Player Matchup

Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Im Spooki
Chaac
Level 146
God Stats
7W - 2L
1,810 SR
Queue Stats
313W - 198L
1,797 Elo+
Party 1
Agni
Agni
SpookyImmigrant
Agni
Level 147
God Stats
35W - 15L
1,912 SR
Queue Stats
421W - 242L
1,852 Elo+
Party 1
Team Averages
Level 151
1,741 SR
1,716 Elo+

VS

Team Averages
Level 77
1,634 SR
1,393 Elo+
Cliodhna
Cliodhna
PXJY
Cliodhna
Level 125
God Stats
0W - 2L
1,620 SR
Queue Stats
36W - 36L
1,447 Elo+
Party 2
Poseidon
Poseidon
ToasterovenJR877
Poseidon
Level 5
God Stats
4W - 3L
1,724 SR
Queue Stats
7W - 11L
1,404 Elo+
Party 2
Tyr
Tyr
l KINGXMANGO l
Tyr
Level 101
God Stats
0W - 3L
1,559 SR
Queue Stats
18W - 27L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
6 / 0 / 4
8,033
893
4,892
6,929
3,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Im Spooki
Chaac
12
5 / 1 / 9
7,934
882
6,950
11,799
13,624
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 0 / 10
8,207
912
8,571
4,678
1,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
PXJY
Cliodhna
9
0 / 6 / 1
5,655
628
3,582
8,325
3,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 6 / 0
6,166
685
4,034
7,094
2,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 1
5,856
651
1,677
7,907
5,127
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
16
Kills
1
1
Deaths
16
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
0
4
8
W
Chaac
Im Spooki
Chaac
5
1
9
9.5
L
Cliodhna
PXJY
Cliodhna
0
6
1
0.08
W
5
0
10
10
L
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,413
Damage
9,293
23,406
Taken
23,326
19,188
Mitigated
11,208
8,701
Healing
1,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,892
2,617
0
3,884
6,929
3,831
234
587
6,342
0
41,951
W
Chaac
Im Spooki
Chaac
6,950
864
0
3,157
11,799
13,624
869
2,529
9,270
0
22,293
L
Cliodhna
PXJY
Cliodhna
3,582
134
0
54
8,325
3,533
0
3,850
4,475
0
10,920
W
8,571
939
93
1,567
4,678
1,733
777
958
3,720
29,373
0
L
4,034
1,127
0
250
7,094
2,548
0
2,544
4,550
16,578
0
L
1,677
149
0
1,510
7,907
5,127
0
2,177
5,730
0
15,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
17,677
136
Minions Killed
95
0
Camps Cleared
0
531,389
Distance Traveled
464,783
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,033
893
72
8
0
188,793
0
W
Chaac
7,934
882
24
3
0
175,213
2
L
Cliodhna
5,655
628
17
2
0
160,488
2
W
Agni
8,207
912
40
4
0
167,383
4
L
Poseidon
6,166
685
43
5
0
133,836
0
L
Tyr
5,856
651
35
4
0
170,459
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role