthCookie77
Medusa
Level 159
God Stats
1W - 0L
1,260 SR
Queue Stats
7W - 3L
1,637 Elo+
Party 2
Tyr
Tyr
Manedo
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,692 Elo+
Party 2
Yemoja
Yemoja
PureZeal
Yemoja
Level 21
God Stats
1W - 0L
1,798 SR
Queue Stats
8W - 5L
1,498 Elo+
Party 2
Team Averages
Level 83
1,512 SR
1,633 Elo+

VS

Team Averages
Level 92
1,462 SR
1,472 Elo+
Chaac
Chaac
CrazyG23
Chaac
Level 147
God Stats
1W - 2L
1,496 SR
Queue Stats
115W - 133L
1,459 Elo+
Party 1
Yu Huang
Yu Huang
DieguilloPalillo
Yu Huang
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 71L
1,462 Elo+
Solo
Agni
Agni
Fox McCloud xSF
Agni
Level 142
God Stats
3W - 3L
1,675 SR
Queue Stats
152W - 178L
1,488 Elo+
Party 1
Kali
Kali
RUTHLESSx831
Kali
Level 69
God Stats
0W - 4L
1,137 SR
Queue Stats
182W - 288L
1,450 Elo+
Party 1
Aphrodite
Aphrodite
ulTraiNsTinCt11
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amolric
Cthulhu
19
1 / 3 / 21
11,477
638
11,569
21,796
12,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xing Tian
Chubbs2002
Xing Tian
19
7 / 5 / 15
12,837
713
20,220
29,090
15,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
16 / 2 / 13
14,723
818
24,857
22,898
9,486
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tyr
Manedo
Tyr
20
5 / 4 / 21
12,580
699
5,732
20,979
23,418
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Yemoja
PureZeal
Yemoja
20
2 / 1 / 26
13,183
732
7,181
18,811
17,261
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CrazyG23
Chaac
20
8 / 9 / 5
13,800
767
27,796
33,349
36,233
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 4 / 7
13,080
727
26,364
11,434
7,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
2 / 8 / 9
11,611
645
31,124
16,449
8,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 8 / 10
10,933
607
10,608
18,990
10,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
ulTraiNsTinCt11
Aphrodite
6
0 / 2 / 1
8,143
452
192
1,993
957

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
47
31
Kills
15
15
Deaths
31
96
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Amolric
Cthulhu
1
3
21
3.83
W
Xing Tian
Chubbs2002
Xing Tian
7
5
15
2.9
L
Chaac
CrazyG23
Chaac
8
9
5
1.17
W
16
2
13
11.25
L
5
4
7
2.13
L
2
8
9
0.81
W
Tyr
Manedo
Tyr
5
4
21
3.88
W
Yemoja
PureZeal
Yemoja
2
1
26
15
L
0
8
10
0.63
L
Aphrodite
ulTraiNsTinCt11
Aphrodite
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,559
Damage
96,084
113,574
Taken
82,215
77,829
Mitigated
63,309
62,509
Healing
22,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Amolric
Cthulhu
11,569
673
1,210
2,912
21,796
12,402
1,240
10,487
11,309
21,999
0
W
Xing Tian
Chubbs2002
Xing Tian
20,220
1,039
8,045
7,179
29,090
15,262
531
16,218
12,872
39,180
0
L
Chaac
CrazyG23
Chaac
27,796
3,864
982
12,180
33,349
36,233
0
13,517
19,371
0
49,488
W
24,857
10,106
3,912
7,375
22,898
9,486
4,757
12,410
10,488
0
75,889
L
26,364
995
1,123
727
11,434
7,056
1,932
6,254
4,950
49,766
0
L
31,124
2,597
1,058
2,351
16,449
8,623
1,761
7,184
9,027
49,999
0
W
Tyr
Manedo
Tyr
5,732
1,529
2,499
1,724
20,979
23,418
907
10,171
10,808
0
11,902
W
Yemoja
PureZeal
Yemoja
7,181
2,522
20,912
6,741
18,811
17,261
130
8,394
10,417
13,051
0
L
10,608
4,732
1,467
2,163
18,990
10,440
620
9,932
8,618
0
17,237
L
Aphrodite
ulTraiNsTinCt11
Aphrodite
192
95
0
95
1,993
957
0
670
1,279
192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,800
Gold Earned
57,567
192
Minions Killed
155
0
Camps Cleared
0
1,601,250
Distance Traveled
1,225,189
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,477
638
30
2
0
310,268
0
W
Xing Tian
12,837
713
57
3
0
313,065
0
L
Chaac
13,800
767
41
2
0
312,670
3
W
Medusa
14,723
818
63
4
0
356,430
1
L
Yu Huang
13,080
727
68
4
0
301,702
0
L
Agni
11,611
645
34
2
0
305,117
0
W
Tyr
12,580
699
16
1
0
333,320
1
W
Yemoja
13,183
732
26
1
0
288,167
0
L
Kali
10,933
607
12
1
0
279,508
1
L
Aphrodite
8,143
452
0
0
0
26,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role