Player Matchup

Heimdallr
Heimdallr
Arby420
Heimdallr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,284 Elo+
Solo
Ymir
Ymir
BigHanuka
Ymir
Level 7
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 4L
1,106 Elo+
Party 1
Thor
Thor
callmejamjars
Thor
Level 88
God Stats
1W - 2L
1,290 SR
Queue Stats
192W - 221L
1,424 Elo+
Party 1
Team Averages
Level 54
1,360 SR
1,271 Elo+

VS

Team Averages
Level 68
1,510 SR
1,324 Elo+
Khepri
Khepri
HAPPYRHYNO
Khepri
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 15L
1,317 Elo+
Party 2
Artemis
Artemis
II MAD RHYNO II
Artemis
Level 115
God Stats
9W - 10L
1,489 SR
Queue Stats
169W - 235L
1,325 Elo+
Party 2
Chang'e
Chang'e
LuminousShield
Chang'e
Level 81
God Stats
13W - 12L
1,543 SR
Queue Stats
75W - 120L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arby420
Heimdallr
11
0 / 4 / 2
6,692
669
5,389
9,475
4,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
11
1 / 1 / 0
6,739
674
2,557
10,901
9,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

11
1 / 2 / 1
6,692
669
6,041
7,431
3,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
HAPPYRHYNO
Khepri
14
4 / 0 / 3
8,251
825
4,040
4,920
5,165
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 0 / 4
8,063
806
14,205
5,872
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 3
7,080
708
4,224
6,446
2,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
7
7
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arby420
Heimdallr
0
4
2
0.25
L
Ymir
1
1
0
1
W
Khepri
HAPPYRHYNO
Khepri
4
0
3
5.5
W
2
0
4
4
W
1
2
3
1.25
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,987
Damage
22,469
27,807
Taken
17,238
17,511
Mitigated
10,539
4,045
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arby420
Heimdallr
5,389
2,099
0
1,437
9,475
4,350
0
2,836
6,639
0
23,523
L
Ymir
2,557
408
0
2,368
10,901
9,815
0
3,062
7,839
19,062
0
W
Khepri
HAPPYRHYNO
Khepri
4,040
1,117
369
389
4,920
5,165
120
949
3,971
8,537
0
W
14,205
5,423
0
457
5,872
3,005
807
557
5,315
0
47,743
W
4,224
600
1,651
1,735
6,446
2,369
0
1,093
5,353
18,517
0
L
6,041
702
0
240
7,431
3,346
438
2,446
4,985
0
23,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,123
Gold Earned
23,394
106
Minions Killed
114
0
Camps Cleared
0
551,586
Distance Traveled
648,466
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,692
669
41
4
0
166,059
1
L
Ymir
6,739
674
37
4
0
188,359
4
W
Khepri
8,251
825
10
1
0
215,775
0
W
Artemis
8,063
806
76
8
0
223,253
1
W
Chang'e
7,080
708
28
3
0
209,438
0
L
Thor
6,692
669
28
3
0
197,168
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role