Player Matchup

Poseidon
Poseidon
Wkd_Karma
Poseidon
Level 121
God Stats
4W - 2L
1,586 SR
Queue Stats
125W - 137L
1,539 Elo+
Party 1
Ymir
Ymir
grossepoche
Ymir
Level 11
God Stats
6W - 4L
1,537 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 1
Arachne
Arachne
infcj
Arachne
Level 68
God Stats
1W - 0L
1,171 SR
Queue Stats
28W - 31L
1,477 Elo+
Solo
Team Averages
Level 67
1,432 SR
1,480 Elo+

VS

Team Averages
Level 62
1,579 SR
1,408 Elo+
Gilgamesh
Gilgamesh
LikeMrGoodBar
Gilgamesh
Level 112
God Stats
4W - 4L
1,576 SR
Queue Stats
234W - 297L
1,373 Elo+
Solo
Anubis
Anubis
Naaf
Anubis
Level 46
God Stats
4W - 3L
1,660 SR
Queue Stats
24W - 34L
1,409 Elo+
Party 2
Lancelot
Lancelot
Supermangeri
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Wkd_Karma
Poseidon
16
11 / 2 / 6
11,593
828
25,666
7,402
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 2 / 13
10,320
737
7,700
18,762
22,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
infcj
Arachne
16
4 / 1 / 13
10,687
763
10,955
10,305
6,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LikeMrGoodBar
Gilgamesh
14
1 / 4 / 1
9,475
677
9,667
20,752
17,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anubis
Naaf
Anubis
14
3 / 5 / 1
10,104
722
11,359
12,618
7,158
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lancelot
Supermangeri
Lancelot
12
1 / 8 / 2
8,565
612
4,689
18,168
9,235
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
9
17
Kills
5
5
Deaths
17
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LikeMrGoodBar
Gilgamesh
1
4
1
0.38
L
Anubis
Naaf
Anubis
3
5
1
0.7
L
Lancelot
Supermangeri
Lancelot
1
8
2
0.25
W
Poseidon
Wkd_Karma
Poseidon
11
2
6
7
W
2
2
13
4.25
W
Arachne
infcj
Arachne
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,321
Damage
25,715
36,469
Taken
51,538
31,834
Mitigated
33,751
12,432
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LikeMrGoodBar
Gilgamesh
9,667
1,993
2,027
2,365
20,752
17,358
0
12,587
8,165
0
33,344
L
Anubis
Naaf
Anubis
11,359
443
0
2,825
12,618
7,158
0
9,748
2,870
43,774
0
L
Lancelot
Supermangeri
Lancelot
4,689
1,306
0
1,197
18,168
9,235
0
11,362
6,806
0
22,953
W
Poseidon
Wkd_Karma
Poseidon
25,666
3,591
0
3,264
7,402
2,872
1,812
2,022
5,380
75,453
0
W
7,700
1,835
431
3,417
18,762
22,213
595
5,363
13,399
29,980
0
W
Arachne
infcj
Arachne
10,955
7,158
0
5,320
10,305
6,749
1,028
4,542
5,763
34
32,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,600
Gold Earned
28,144
158
Minions Killed
151
0
Camps Cleared
0
758,577
Distance Traveled
703,476
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,475
677
48
3
0
244,264
0
L
Anubis
10,104
722
59
4
0
212,905
1
L
Lancelot
8,565
612
44
3
0
246,307
1
W
Poseidon
11,593
828
84
6
0
238,329
0
W
Ymir
10,320
737
33
2
0
217,906
0
W
Arachne
10,687
763
41
3
0
302,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role