Player Matchup

Thor
Thor
FlatCapScopes
Thor
Level 98
God Stats
3W - 3L
1,553 SR
Queue Stats
533W - 501L
1,557 Elo+
Party 1
Baron Samedi
Baron Samedi
Grimmgrin
Baron Samedi
Level 129
God Stats
12W - 6L
1,814 SR
Queue Stats
99W - 88L
1,581 Elo+
Party 1
Odin
Odin
Nuttyburns
Odin
Level 120
God Stats
18W - 16L
1,558 SR
Queue Stats
486W - 446L
1,554 Elo+
Party 1
Discordia
Discordia
Warster13
Discordia
Level 137
God Stats
0W - 3L
1,548 SR
Queue Stats
445W - 414L
1,589 Elo+
Party 1
Cupid
Cupid
vlLyan
Cupid
Level 34
God Stats
0W - 2L
1,456 SR
Queue Stats
79W - 71L
1,587 Elo+
Party 1
Team Averages
Level 104
1,586 SR
1,573 Elo+

VS

Team Averages
Level 64
1,692 SR
1,712 Elo+
Thor
Thor
FaTaLLegend
Thor
Level 86
God Stats
5W - 7L
1,378 SR
Queue Stats
190W - 204L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Fyrotechnics
Gilgamesh
Level 49
God Stats
2W - 1L
1,907 SR
Queue Stats
100W - 40L
1,777 Elo+
Party 3
Danzaburou
Danzaburou
Shugussy
Danzaburou
Level 132
God Stats
3W - 1L
1,513 SR
Queue Stats
222W - 201L
1,652 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Stinkmeister35
Cu Chulainn
Level 43
God Stats
3W - 0L
1,844 SR
Queue Stats
106W - 19L
1,854 Elo+
Party 2
Baron Samedi
Baron Samedi
jordenpeeel
Baron Samedi
Level 11
God Stats
3W - 0L
1,819 SR
Queue Stats
12W - 4L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,386
419
7,772
19,328
9,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Grimmgrin
Baron Samedi
15
3 / 0 / 3
9,627
481
8,557
10,780
14,560
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 2 / 0
9,425
471
6,903
19,325
22,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
Warster13
Discordia
15
2 / 5 / 3
9,337
467
10,988
14,961
6,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
vlLyan
Cupid
17
1 / 4 / 2
9,941
497
11,279
17,061
7,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,338
467
5,725
17,217
7,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
Fyrotechnics
Gilgamesh
14
1 / 0 / 4
9,497
475
2,780
14,667
13,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Shugussy
Danzaburou
19
4 / 2 / 0
11,995
600
10,460
14,498
6,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Stinkmeister35
Cu Chulainn
20
4 / 0 / 3
12,790
640
19,828
20,937
26,770
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
jordenpeeel
Baron Samedi
18
4 / 4 / 5
11,118
556
20,439
18,509
12,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
28
9
Kills
14
14
Deaths
9
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
L
3
3
0
1
W
Gilgamesh
Fyrotechnics
Gilgamesh
1
0
4
3
L
Baron Samedi
Grimmgrin
Baron Samedi
3
0
3
4.5
L
0
2
0
0
W
Danzaburou
Shugussy
Danzaburou
4
2
0
2
W
Cu Chulainn
Stinkmeister35
Cu Chulainn
4
0
3
5.5
L
Discordia
Warster13
Discordia
2
5
3
0.7
W
Baron Samedi
jordenpeeel
Baron Samedi
4
4
5
1.63
L
Cupid
vlLyan
Cupid
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,499
Damage
59,232
81,455
Taken
85,828
60,542
Mitigated
66,645
28,246
Healing
36,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,725
990
0
8,108
17,217
7,497
0
3,209
14,008
0
75,892
L
7,772
1,448
0
6,485
19,328
9,096
0
6,113
13,215
0
66,022
W
Gilgamesh
Fyrotechnics
Gilgamesh
2,780
780
2,289
2,920
14,667
13,887
152
3,863
10,804
92
32,647
L
Baron Samedi
Grimmgrin
Baron Samedi
8,557
838
1,652
4,778
10,780
14,560
0
2,217
8,563
42,263
9,889
L
6,903
2,355
158
5,559
19,325
22,640
0
5,587
13,738
0
86,455
W
Danzaburou
Shugussy
Danzaburou
10,460
5,618
0
8,940
14,498
6,383
546
2,491
12,007
0
121,384
W
Cu Chulainn
Stinkmeister35
Cu Chulainn
19,828
4,013
0
3,646
20,937
26,770
310
1,316
19,621
17,688
116,929
L
Discordia
Warster13
Discordia
10,988
646
0
1,365
14,961
6,530
0
9,300
5,661
74,562
0
W
Baron Samedi
jordenpeeel
Baron Samedi
20,439
1,757
2,659
7,487
18,509
12,108
600
7,657
10,852
101,435
0
L
Cupid
vlLyan
Cupid
11,279
6,237
48
8,201
17,061
7,716
0
286
16,775
0
92,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,716
Gold Earned
54,738
618
Minions Killed
777
0
Camps Cleared
0
1,845,097
Distance Traveled
1,941,057
28
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,338
467
104
5
0
391,176
2
L
Thor
8,386
419
98
5
0
400,436
7
W
Gilgamesh
9,497
475
57
3
0
422,648
4
L
Baron Samedi
9,627
481
73
4
0
385,952
9
L
Odin
9,425
471
154
8
0
364,285
7
W
Danzaburou
11,995
600
202
10
0
339,545
4
W
Cu Chulainn
12,790
640
255
13
0
425,578
3
L
Discordia
9,337
467
138
7
0
338,335
3
W
Baron Samedi
11,118
556
159
8
0
362,110
1
L
Cupid
9,941
497
155
8
0
356,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role