Player Matchup

Hachiman
Hachiman
Naeina
Hachiman
Level 85
God Stats
3W - 2L
1,781 SR
Queue Stats
43W - 43L
1,538 Elo+
Party 1
Anhur
Anhur
Splendeh
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,589 Elo+
Solo
Chang'e
Chang'e
TSC-LewisBruh
Chang'e
Level 95
God Stats
0W - 1L
1,714 SR
Queue Stats
47W - 52L
1,455 Elo+
Solo
Bellona
Bellona
TVcasualty77
Bellona
Level 144
God Stats
8W - 12L
1,442 SR
Queue Stats
345W - 392L
1,428 Elo+
Solo
Gilgamesh
Gilgamesh
fohrestte
Gilgamesh
Level 158
God Stats
2W - 1L
1,803 SR
Queue Stats
205W - 193L
1,491 Elo+
Party 1
Team Averages
Level 114
1,648 SR
1,500 Elo+

VS

Team Averages
Level 62
1,500 SR
1,391 Elo+
Scylla
Scylla
FSUBxRAMRODx
Scylla
Level 69
God Stats
2W - 0L
1,699 SR
Queue Stats
49W - 62L
1,418 Elo+
Solo
Guan Yu
Guan Yu
MetalMechanical
Guan Yu
Level 44
God Stats
3W - 1L
1,636 SR
Queue Stats
87W - 116L
1,402 Elo+
Party 2
Agni
Agni
PublicEnemy0831
Agni
Level 86
God Stats
1W - 1L
1,346 SR
Queue Stats
40W - 72L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Tasceo
Cthulhu
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 77L
1,366 Elo+
Party 2
Freya
Freya
Troasy
Freya
Level 63
God Stats
2W - 2L
1,317 SR
Queue Stats
116W - 140L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Naeina
Hachiman
20
6 / 5 / 7
13,438
707
31,119
25,480
10,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Splendeh
Anhur
18
1 / 10 / 10
11,565
609
13,857
23,313
10,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
17
1 / 5 / 11
11,571
609
9,737
22,691
35,357
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TVcasualty77
Bellona
20
6 / 8 / 6
13,721
722
20,107
26,208
34,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
fohrestte
Gilgamesh
20
5 / 7 / 10
12,686
668
18,237
31,166
47,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 1 / 26
13,606
716
21,225
14,399
7,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
14 / 2 / 13
14,609
769
21,864
27,147
33,440
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

20
6 / 6 / 22
14,043
739
28,046
18,673
10,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
Tasceo
Cthulhu
20
1 / 6 / 25
13,622
717
14,879
26,636
46,224
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Troasy
Freya
20
9 / 4 / 16
13,962
735
21,156
25,293
16,858
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
19
Kills
35
35
Deaths
19
44
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
1
26
18
W
14
2
13
10.25
L
Hachiman
Naeina
Hachiman
6
5
7
1.9
W
6
6
22
2.83
L
Anhur
Splendeh
Anhur
1
10
10
0.6
L
Chang'e
1
5
11
1.3
L
Bellona
TVcasualty77
Bellona
6
8
6
1.13
W
Cthulhu
Tasceo
Cthulhu
1
6
25
2.25
W
Freya
Troasy
Freya
9
4
16
4.25
L
Gilgamesh
fohrestte
Gilgamesh
5
7
10
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,057
Damage
107,170
128,858
Taken
112,148
138,302
Mitigated
114,313
43,767
Healing
55,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
21,225
899
2,624
2,342
14,399
7,665
2,890
836
13,459
44,766
0
W
21,864
1,960
13,184
11,300
27,147
33,440
191
1,293
25,482
0
31,922
L
Hachiman
Naeina
Hachiman
31,119
16,119
1,618
10,775
25,480
10,435
2,866
18,776
6,270
0
58,248
W
28,046
656
2,017
1,062
18,673
10,126
1,125
1,716
16,908
57,634
0
L
Anhur
Splendeh
Anhur
13,857
4,091
1,854
2,102
23,313
10,714
969
16,877
5,990
0
30,319
L
Chang'e
9,737
1,377
6,410
7,575
22,691
35,357
148
16,684
5,605
18,632
0
L
Bellona
TVcasualty77
Bellona
20,107
6,454
1,365
3,598
26,208
34,711
609
15,109
10,763
0
41,260
W
Cthulhu
Tasceo
Cthulhu
14,879
782
6,551
3,248
26,636
46,224
419
2,943
22,973
29,955
0
W
Freya
Troasy
Freya
21,156
6,462
3,986
9,038
25,293
16,858
2,789
2,949
22,145
37,843
0
L
Gilgamesh
fohrestte
Gilgamesh
18,237
3,885
2,232
6,238
31,166
47,085
288
15,956
14,924
0
34,154

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,981
Gold Earned
69,842
176
Minions Killed
210
0
Camps Cleared
0
1,426,712
Distance Traveled
1,841,130
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,606
716
56
3
0
407,824
2
W
Guan Yu
14,609
769
22
1
0
418,764
0
L
Hachiman
13,438
707
50
3
0
282,806
3
W
Agni
14,043
739
70
4
0
325,381
0
L
Anhur
11,565
609
37
2
0
304,316
2
L
Chang'e
11,571
609
29
2
0
269,442
4
L
Bellona
13,721
722
33
2
0
261,055
0
W
Cthulhu
13,622
717
32
2
0
354,029
0
W
Freya
13,962
735
30
2
0
335,132
2
L
Gilgamesh
12,686
668
27
1
0
309,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role