Player Matchup

Pele
Pele
Arcthenos
Pele
Level 125
God Stats
7W - 13L
1,415 SR
Queue Stats
550W - 603L
1,437 Elo+
Solo
Odin
Odin
Bebrave20225944
Odin
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 37L
1,484 Elo+
Party 1
Chaac
Chaac
XionFinesse
Chaac
Level 154
God Stats
7W - 5L
1,405 SR
Queue Stats
656W - 708L
1,423 Elo+
Solo
Vulcan
Vulcan
joelltorres
Vulcan
Level 160
God Stats
18W - 6L
1,582 SR
Queue Stats
270W - 312L
1,447 Elo+
Party 1
Merlin
Merlin
ladygumdrops
Merlin
Level 116
God Stats
2W - 7L
1,058 SR
Queue Stats
192W - 220L
1,447 Elo+
Party 1
Team Averages
Level 116
1,392 SR
1,448 Elo+

VS

Team Averages
Level 80
1,496 SR
1,369 Elo+
Lancelot
Lancelot
AwesomeAdamV
Lancelot
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 2
Medusa
Medusa
DocHolliday7764
Medusa
Level 47
God Stats
0W - 1L
1,501 SR
Queue Stats
13W - 21L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Yoked95248
Cu Chulainn
Level 125
God Stats
1W - 2L
1,534 SR
Queue Stats
231W - 247L
1,448 Elo+
Solo
Charybdis
Charybdis
bobthebully
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,183 Elo+
Party 2
Zhong Kui
Zhong Kui
lockmaster
Zhong Kui
Level 89
God Stats
5W - 5L
1,445 SR
Queue Stats
95W - 93L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
11 / 3 / 10
10,292
1,029
13,877
12,690
8,485
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

15
1 / 3 / 18
8,360
836
4,498
12,696
13,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
8 / 1 / 19
10,275
1,028
12,419
11,627
12,167
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
15
8 / 2 / 18
9,475
948
22,866
7,746
4,360
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Merlin
13
2 / 4 / 17
8,131
813
6,618
8,247
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AwesomeAdamV
Lancelot
12
1 / 8 / 6
7,154
715
5,616
14,060
11,513
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 7 / 3
6,784
678
8,978
14,036
6,996
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Yoked95248
Cu Chulainn
15
2 / 7 / 7
8,061
806
10,202
16,152
16,593
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
bobthebully
Charybdis
12
1 / 7 / 6
7,221
722
4,225
11,139
5,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
lockmaster
Zhong Kui
16
5 / 1 / 3
9,040
904
10,419
9,792
8,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
30
Kills
11
13
Deaths
30
82
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Pele
11
3
10
5.33
L
Lancelot
AwesomeAdamV
Lancelot
1
8
6
0.5
W
1
3
18
3.33
L
2
7
3
0.5
W
8
1
19
17.5
L
Cu Chulainn
Yoked95248
Cu Chulainn
2
7
7
0.79
L
Charybdis
bobthebully
Charybdis
1
7
6
0.57
W
Vulcan
8
2
18
8.5
W
Merlin
2
4
17
2.63
L
Zhong Kui
lockmaster
Zhong Kui
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,278
Damage
39,440
53,006
Taken
65,179
43,233
Mitigated
48,526
17,400
Healing
11,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
13,877
4,055
1,137
4,124
12,690
8,485
2,736
2,582
10,108
0
25,338
L
Lancelot
AwesomeAdamV
Lancelot
5,616
1,049
426
1,089
14,060
11,513
0
4,598
9,462
0
9,026
W
4,498
2,130
782
2,253
12,696
13,966
613
3,005
9,691
0
9,189
L
8,978
4,057
480
2,752
14,036
6,996
0
6,251
7,785
0
17,147
W
12,419
1,642
742
5,854
11,627
12,167
537
3,228
8,399
0
21,766
L
Cu Chulainn
Yoked95248
Cu Chulainn
10,202
1,796
309
462
16,152
16,593
0
8,464
7,688
0
18,761
L
Charybdis
bobthebully
Charybdis
4,225
1,788
452
786
11,139
5,266
0
4,885
6,254
0
6,784
W
Vulcan
22,866
10,500
891
823
7,746
4,360
1,187
1,039
6,707
34,952
0
W
Merlin
6,618
859
44
750
8,247
4,255
714
565
7,682
16,312
0
L
Zhong Kui
lockmaster
Zhong Kui
10,419
1,356
358
3,991
9,792
8,158
0
5,286
4,506
25,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,533
Gold Earned
38,260
108
Minions Killed
88
0
Camps Cleared
0
1,042,031
Distance Traveled
849,799
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,292
1,029
28
3
0
180,996
1
L
Lancelot
7,154
715
9
1
0
186,572
0
W
Odin
8,360
836
8
1
0
220,454
9
L
Medusa
6,784
678
15
2
0
190,559
0
W
Chaac
10,275
1,028
13
1
0
222,901
0
L
Cu Chulainn
8,061
806
13
1
0
156,847
2
L
Charybdis
7,221
722
6
1
0
131,231
0
W
Vulcan
9,475
948
37
4
0
232,718
2
W
Merlin
8,131
813
22
2
0
184,962
0
L
Zhong Kui
9,040
904
45
5
0
184,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role