Player Matchup

Sobek
Sobek
 
Sobek
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Hellboygeod
Cerberus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 8L
1,784 Elo+
Party 2
Medusa
Medusa
Taсhy
Medusa
Level 157
God Stats
2W - 0L
2,043 SR
Queue Stats
12W - 3L
1,842 Elo+
Party 2
Team Averages
Level 109
1,681 SR
1,708 Elo+

VS

Team Averages
Level 104
1,605 SR
1,545 Elo+
Nox
Nox
Ki Blazin 420
Nox
Level 105
God Stats
10W - 6L
1,736 SR
Queue Stats
630W - 377L
1,611 Elo+
Party 1
Cerberus
Cerberus
R2D2605
Cerberus
Level 124
God Stats
3W - 3L
1,716 SR
Queue Stats
562W - 404L
1,633 Elo+
Party 1
Jing Wei
Jing Wei
Resishef
Jing Wei
Level 83
God Stats
0W - 2L
1,362 SR
Queue Stats
32W - 48L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
3 / 0 / 7
8,589
859
6,045
13,747
19,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Hellboygeod
Cerberus
13
4 / 0 / 6
8,583
858
4,584
9,002
8,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Taсhy
Medusa
13
3 / 1 / 6
7,834
783
13,929
6,850
3,333
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,203
620
3,682
6,119
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
R2D2605
Cerberus
10
0 / 4 / 1
6,094
609
3,518
13,525
11,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Resishef
Jing Wei
10
0 / 4 / 0
6,054
605
5,587
9,530
3,804
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
1
10
Kills
0
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
3
0
7
6.5
W
Cerberus
Hellboygeod
Cerberus
4
0
6
7
L
0
2
0
0
L
Cerberus
R2D2605
Cerberus
0
4
1
0.13
L
Jing Wei
Resishef
Jing Wei
0
4
0
0
W
Medusa
Taсhy
Medusa
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
12,787
29,599
Taken
29,174
30,902
Mitigated
18,550
9,656
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,045
716
0
4,812
13,747
19,023
478
2,208
11,134
21,662
0
W
Cerberus
Hellboygeod
Cerberus
4,584
603
0
2,625
9,002
8,546
171
3,071
5,814
19,445
0
L
3,682
550
0
350
6,119
2,868
0
2,740
3,379
23,544
0
L
Cerberus
R2D2605
Cerberus
3,518
167
0
3,902
13,525
11,878
0
4,739
8,786
14,178
0
L
Jing Wei
Resishef
Jing Wei
5,587
3,108
0
322
9,530
3,804
0
3,183
6,347
0
19,369
W
Medusa
Taсhy
Medusa
13,929
7,611
0
2,219
6,850
3,333
2,344
1,307
5,376
0
44,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,006
Gold Earned
18,351
114
Minions Killed
104
0
Camps Cleared
0
630,002
Distance Traveled
527,800
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,589
859
19
2
0
207,375
3
W
Cerberus
8,583
858
33
3
0
224,752
2
L
Nox
6,203
620
43
4
0
179,781
3
L
Cerberus
6,094
609
33
3
0
169,916
0
L
Jing Wei
6,054
605
28
3
0
178,103
0
W
Medusa
7,834
783
62
6
0
197,875
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role