Player Matchup

Danzaburou
Danzaburou
AlexFire20
Danzaburou
Level 118
God Stats
2W - 5L
1,460 SR
Queue Stats
267W - 432L
1,372 Elo+
Party 2
The Morrigan
The Morrigan
Mercy1062
The Morrigan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,567 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ozokazam
Kumbhakarna
Level 129
God Stats
3W - 10L
1,413 SR
Queue Stats
225W - 367L
1,345 Elo+
Party 2
Bakasura
Bakasura
QuesoO
Bakasura
Level 83
God Stats
0W - 1L
1,220 SR
Queue Stats
141W - 227L
1,388 Elo+
Party 2
Pele
Pele
Royzamj
Pele
Level 86
God Stats
45W - 55L
1,493 SR
Queue Stats
119W - 244L
1,329 Elo+
Party 2
Team Averages
Level 87
1,417 SR
1,400 Elo+

VS

Team Averages
Level 90
1,491 SR
1,555 Elo+
Maui
Maui
Cautixn
Maui
Level 25
God Stats
4W - 3L
1,529 SR
Queue Stats
47W - 34L
1,630 Elo+
Party 1
Arachne
Arachne
EvilWizOfSouth
Arachne
Level 32
God Stats
7W - 6L
1,588 SR
Queue Stats
30W - 29L
1,488 Elo+
Party 3
Yu Huang
Yu Huang
LoveIyAF
Yu Huang
Level 129
God Stats
3W - 1L
1,192 SR
Queue Stats
141W - 102L
1,628 Elo+
Party 1
Cernunnos
Cernunnos
elchapin1922
Cernunnos
Level 144
God Stats
17W - 9L
1,720 SR
Queue Stats
195W - 155L
1,587 Elo+
Party 1
Sun Wukong
Sun Wukong
hades309standing
Sun Wukong
Level 121
God Stats
3W - 4L
1,425 SR
Queue Stats
103W - 107L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlexFire20
Danzaburou
17
2 / 4 / 0
11,119
505
11,438
19,392
5,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
Mercy1062
The Morrigan
14
0 / 8 / 0
9,325
424
6,310
10,798
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kumbhakarna
Ozokazam
Kumbhakarna
14
0 / 2 / 1
9,146
416
5,586
17,407
14,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
QuesoO
Bakasura
19
4 / 3 / 0
11,918
542
21,032
24,466
23,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Royzamj
Pele
15
1 / 5 / 3
9,527
433
7,203
22,138
8,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Cautixn
Maui
17
2 / 1 / 9
11,381
517
6,065
15,953
18,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
6 / 0 / 4
11,952
543
8,011
17,241
10,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
LoveIyAF
Yu Huang
18
5 / 1 / 3
11,752
534
18,507
9,700
4,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
elchapin1922
Cernunnos
20
6 / 2 / 5
13,174
599
21,581
24,058
14,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
hades309standing
Sun Wukong
17
3 / 3 / 2
11,087
504
14,791
22,768
19,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
7
Kills
22
22
Deaths
7
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AlexFire20
Danzaburou
2
4
0
0.5
W
Maui
Cautixn
Maui
2
1
9
6.5
W
6
0
4
8
W
Yu Huang
LoveIyAF
Yu Huang
5
1
3
6.5
L
The Morrigan
Mercy1062
The Morrigan
0
8
0
0
L
Kumbhakarna
Ozokazam
Kumbhakarna
0
2
1
0.25
L
Bakasura
QuesoO
Bakasura
4
3
0
1.33
L
Pele
Royzamj
Pele
1
5
3
0.5
W
Cernunnos
elchapin1922
Cernunnos
6
2
5
4.25
W
Sun Wukong
hades309standing
Sun Wukong
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,569
Damage
68,955
94,201
Taken
89,720
56,238
Mitigated
67,543
26,337
Healing
40,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AlexFire20
Danzaburou
11,438
3,976
0
8,017
19,392
5,563
1,398
2,220
17,172
0
89,186
W
Maui
Cautixn
Maui
6,065
2,646
3,861
3,843
15,953
18,020
100
2,587
11,966
36,290
0
W
8,011
4,833
0
9,044
17,241
10,040
92
1,095
15,841
0
98,057
W
Yu Huang
LoveIyAF
Yu Huang
18,507
2,051
0
1,809
9,700
4,957
842
2,475
7,015
103,426
0
L
The Morrigan
Mercy1062
The Morrigan
6,310
1,557
0
530
10,798
4,330
0
6,427
4,086
59,091
3,677
L
Kumbhakarna
Ozokazam
Kumbhakarna
5,586
214
408
1,957
17,407
14,670
0
6,953
10,454
36,664
2,869
L
Bakasura
QuesoO
Bakasura
21,032
11,002
0
8,453
24,466
23,457
750
3,789
20,677
0
86,896
L
Pele
Royzamj
Pele
7,203
1,096
643
6,329
22,138
8,218
450
5,183
16,955
35
75,403
W
Cernunnos
elchapin1922
Cernunnos
21,581
11,461
0
12,810
24,058
14,763
3,720
1,766
21,732
0
161,001
W
Sun Wukong
hades309standing
Sun Wukong
14,791
3,122
95
8,646
22,768
19,763
2,108
1,329
18,300
0
82,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,035
Gold Earned
59,346
615
Minions Killed
687
0
Camps Cleared
0
2,178,839
Distance Traveled
2,085,945
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,119
505
132
6
0
387,362
6
W
Maui
11,381
517
49
2
0
411,488
2
W
Arachne
11,952
543
139
6
0
471,453
2
W
Yu Huang
11,752
534
165
8
0
406,856
0
L
The Morrigan
9,325
424
109
5
0
378,738
3
L
Kumbhakarna
9,146
416
73
3
0
459,574
0
L
Bakasura
11,918
542
193
9
0
486,349
2
L
Pele
9,527
433
108
5
0
466,816
6
W
Cernunnos
13,174
599
215
10
0
361,095
4
W
Sun Wukong
11,087
504
119
5
0
435,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role