Player Matchup

Cupid
Cupid
GarretQuillin
Cupid
Level 62
God Stats
1W - 1L
1,783 SR
Queue Stats
19W - 15L
1,668 Elo+
Party 3
Nike
Nike
Guanacomaster
Nike
Level 120
God Stats
1W - 2L
1,498 SR
Queue Stats
53W - 41L
1,642 Elo+
Party 3
Athena
Athena
Ken-nein
Athena
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,539 Elo+
Solo
Hachiman
Hachiman
MercuryMaster80
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
PumpkinPie241
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,633 Elo+
Solo
Team Averages
Level 72
1,556 SR
1,596 Elo+

VS

Team Averages
Level 77
1,535 SR
1,569 Elo+
Nike
Nike
Alahgator4838
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 70L
1,551 Elo+
Party 1
Ah Puch
Ah Puch
Chancellor Meat
Ah Puch
Level 142
God Stats
6W - 3L
1,586 SR
Queue Stats
575W - 589L
1,503 Elo+
Party 1
Merlin
Merlin
JoeBidenFUML
Merlin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 25L
1,599 Elo+
Party 2
Jing Wei
Jing Wei
MisterHoffmann
Jing Wei
Level 128
God Stats
9W - 8L
1,531 SR
Queue Stats
736W - 767L
1,507 Elo+
Party 1
Shiva
Shiva
Wyd StepBro1147
Shiva
Level 69
God Stats
1W - 1L
1,558 SR
Queue Stats
71W - 43L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 6
7,617
635
9,205
12,103
6,558
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 3
8,771
731
13,700
21,519
24,430
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Athena
Ken-nein
Athena
15
1 / 5 / 4
8,444
704
6,867
22,547
25,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
12
0 / 7 / 5
7,063
589
5,361
14,175
7,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
PumpkinPie241
Hun Batz
15
5 / 5 / 1
8,522
710
11,002
15,376
7,849
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
9,157
763
8,695
14,613
14,771
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 1 / 18
9,903
825
17,288
11,499
6,561
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Merlin
18
8 / 1 / 19
10,728
894
21,479
15,067
8,487
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
17
7 / 3 / 10
10,082
840
12,107
13,104
6,976
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
9 / 4 / 15
10,312
859
18,034
20,616
24,320
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
9
Kills
29
29
Deaths
12
19
Assists
72
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
3
1
18
12
L
0
6
6
0.5
L
3
6
3
0.75
W
Merlin
8
1
19
17.5
L
Athena
Ken-nein
Athena
1
5
4
0.6
L
Hachiman
0
7
5
0.36
W
Jing Wei
7
3
10
4
L
Hun Batz
PumpkinPie241
Hun Batz
5
5
1
1.1
W
9
4
15
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
77,603
85,720
Taken
74,899
71,562
Mitigated
61,115
20,291
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,695
1,268
588
615
14,613
14,771
284
1,122
13,491
26
13,493
W
17,288
665
3,727
5,297
11,499
6,561
1,569
1,132
10,367
41,128
0
L
9,205
3,399
3,036
1,635
12,103
6,558
0
5,149
6,860
0
21,144
L
13,700
926
2,434
3,674
21,519
24,430
0
8,180
13,254
0
21,569
W
Merlin
21,479
957
555
4,310
15,067
8,487
2,285
701
14,366
40,721
0
L
Athena
Ken-nein
Athena
6,867
2,936
1,396
2,071
22,547
25,556
0
9,057
13,354
17,215
0
L
Hachiman
5,361
2,970
857
936
14,175
7,169
0
8,337
5,782
0
11,120
W
Jing Wei
12,107
10,946
1,351
3,096
13,104
6,976
4,504
1,669
11,435
16
25,370
L
Hun Batz
PumpkinPie241
Hun Batz
11,002
1,288
2,050
2,202
15,376
7,849
0
8,102
7,162
0
22,132
W
18,034
2,618
2,761
5,199
20,616
24,320
250
2,243
18,373
499
22,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
50,182
125
Minions Killed
136
0
Camps Cleared
0
1,035,383
Distance Traveled
1,204,065
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,157
763
9
1
0
234,349
0
W
Ah Puch
9,903
825
50
4
0
249,215
1
L
Cupid
7,617
635
46
4
0
207,043
0
L
Nike
8,771
731
20
2
0
228,225
1
W
Merlin
10,728
894
35
3
0
229,397
0
L
Athena
8,444
704
20
2
0
206,423
0
L
Hachiman
7,063
589
15
1
0
174,336
1
W
Jing Wei
10,082
840
31
3
0
237,735
0
L
Hun Batz
8,522
710
24
2
0
219,356
0
W
Shiva
10,312
859
11
1
0
253,369
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role