Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Masters
DalekSNight
Aphrodite
Masters
Level 159
God Stats
11W - 4L
1,660 SR
Queue Stats
368W - 113L
2,940 MMR
Party 1
Sobek
Sobek
Masters
DannyLC21
Sobek
Masters
Level 156
God Stats
28W - 12L
1,805 SR
Queue Stats
226W - 143L
2,697 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 158
1,655 SR
2,379 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 158
1,603 SR
2,230 MMR
Horus
Horus
Masters
DOK BuyAble
Horus
Masters
Level 159
God Stats
27W - 29L
1,711 SR
Queue Stats
696W - 847L
2,463 MMR
Solo
Neith
Neith
Platinum I
GodlyKingOp
Neith
Platinum I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 197L
2,114 MMR
Solo
Sol
Sol
Diamond V
ShAd0w P3pP3r
Sol
Diamond V
Level 160
God Stats
59W - 60L
1,599 SR
Queue Stats
545W - 734L
2,112 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
16
2 / 1 / 4
9,832
702
17,542
11,073
6,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Aphrodite
DalekSNight
Aphrodite
17
3 / 1 / 3
9,812
701
8,344
13,656
14,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sobek
DannyLC21
Sobek
15
1 / 1 / 5
10,232
731
5,803
17,819
25,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Guan YuAtlasCabrakanAchillesNe Zha

VS

Bans
VamanaScyllaXing TianThothBaba Yaga
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,928
566
5,515
16,011
20,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
2 / 3 / 0
9,223
659
9,199
10,480
5,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 2
8,955
640
13,642
9,130
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
4
4
L
0
2
2
0.5
W
Aphrodite
DalekSNight
Aphrodite
3
1
3
4.5
W
Sobek
DannyLC21
Sobek
1
1
5
3.5
L
2
3
0
0.67
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,689
Damage
28,356
42,548
Taken
35,621
46,121
Mitigated
31,584
23,317
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,542
9,105
0
938
11,073
6,338
2,560
3,144
7,593
0
71,967
L
5,515
2,134
1,938
4,940
16,011
20,848
115
6,937
9,074
0
11,334
W
Aphrodite
DalekSNight
Aphrodite
8,344
832
7,820
9,757
13,656
14,668
720
2,800
10,568
35,897
0
W
Sobek
DannyLC21
Sobek
5,803
361
0
4,802
17,819
25,115
62
6,115
11,580
16,942
0
L
9,199
3,757
0
2,525
10,480
5,836
0
3,555
6,925
0
55,136
L
13,642
5,291
0
2,506
9,130
4,900
285
3,670
5,460
34,350
4,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
26,106
177
Minions Killed
164
0
Camps Cleared
0
773,915
Distance Traveled
757,470
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,832
702
105
8
0
236,965
2
L
Horus
7,928
566
10
1
0
285,199
2
W
Aphrodite
9,812
701
63
5
0
252,234
1
W
Sobek
10,232
731
9
1
0
284,716
3
L
Neith
9,223
659
88
6
0
230,446
3
L
Sol
8,955
640
66
5
0
241,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role